xref: /third_party/skia/src/core/SkExecutor.cpp (revision cb93a386)
1/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "include/core/SkExecutor.h"
9#include "include/private/SkMutex.h"
10#include "include/private/SkSemaphore.h"
11#include "include/private/SkSpinlock.h"
12#include "include/private/SkTArray.h"
13#include <deque>
14#include <thread>
15
16#if defined(SK_BUILD_FOR_WIN)
17    #include "src/core/SkLeanWindows.h"
18    static int num_cores() {
19        SYSTEM_INFO sysinfo;
20        GetNativeSystemInfo(&sysinfo);
21        return (int)sysinfo.dwNumberOfProcessors;
22    }
23#else
24    #include <unistd.h>
25    static int num_cores() {
26        return (int)sysconf(_SC_NPROCESSORS_ONLN);
27    }
28#endif
29
30SkExecutor::~SkExecutor() {}
31
32// The default default SkExecutor is an SkTrivialExecutor, which just runs the work right away.
33class SkTrivialExecutor final : public SkExecutor {
34    void add(std::function<void(void)> work) override {
35        work();
36    }
37};
38
39static SkExecutor& trivial_executor() {
40    static auto* executor = new SkTrivialExecutor();
41    return *executor;
42}
43
44static SkExecutor* gDefaultExecutor = nullptr;
45
46SkExecutor& SkExecutor::GetDefault() {
47    if (gDefaultExecutor) {
48        return *gDefaultExecutor;
49    }
50    return trivial_executor();
51}
52
53void SkExecutor::SetDefault(SkExecutor* executor) {
54    gDefaultExecutor = executor;
55}
56
57// We'll always push_back() new work, but pop from the front of deques or the back of SkTArray.
58static inline std::function<void(void)> pop(std::deque<std::function<void(void)>>* list) {
59    std::function<void(void)> fn = std::move(list->front());
60    list->pop_front();
61    return fn;
62}
63static inline std::function<void(void)> pop(SkTArray<std::function<void(void)>>* list) {
64    std::function<void(void)> fn = std::move(list->back());
65    list->pop_back();
66    return fn;
67}
68
69// An SkThreadPool is an executor that runs work on a fixed pool of OS threads.
70template <typename WorkList>
71class SkThreadPool final : public SkExecutor {
72public:
73    explicit SkThreadPool(int threads, bool allowBorrowing) : fAllowBorrowing(allowBorrowing) {
74        for (int i = 0; i < threads; i++) {
75            fThreads.emplace_back(&Loop, this);
76        }
77    }
78
79    ~SkThreadPool() override {
80        // Signal each thread that it's time to shut down.
81        for (int i = 0; i < fThreads.count(); i++) {
82            this->add(nullptr);
83        }
84        // Wait for each thread to shut down.
85        for (int i = 0; i < fThreads.count(); i++) {
86            fThreads[i].join();
87        }
88    }
89
90    void add(std::function<void(void)> work) override {
91        // Add some work to our pile of work to do.
92        {
93            SkAutoMutexExclusive lock(fWorkLock);
94            fWork.emplace_back(std::move(work));
95        }
96        // Tell the Loop() threads to pick it up.
97        fWorkAvailable.signal(1);
98    }
99
100    void borrow() override {
101        // If there is work waiting and we're allowed to borrow work, do it.
102        if (fAllowBorrowing && fWorkAvailable.try_wait()) {
103            SkAssertResult(this->do_work());
104        }
105    }
106
107private:
108    // This method should be called only when fWorkAvailable indicates there's work to do.
109    bool do_work() {
110        std::function<void(void)> work;
111        {
112            SkAutoMutexExclusive lock(fWorkLock);
113            SkASSERT(!fWork.empty());        // TODO: if (fWork.empty()) { return true; } ?
114            work = pop(&fWork);
115        }
116
117        if (!work) {
118            return false;  // This is Loop()'s signal to shut down.
119        }
120
121        work();
122        return true;
123    }
124
125    static void Loop(void* ctx) {
126        auto pool = (SkThreadPool*)ctx;
127        do {
128            pool->fWorkAvailable.wait();
129        } while (pool->do_work());
130    }
131
132    // Both SkMutex and SkSpinlock can work here.
133    using Lock = SkMutex;
134
135    SkTArray<std::thread> fThreads;
136    WorkList              fWork;
137    Lock                  fWorkLock;
138    SkSemaphore           fWorkAvailable;
139    bool                  fAllowBorrowing;
140};
141
142std::unique_ptr<SkExecutor> SkExecutor::MakeFIFOThreadPool(int threads, bool allowBorrowing) {
143    using WorkList = std::deque<std::function<void(void)>>;
144    return std::make_unique<SkThreadPool<WorkList>>(threads > 0 ? threads : num_cores(),
145                                                    allowBorrowing);
146}
147std::unique_ptr<SkExecutor> SkExecutor::MakeLIFOThreadPool(int threads, bool allowBorrowing) {
148    using WorkList = SkTArray<std::function<void(void)>>;
149    return std::make_unique<SkThreadPool<WorkList>>(threads > 0 ? threads : num_cores(),
150                                                    allowBorrowing);
151}
152