1cb93a386Sopenharmony_cilayout(binding=0) uniform sampler2D tex;
2cb93a386Sopenharmony_ci
3cb93a386Sopenharmony_civoid main() {
4cb93a386Sopenharmony_ci    float4 a = sample(tex, float2(0));
5cb93a386Sopenharmony_ci    float4 b = sample(tex, float3(0));
6cb93a386Sopenharmony_ci    sk_FragColor = half4(float2(a.xy), float2(b.zw));
7cb93a386Sopenharmony_ci}
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