1cb93a386Sopenharmony_ci/* 2cb93a386Sopenharmony_ci * Copyright 2017 Google Inc. 3cb93a386Sopenharmony_ci * 4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be 5cb93a386Sopenharmony_ci * found in the LICENSE file. 6cb93a386Sopenharmony_ci */ 7cb93a386Sopenharmony_ci 8cb93a386Sopenharmony_ci#ifndef SkOffsetPolygon_DEFINED 9cb93a386Sopenharmony_ci#define SkOffsetPolygon_DEFINED 10cb93a386Sopenharmony_ci 11cb93a386Sopenharmony_ci#include <functional> 12cb93a386Sopenharmony_ci 13cb93a386Sopenharmony_ci#include "include/core/SkPoint.h" 14cb93a386Sopenharmony_ci#include "include/private/SkTDArray.h" 15cb93a386Sopenharmony_ci 16cb93a386Sopenharmony_cistruct SkRect; 17cb93a386Sopenharmony_ci 18cb93a386Sopenharmony_ci/** 19cb93a386Sopenharmony_ci * Generates a polygon that is inset a constant from the boundary of a given convex polygon. 20cb93a386Sopenharmony_ci * 21cb93a386Sopenharmony_ci * @param inputPolygonVerts Array of points representing the vertices of the original polygon. 22cb93a386Sopenharmony_ci * It should be convex and have no coincident points. 23cb93a386Sopenharmony_ci * @param inputPolygonSize Number of vertices in the original polygon. 24cb93a386Sopenharmony_ci * @param inset How far we wish to inset the polygon. This should be a positive value. 25cb93a386Sopenharmony_ci * @param insetPolygon The resulting inset polygon, if any. 26cb93a386Sopenharmony_ci * @return true if an inset polygon exists, false otherwise. 27cb93a386Sopenharmony_ci */ 28cb93a386Sopenharmony_cibool SkInsetConvexPolygon(const SkPoint* inputPolygonVerts, int inputPolygonSize, 29cb93a386Sopenharmony_ci SkScalar inset, SkTDArray<SkPoint>* insetPolygon); 30cb93a386Sopenharmony_ci 31cb93a386Sopenharmony_ci/** 32cb93a386Sopenharmony_ci * Generates a simple polygon (if possible) that is offset a constant distance from the boundary 33cb93a386Sopenharmony_ci * of a given simple polygon. 34cb93a386Sopenharmony_ci * The input polygon must be simple and have no coincident vertices or collinear edges. 35cb93a386Sopenharmony_ci * 36cb93a386Sopenharmony_ci * @param inputPolygonVerts Array of points representing the vertices of the original polygon. 37cb93a386Sopenharmony_ci * @param inputPolygonSize Number of vertices in the original polygon. 38cb93a386Sopenharmony_ci * @param bounds Bounding rectangle for the original polygon. 39cb93a386Sopenharmony_ci * @param offset How far we wish to offset the polygon. 40cb93a386Sopenharmony_ci * Positive values indicate insetting, negative values outsetting. 41cb93a386Sopenharmony_ci * @param offsetPolgon The resulting offset polygon, if any. 42cb93a386Sopenharmony_ci * @param polygonIndices The indices of the original polygon that map to the new one. 43cb93a386Sopenharmony_ci * @return true if an offset simple polygon exists, false otherwise. 44cb93a386Sopenharmony_ci */ 45cb93a386Sopenharmony_cibool SkOffsetSimplePolygon(const SkPoint* inputPolygonVerts, int inputPolygonSize, 46cb93a386Sopenharmony_ci const SkRect& bounds, SkScalar offset, SkTDArray<SkPoint>* offsetPolygon, 47cb93a386Sopenharmony_ci SkTDArray<int>* polygonIndices = nullptr); 48cb93a386Sopenharmony_ci 49cb93a386Sopenharmony_ci/** 50cb93a386Sopenharmony_ci * Compute the number of points needed for a circular join when offsetting a vertex. 51cb93a386Sopenharmony_ci * The lengths of offset0 and offset1 don't have to equal |offset| -- only the direction matters. 52cb93a386Sopenharmony_ci * The segment lengths will be approximately four pixels. 53cb93a386Sopenharmony_ci * 54cb93a386Sopenharmony_ci * @param offset0 Starting offset vector direction. 55cb93a386Sopenharmony_ci * @param offset1 Ending offset vector direction. 56cb93a386Sopenharmony_ci * @param offset Offset value (can be negative). 57cb93a386Sopenharmony_ci * @param rotSin Sine of rotation delta per step. 58cb93a386Sopenharmony_ci * @param rotCos Cosine of rotation delta per step. 59cb93a386Sopenharmony_ci * @param n Number of steps to fill out the arc. 60cb93a386Sopenharmony_ci * @return true for success, false otherwise 61cb93a386Sopenharmony_ci */ 62cb93a386Sopenharmony_cibool SkComputeRadialSteps(const SkVector& offset0, const SkVector& offset1, SkScalar offset, 63cb93a386Sopenharmony_ci SkScalar* rotSin, SkScalar* rotCos, int* n); 64cb93a386Sopenharmony_ci 65cb93a386Sopenharmony_ci/** 66cb93a386Sopenharmony_ci * Determine winding direction for a polygon. 67cb93a386Sopenharmony_ci * The input polygon must be simple or the result will be meaningless. 68cb93a386Sopenharmony_ci * 69cb93a386Sopenharmony_ci * @param polygonVerts Array of points representing the vertices of the polygon. 70cb93a386Sopenharmony_ci * @param polygonSize Number of vertices in the polygon. 71cb93a386Sopenharmony_ci * @return 1 for cw, -1 for ccw, and 0 if zero signed area (either degenerate or self-intersecting). 72cb93a386Sopenharmony_ci * The y-axis is assumed to be pointing down. 73cb93a386Sopenharmony_ci */ 74cb93a386Sopenharmony_ciint SkGetPolygonWinding(const SkPoint* polygonVerts, int polygonSize); 75cb93a386Sopenharmony_ci 76cb93a386Sopenharmony_ci/** 77cb93a386Sopenharmony_ci * Determine whether a polygon is convex or not. 78cb93a386Sopenharmony_ci * 79cb93a386Sopenharmony_ci * @param polygonVerts Array of points representing the vertices of the polygon. 80cb93a386Sopenharmony_ci * @param polygonSize Number of vertices in the polygon. 81cb93a386Sopenharmony_ci * @return true if the polygon is convex, false otherwise. 82cb93a386Sopenharmony_ci */ 83cb93a386Sopenharmony_cibool SkIsConvexPolygon(const SkPoint* polygonVerts, int polygonSize); 84cb93a386Sopenharmony_ci 85cb93a386Sopenharmony_ci/** 86cb93a386Sopenharmony_ci * Determine whether a polygon is simple (i.e., not self-intersecting) or not. 87cb93a386Sopenharmony_ci * The input polygon must have no coincident vertices or the test will fail. 88cb93a386Sopenharmony_ci * 89cb93a386Sopenharmony_ci * @param polygonVerts Array of points representing the vertices of the polygon. 90cb93a386Sopenharmony_ci * @param polygonSize Number of vertices in the polygon. 91cb93a386Sopenharmony_ci * @return true if the polygon is simple, false otherwise. 92cb93a386Sopenharmony_ci */ 93cb93a386Sopenharmony_ci bool SkIsSimplePolygon(const SkPoint* polygonVerts, int polygonSize); 94cb93a386Sopenharmony_ci 95cb93a386Sopenharmony_ci /** 96cb93a386Sopenharmony_ci * Compute indices to triangulate the given polygon. 97cb93a386Sopenharmony_ci * The input polygon must be simple (i.e. it is not self-intersecting) 98cb93a386Sopenharmony_ci * and have no coincident vertices or collinear edges. 99cb93a386Sopenharmony_ci * 100cb93a386Sopenharmony_ci * @param polygonVerts Array of points representing the vertices of the polygon. 101cb93a386Sopenharmony_ci * @param indexMap Mapping from index in the given array to the final index in the triangulation. 102cb93a386Sopenharmony_ci * @param polygonSize Number of vertices in the polygon. 103cb93a386Sopenharmony_ci * @param triangleIndices Indices of the resulting triangulation. 104cb93a386Sopenharmony_ci * @return true if successful, false otherwise. 105cb93a386Sopenharmony_ci */ 106cb93a386Sopenharmony_ci bool SkTriangulateSimplePolygon(const SkPoint* polygonVerts, uint16_t* indexMap, int polygonSize, 107cb93a386Sopenharmony_ci SkTDArray<uint16_t>* triangleIndices); 108cb93a386Sopenharmony_ci 109cb93a386Sopenharmony_ci// Experiment: doesn't handle really big floats (returns false), always returns true for count <= 3 110cb93a386Sopenharmony_cibool SkIsPolyConvex_experimental(const SkPoint[], int count); 111cb93a386Sopenharmony_ci 112cb93a386Sopenharmony_ci#endif 113