1/* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "include/gpu/GrDirectContext.h" 9#include "include/gpu/GrRecordingContext.h" 10#include "src/core/SkMessageBus.h" 11#include "src/gpu/GrBackendTextureImageGenerator.h" 12#include "src/gpu/GrDirectContextPriv.h" 13#include "src/gpu/GrGpu.h" 14#include "src/gpu/GrProxyProvider.h" 15#include "src/gpu/GrRecordingContextPriv.h" 16#include "src/gpu/GrResourceCache.h" 17#include "src/gpu/GrResourceProvider.h" 18#include "src/gpu/GrResourceProviderPriv.h" 19#include "src/gpu/GrSemaphore.h" 20#include "src/gpu/GrTexture.h" 21#include "src/gpu/GrTextureProxyPriv.h" 22#include "src/gpu/SkGr.h" 23#include "src/gpu/gl/GrGLTexture.h" 24 25GrBackendTextureImageGenerator::RefHelper::RefHelper( 26 GrTexture* texture, 27 GrDirectContext::DirectContextID owningContextID, 28 std::unique_ptr<GrSemaphore> semaphore) 29 : fOriginalTexture(texture) 30 , fOwningContextID(owningContextID) 31 , fBorrowingContextReleaseProc(nullptr) 32 , fSemaphore(std::move(semaphore)) {} 33 34GrBackendTextureImageGenerator::RefHelper::~RefHelper() { 35 SkASSERT(!fBorrowingContextID.isValid()); 36 37 // Generator has been freed, and no one is borrowing the texture. Notify the original cache 38 // that it can free the last ref, so it happens on the correct thread. 39 GrTextureFreedMessage msg { fOriginalTexture, fOwningContextID }; 40 SkMessageBus<GrTextureFreedMessage, GrDirectContext::DirectContextID>::Post(msg); 41} 42 43std::unique_ptr<SkImageGenerator> 44GrBackendTextureImageGenerator::Make(sk_sp<GrTexture> texture, GrSurfaceOrigin origin, 45 std::unique_ptr<GrSemaphore> semaphore, SkColorType colorType, 46 SkAlphaType alphaType, sk_sp<SkColorSpace> colorSpace) { 47 GrDirectContext* dContext = texture->getContext(); 48 49 // Attach our texture to this context's resource cache. This ensures that deletion will happen 50 // in the correct thread/context. This adds the only ref to the texture that will persist from 51 // this point. That ref will be released when the generator's RefHelper is freed. 52 dContext->priv().getResourceCache()->insertDelayedTextureUnref(texture.get()); 53 54 GrBackendTexture backendTexture = texture->getBackendTexture(); 55 56 if (!dContext->priv().caps()->areColorTypeAndFormatCompatible( 57 SkColorTypeToGrColorType(colorType), backendTexture.getBackendFormat())) { 58 return nullptr; 59 } 60 61 SkImageInfo info = SkImageInfo::Make(texture->width(), texture->height(), colorType, alphaType, 62 std::move(colorSpace)); 63 return std::unique_ptr<SkImageGenerator>(new GrBackendTextureImageGenerator( 64 info, texture.get(), origin, dContext->directContextID(), 65 std::move(semaphore), backendTexture)); 66} 67 68GrBackendTextureImageGenerator::GrBackendTextureImageGenerator( 69 const SkImageInfo& info, 70 GrTexture* texture, 71 GrSurfaceOrigin origin, 72 GrDirectContext::DirectContextID owningContextID, 73 std::unique_ptr<GrSemaphore> semaphore, 74 const GrBackendTexture& backendTex) 75 : INHERITED(info) 76 , fRefHelper(new RefHelper(texture, owningContextID, std::move(semaphore))) 77 , fBackendTexture(backendTex) 78 , fSurfaceOrigin(origin) {} 79 80GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() { 81 fRefHelper->unref(); 82} 83 84/////////////////////////////////////////////////////////////////////////////////////////////////// 85 86void GrBackendTextureImageGenerator::ReleaseRefHelper_TextureReleaseProc(void* ctx) { 87 RefHelper* refHelper = static_cast<RefHelper*>(ctx); 88 SkASSERT(refHelper); 89 90 refHelper->fBorrowingContextReleaseProc = nullptr; 91 refHelper->fBorrowingContextID.makeInvalid(); 92 refHelper->unref(); 93} 94 95GrSurfaceProxyView GrBackendTextureImageGenerator::onGenerateTexture( 96 GrRecordingContext* rContext, 97 const SkImageInfo& info, 98 const SkIPoint& origin, 99 GrMipmapped mipMapped, 100 GrImageTexGenPolicy texGenPolicy) { 101 SkASSERT(rContext); 102 103 // We currently limit GrBackendTextureImageGenerators to direct contexts since 104 // only Flutter uses them and doesn't use recording/DDL contexts. Ideally, the 105 // cross context texture functionality can be subsumed by the thread-safe cache 106 // working with utility contexts. 107 auto dContext = rContext->asDirectContext(); 108 if (!dContext) { 109 return {}; 110 } 111 112 if (dContext->backend() != fBackendTexture.backend()) { 113 return {}; 114 } 115 if (info.colorType() != this->getInfo().colorType()) { 116 return {}; 117 } 118 119 auto proxyProvider = dContext->priv().proxyProvider(); 120 121 fBorrowingMutex.acquire(); 122 sk_sp<GrRefCntedCallback> releaseProcHelper; 123 if (fRefHelper->fBorrowingContextID.isValid()) { 124 if (fRefHelper->fBorrowingContextID != dContext->directContextID()) { 125 fBorrowingMutex.release(); 126 rContext->priv().printWarningMessage( 127 "GrBackendTextureImageGenerator: Trying to use texture on two GrContexts!\n"); 128 return {}; 129 } else { 130 SkASSERT(fRefHelper->fBorrowingContextReleaseProc); 131 // Ref the release proc to be held by the proxy we make below 132 releaseProcHelper = sk_ref_sp(fRefHelper->fBorrowingContextReleaseProc); 133 } 134 } else { 135 SkASSERT(!fRefHelper->fBorrowingContextReleaseProc); 136 // The ref we add to fRefHelper here will be passed into and owned by the 137 // GrRefCntedCallback. 138 fRefHelper->ref(); 139 releaseProcHelper = 140 GrRefCntedCallback::Make(ReleaseRefHelper_TextureReleaseProc, fRefHelper); 141 fRefHelper->fBorrowingContextReleaseProc = releaseProcHelper.get(); 142 } 143 fRefHelper->fBorrowingContextID = dContext->directContextID(); 144 if (!fRefHelper->fBorrowedTextureKey.isValid()) { 145 static const auto kDomain = GrUniqueKey::GenerateDomain(); 146 GrUniqueKey::Builder builder(&fRefHelper->fBorrowedTextureKey, kDomain, 1); 147 builder[0] = this->uniqueID(); 148 } 149 fBorrowingMutex.release(); 150 151 SkASSERT(fRefHelper->fBorrowingContextID == dContext->directContextID()); 152 153 GrBackendFormat backendFormat = fBackendTexture.getBackendFormat(); 154 SkASSERT(backendFormat.isValid()); 155 156 GrColorType grColorType = SkColorTypeToGrColorType(info.colorType()); 157 158 GrMipmapped textureIsMipMapped = fBackendTexture.hasMipmaps() ? GrMipmapped::kYes 159 : GrMipmapped::kNo; 160 161 // Ganesh assumes that, when wrapping a mipmapped backend texture from a client, that its 162 // mipmaps are fully fleshed out. 163 GrMipmapStatus mipmapStatus = fBackendTexture.hasMipmaps() 164 ? GrMipmapStatus::kValid : GrMipmapStatus::kNotAllocated; 165 166 GrSwizzle readSwizzle = dContext->priv().caps()->getReadSwizzle(backendFormat, grColorType); 167 168 // Must make copies of member variables to capture in the lambda since this image generator may 169 // be deleted before we actually execute the lambda. 170 sk_sp<GrTextureProxy> proxy = proxyProvider->createLazyProxy( 171 [refHelper = fRefHelper, releaseProcHelper, backendTexture = fBackendTexture]( 172 GrResourceProvider* resourceProvider, 173 const GrSurfaceProxy::LazySurfaceDesc&) -> GrSurfaceProxy::LazyCallbackResult { 174 if (refHelper->fSemaphore) { 175 resourceProvider->priv().gpu()->waitSemaphore(refHelper->fSemaphore.get()); 176 } 177 178 // If a client re-draws the same image multiple times, the texture we return 179 // will be cached and re-used. If they draw a subset, though, we may be 180 // re-called. In that case, we want to re-use the borrowed texture we've 181 // previously created. 182 sk_sp<GrTexture> tex; 183 SkASSERT(refHelper->fBorrowedTextureKey.isValid()); 184 auto surf = resourceProvider->findByUniqueKey<GrSurface>( 185 refHelper->fBorrowedTextureKey); 186 if (surf) { 187 SkASSERT(surf->asTexture()); 188 tex = sk_ref_sp(surf->asTexture()); 189 } else { 190 // We just gained access to the texture. If we're on the original 191 // context, we could use the original texture, but we'd have no way of 192 // detecting that it's no longer in-use. So we always make a wrapped 193 // copy, where the release proc informs us that the context is done with 194 // it. This is unfortunate - we'll have two texture objects referencing 195 // the same GPU object. However, no client can ever see the original 196 // texture, so this should be safe. We make the texture uncacheable so 197 // that the release proc is called ASAP. 198 tex = resourceProvider->wrapBackendTexture( 199 backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, 200 kRead_GrIOType); 201 if (!tex) { 202 return {}; 203 } 204 tex->setRelease(releaseProcHelper); 205 tex->resourcePriv().setUniqueKey(refHelper->fBorrowedTextureKey); 206 } 207 // We use keys to avoid re-wrapping the GrBackendTexture in a GrTexture. 208 // This is unrelated to the whatever SkImage key may be assigned to the 209 // proxy. 210 return {std::move(tex), true, GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced}; 211 }, 212 backendFormat, fBackendTexture.dimensions(), textureIsMipMapped, mipmapStatus, 213 GrInternalSurfaceFlags::kReadOnly, SkBackingFit::kExact, SkBudgeted::kNo, 214 GrProtected::kNo, GrSurfaceProxy::UseAllocator::kYes); 215 if (!proxy) { 216 return {}; 217 } 218 219 if (texGenPolicy == GrImageTexGenPolicy::kDraw && origin.isZero() && 220 info.dimensions() == fBackendTexture.dimensions() && 221 (mipMapped == GrMipmapped::kNo || proxy->mipmapped() == GrMipmapped::kYes)) { 222 // If the caller wants the entire texture and we have the correct mip support, we're done 223 return GrSurfaceProxyView(std::move(proxy), fSurfaceOrigin, readSwizzle); 224 } else { 225 SkIRect subset = SkIRect::MakeXYWH(origin.fX, origin.fY, info.width(), info.height()); 226 227 SkBudgeted budgeted = texGenPolicy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted 228 ? SkBudgeted::kNo 229 : SkBudgeted::kYes; 230 231 auto copy = GrSurfaceProxy::Copy(dContext, 232 std::move(proxy), 233 fSurfaceOrigin, 234 mipMapped, 235 subset, 236 SkBackingFit::kExact, 237 budgeted); 238 return {std::move(copy), fSurfaceOrigin, readSwizzle}; 239 } 240} 241