1cb93a386Sopenharmony_cilayout(binding=0) uniform sampler2D tex; 2cb93a386Sopenharmony_ci 3cb93a386Sopenharmony_civoid main() { 4cb93a386Sopenharmony_ci float4 a = sample(tex, float2(0)); 5cb93a386Sopenharmony_ci float4 b = sample(tex, float3(0)); 6cb93a386Sopenharmony_ci sk_FragColor = half4(float2(a.xy), float2(b.zw)); 7cb93a386Sopenharmony_ci} 8