1cb93a386Sopenharmony_cilayout(set=0) uniform float4x4 colorXform;
2cb93a386Sopenharmony_cilayout(binding=0) uniform sampler2D s;
3cb93a386Sopenharmony_ci
4cb93a386Sopenharmony_civoid main() {
5cb93a386Sopenharmony_ci    float4 tmpColor;
6cb93a386Sopenharmony_ci    sk_FragColor =
7cb93a386Sopenharmony_ci            half4(1.0) *
8cb93a386Sopenharmony_ci            (tmpColor = sample(s, float2(1)),
9cb93a386Sopenharmony_ci             half4(colorXform != float4x4(1.0)
10cb93a386Sopenharmony_ci                           ? float4(clamp((float4x4(colorXform) * float4(tmpColor.xyz, 1.0)).xyz,
11cb93a386Sopenharmony_ci                                          0.0, tmpColor.w),
12cb93a386Sopenharmony_ci                                    tmpColor.w)
13cb93a386Sopenharmony_ci                           : tmpColor));
14cb93a386Sopenharmony_ci}
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