1cb93a386Sopenharmony_civoid main() { 2cb93a386Sopenharmony_ci float3x3 a = float3x3(1); 3cb93a386Sopenharmony_ci float3x3 b = float3x3(float2x2(1)); 4cb93a386Sopenharmony_ci sk_FragColor.x = (a[0] == b[0]) ? 0 : 1; 5cb93a386Sopenharmony_ci} 6
1cb93a386Sopenharmony_civoid main() { 2cb93a386Sopenharmony_ci float3x3 a = float3x3(1); 3cb93a386Sopenharmony_ci float3x3 b = float3x3(float2x2(1)); 4cb93a386Sopenharmony_ci sk_FragColor.x = (a[0] == b[0]) ? 0 : 1; 5cb93a386Sopenharmony_ci} 6