1cb93a386Sopenharmony_ciuniform float unknownInput;
2cb93a386Sopenharmony_ci
3cb93a386Sopenharmony_civoid main() {
4cb93a386Sopenharmony_ci    if (unknownInput > 5) { sk_FragColor = half4(0.75); } else { discard; }
5cb93a386Sopenharmony_ci    int i = 0;
6cb93a386Sopenharmony_ci    while (i < 10) { sk_FragColor *= 0.5; i++; }
7cb93a386Sopenharmony_ci    do { sk_FragColor += 0.25; } while (sk_FragColor.x < 0.75);
8cb93a386Sopenharmony_ci    for (int i = 0; i < 10; i++) {
9cb93a386Sopenharmony_ci        if (i % 2 == 1) break;
10cb93a386Sopenharmony_ci        else if (i > 100) return;
11cb93a386Sopenharmony_ci        else continue;
12cb93a386Sopenharmony_ci    }
13cb93a386Sopenharmony_ci    return;
14cb93a386Sopenharmony_ci}
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