1/* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "include/core/SkBitmap.h" 9#include "include/core/SkColor.h" 10#include "include/core/SkColorSpace.h" 11#include "include/core/SkImageInfo.h" 12#include "include/core/SkMatrix.h" 13#include "include/core/SkPath.h" 14#include "include/core/SkRect.h" 15#include "include/core/SkRefCnt.h" 16#include "include/core/SkStrokeRec.h" 17#include "include/core/SkSurface.h" 18#include "include/core/SkTypes.h" 19#include "include/gpu/GrBackendSurface.h" 20#include "include/gpu/GrContextOptions.h" 21#include "include/gpu/GrDirectContext.h" 22#include "include/gpu/GrTypes.h" 23#include "include/private/GrTypesPriv.h" 24#include "include/private/SkColorData.h" 25#include "src/gpu/GrCaps.h" 26#include "src/gpu/GrDirectContextPriv.h" 27#include "src/gpu/GrFragmentProcessor.h" 28#include "src/gpu/GrImageInfo.h" 29#include "src/gpu/GrPaint.h" 30#include "src/gpu/GrStyle.h" 31#include "src/gpu/v1/SurfaceDrawContext_v1.h" 32#include "tests/Test.h" 33#include "tools/gpu/GrContextFactory.h" 34 35#include <utility> 36 37static void only_allow_default(GrContextOptions* options) { 38 options->fGpuPathRenderers = GpuPathRenderers::kNone; 39} 40 41static SkBitmap read_back(GrDirectContext* dContext, 42 skgpu::v1::SurfaceDrawContext* sdc, 43 int width, int height) { 44 45 SkImageInfo dstII = SkImageInfo::MakeN32Premul(width, height); 46 47 SkBitmap bm; 48 bm.allocPixels(dstII); 49 50 sdc->readPixels(dContext, bm.pixmap(), {0, 0}); 51 52 return bm; 53} 54 55static SkPath make_path(const SkRect& outer, int inset, SkPathFillType fill) { 56 SkPath p; 57 58 p.addRect(outer, SkPathDirection::kCW); 59 p.addRect(outer.makeInset(inset, inset), SkPathDirection::kCCW); 60 p.setFillType(fill); 61 return p; 62} 63 64 65static const int kBigSize = 64; // This should be a power of 2 66static const int kPad = 3; 67 68// From crbug.com/769898: 69// create an approx fit render target context that will have extra space (i.e., npot) 70// draw an inverse wound concave path into it - forcing use of the stencil-using path renderer 71// throw the RTC away so the backing GrSurface/GrStencilBuffer can be reused 72// create a new render target context that will reuse the prior GrSurface 73// draw a normally wound concave path that touches outside of the approx fit RTC's content rect 74// 75// When the bug manifests the DefaultPathRenderer/GrMSAAPathRenderer is/was leaving the stencil 76// buffer outside of the first content rect in a bad state and the second draw would be incorrect. 77 78static void run_test(GrDirectContext* dContext, skiatest::Reporter* reporter) { 79 SkPath invPath = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize), 80 kBigSize/2-1, SkPathFillType::kInverseWinding); 81 SkPath path = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize), 82 kPad, SkPathFillType::kWinding); 83 84 GrStyle style(SkStrokeRec::kFill_InitStyle); 85 86 { 87 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, 88 SkBackingFit::kApprox, 89 {kBigSize/2 + 1, kBigSize/2 + 1}, 90 SkSurfaceProps()); 91 92 sdc->clear(SK_PMColor4fBLACK); 93 94 GrPaint paint; 95 96 const SkPMColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f }; 97 auto fp = GrFragmentProcessor::MakeColor(color); 98 paint.setColorFragmentProcessor(std::move(fp)); 99 100 sdc->drawPath(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(), invPath, style); 101 102 dContext->priv().flushSurface(sdc->asSurfaceProxy()); 103 } 104 105 { 106 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, 107 SkBackingFit::kExact, {kBigSize, kBigSize}, 108 SkSurfaceProps()); 109 110 sdc->clear(SK_PMColor4fBLACK); 111 112 GrPaint paint; 113 114 const SkPMColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f }; 115 auto fp = GrFragmentProcessor::MakeColor(color); 116 paint.setColorFragmentProcessor(std::move(fp)); 117 118 sdc->drawPath(nullptr, std::move(paint), GrAA::kNo, 119 SkMatrix::I(), path, style); 120 121 SkBitmap bm = read_back(dContext, sdc.get(), kBigSize, kBigSize); 122 123 bool correct = true; 124 for (int y = kBigSize/2+1; y < kBigSize-kPad-1 && correct; ++y) { 125 for (int x = kPad+1; x < kBigSize-kPad-1 && correct; ++x) { 126 correct = bm.getColor(x, y) == SK_ColorBLACK; 127 REPORTER_ASSERT(reporter, correct); 128 } 129 } 130 } 131} 132 133DEF_GPUTEST_FOR_CONTEXTS(DefaultPathRendererTest, 134 sk_gpu_test::GrContextFactory::IsRenderingContext, 135 reporter, ctxInfo, only_allow_default) { 136 auto ctx = ctxInfo.directContext(); 137 138 run_test(ctx, reporter); 139} 140