1cb93a386Sopenharmony_cilayout(set=0) uniform float4 sk_RTAdjust; 2cb93a386Sopenharmony_ci 3cb93a386Sopenharmony_civoid main() { 4cb93a386Sopenharmony_ci sk_Position = half4(1); 5cb93a386Sopenharmony_ci} 6
1cb93a386Sopenharmony_cilayout(set=0) uniform float4 sk_RTAdjust; 2cb93a386Sopenharmony_ci 3cb93a386Sopenharmony_civoid main() { 4cb93a386Sopenharmony_ci sk_Position = half4(1); 5cb93a386Sopenharmony_ci} 6