1cb93a386Sopenharmony_ci/* 2cb93a386Sopenharmony_ci * Copyright 2011 Google Inc. 3cb93a386Sopenharmony_ci * 4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be 5cb93a386Sopenharmony_ci * found in the LICENSE file. 6cb93a386Sopenharmony_ci */ 7cb93a386Sopenharmony_ci#include "include/core/SkTypes.h" 8cb93a386Sopenharmony_ci#if defined(SK_BUILD_FOR_WIN) 9cb93a386Sopenharmony_ci 10cb93a386Sopenharmony_ci#include "src/core/SkLeanWindows.h" 11cb93a386Sopenharmony_ci 12cb93a386Sopenharmony_ci#include "include/gpu/gl/GrGLAssembleInterface.h" 13cb93a386Sopenharmony_ci#include "include/gpu/gl/GrGLInterface.h" 14cb93a386Sopenharmony_ci#include "src/gpu/gl/GrGLUtil.h" 15cb93a386Sopenharmony_ci 16cb93a386Sopenharmony_ci#include <memory> 17cb93a386Sopenharmony_ci#include <type_traits> 18cb93a386Sopenharmony_ci 19cb93a386Sopenharmony_ci#if defined(_M_ARM64) 20cb93a386Sopenharmony_ci 21cb93a386Sopenharmony_cisk_sp<const GrGLInterface> GrGLMakeNativeInterface() { return nullptr; } 22cb93a386Sopenharmony_ci 23cb93a386Sopenharmony_ci#else 24cb93a386Sopenharmony_ci/* 25cb93a386Sopenharmony_ci * Windows makes the GL funcs all be __stdcall instead of __cdecl :( 26cb93a386Sopenharmony_ci * This implementation will only work if GR_GL_FUNCTION_TYPE is __stdcall. 27cb93a386Sopenharmony_ci * Otherwise, a springboard would be needed that hides the calling convention. 28cb93a386Sopenharmony_ci */ 29cb93a386Sopenharmony_cisk_sp<const GrGLInterface> GrGLMakeNativeInterface() { 30cb93a386Sopenharmony_ci if (nullptr == wglGetCurrentContext()) { 31cb93a386Sopenharmony_ci return nullptr; 32cb93a386Sopenharmony_ci } 33cb93a386Sopenharmony_ci 34cb93a386Sopenharmony_ci struct FreeModule { void operator()(HMODULE m) { (void)FreeLibrary(m); } }; 35cb93a386Sopenharmony_ci std::unique_ptr<typename std::remove_pointer<HMODULE>::type, FreeModule> module( 36cb93a386Sopenharmony_ci LoadLibraryA("opengl32.dll")); 37cb93a386Sopenharmony_ci if (!module) { 38cb93a386Sopenharmony_ci return nullptr; 39cb93a386Sopenharmony_ci } 40cb93a386Sopenharmony_ci const GrGLGetProc win_get_gl_proc = [](void* ctx, const char* name) { 41cb93a386Sopenharmony_ci SkASSERT(wglGetCurrentContext()); 42cb93a386Sopenharmony_ci if (GrGLFuncPtr p = (GrGLFuncPtr)GetProcAddress((HMODULE)ctx, name)) { 43cb93a386Sopenharmony_ci return p; 44cb93a386Sopenharmony_ci } 45cb93a386Sopenharmony_ci if (GrGLFuncPtr p = (GrGLFuncPtr)wglGetProcAddress(name)) { 46cb93a386Sopenharmony_ci return p; 47cb93a386Sopenharmony_ci } 48cb93a386Sopenharmony_ci return (GrGLFuncPtr)nullptr; 49cb93a386Sopenharmony_ci }; 50cb93a386Sopenharmony_ci 51cb93a386Sopenharmony_ci GrGLGetStringFn* getString = 52cb93a386Sopenharmony_ci (GrGLGetStringFn*)win_get_gl_proc((void*)module.get(), "glGetString"); 53cb93a386Sopenharmony_ci if (!getString) { 54cb93a386Sopenharmony_ci return nullptr; 55cb93a386Sopenharmony_ci } 56cb93a386Sopenharmony_ci const char* verStr = reinterpret_cast<const char*>(getString(GR_GL_VERSION)); 57cb93a386Sopenharmony_ci GrGLStandard standard = GrGLGetStandardInUseFromString(verStr); 58cb93a386Sopenharmony_ci 59cb93a386Sopenharmony_ci if (GR_IS_GR_GL_ES(standard)) { 60cb93a386Sopenharmony_ci return GrGLMakeAssembledGLESInterface((void*)module.get(), win_get_gl_proc); 61cb93a386Sopenharmony_ci } else if (GR_IS_GR_GL(standard)) { 62cb93a386Sopenharmony_ci return GrGLMakeAssembledGLInterface((void*)module.get(), win_get_gl_proc); 63cb93a386Sopenharmony_ci } 64cb93a386Sopenharmony_ci return nullptr; 65cb93a386Sopenharmony_ci} 66cb93a386Sopenharmony_ci 67cb93a386Sopenharmony_ci#endif // ARM64 68cb93a386Sopenharmony_ci 69cb93a386Sopenharmony_ciconst GrGLInterface* GrGLCreateNativeInterface() { return GrGLMakeNativeInterface().release(); } 70cb93a386Sopenharmony_ci 71cb93a386Sopenharmony_ci#endif//defined(SK_BUILD_FOR_WIN) 72