1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2016 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "include/core/SkCanvas.h"
9cb93a386Sopenharmony_ci#include "include/core/SkPathBuilder.h"
10cb93a386Sopenharmony_ci#include "include/core/SkRRect.h"
11cb93a386Sopenharmony_ci#include "include/private/SkTPin.h"
12cb93a386Sopenharmony_ci#include "include/utils/SkRandom.h"
13cb93a386Sopenharmony_ci#include "samplecode/Sample.h"
14cb93a386Sopenharmony_ci#include "tools/timer/TimeUtils.h"
15cb93a386Sopenharmony_ci
16cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGDraw.h"
17cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGGroup.h"
18cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGInvalidationController.h"
19cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGPaint.h"
20cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGPath.h"
21cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGRect.h"
22cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGScene.h"
23cb93a386Sopenharmony_ci#include "modules/sksg/include/SkSGTransform.h"
24cb93a386Sopenharmony_ci
25cb93a386Sopenharmony_cinamespace {
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_cistatic const SkRect kBounds     = SkRect::MakeLTRB(0.1f, 0.1f, 0.9f, 0.9f);
28cb93a386Sopenharmony_cistatic const SkSize kPaddleSize = SkSize::Make(0.03f, 0.1f);
29cb93a386Sopenharmony_cistatic const SkScalar kBallSize = 0.04f;
30cb93a386Sopenharmony_cistatic const SkScalar kShadowOpacity       = 0.40f;
31cb93a386Sopenharmony_cistatic const SkScalar kShadowParallax      = 0.04f;
32cb93a386Sopenharmony_cistatic const SkScalar kBackgroundStroke    = 0.01f;
33cb93a386Sopenharmony_cistatic const uint32_t kBackgroundDashCount = 20;
34cb93a386Sopenharmony_ci
35cb93a386Sopenharmony_cistatic const SkScalar kBallSpeedMax  = 0.0020f;
36cb93a386Sopenharmony_cistatic const SkScalar kBallSpeedMin  = 0.0005f;
37cb93a386Sopenharmony_cistatic const SkScalar kBallSpeedFuzz = 0.0002f;
38cb93a386Sopenharmony_ci
39cb93a386Sopenharmony_cistatic const SkScalar kTimeScaleMin = 0.0f;
40cb93a386Sopenharmony_cistatic const SkScalar kTimeScaleMax = 5.0f;
41cb93a386Sopenharmony_ci
42cb93a386Sopenharmony_ci// Box the value within [min, max), by applying infinite reflection on the interval endpoints.
43cb93a386Sopenharmony_ciSkScalar box_reflect(SkScalar v, SkScalar min, SkScalar max) {
44cb93a386Sopenharmony_ci    const SkScalar intervalLen = max - min;
45cb93a386Sopenharmony_ci    SkASSERT(intervalLen > 0);
46cb93a386Sopenharmony_ci
47cb93a386Sopenharmony_ci    // f(v) is periodic in 2 * intervalLen: one normal progression + one reflection
48cb93a386Sopenharmony_ci    const SkScalar P = intervalLen * 2;
49cb93a386Sopenharmony_ci    // relative to P origin
50cb93a386Sopenharmony_ci    const SkScalar vP = v - min;
51cb93a386Sopenharmony_ci    // map to [0, P)
52cb93a386Sopenharmony_ci    const SkScalar vMod = (vP < 0) ? P - SkScalarMod(-vP, P) : SkScalarMod(vP, P);
53cb93a386Sopenharmony_ci    // reflect if needed, to map to [0, intervalLen)
54cb93a386Sopenharmony_ci    const SkScalar vInterval = vMod < intervalLen ? vMod : P - vMod;
55cb93a386Sopenharmony_ci    // finally, reposition relative to min
56cb93a386Sopenharmony_ci    return vInterval + min;
57cb93a386Sopenharmony_ci}
58cb93a386Sopenharmony_ci
59cb93a386Sopenharmony_ci// Compute <t, y> for the trajectory intersection with the next vertical edge.
60cb93a386Sopenharmony_cistd::tuple<SkScalar, SkScalar> find_yintercept(const SkPoint& pos, const SkVector& spd,
61cb93a386Sopenharmony_ci                                               const SkRect& box) {
62cb93a386Sopenharmony_ci    const SkScalar edge = spd.fX > 0 ? box.fRight : box.fLeft;
63cb93a386Sopenharmony_ci    const SkScalar    t = (edge - pos.fX) / spd.fX;
64cb93a386Sopenharmony_ci    SkASSERT(t >= 0);
65cb93a386Sopenharmony_ci    const SkScalar   dY = t * spd.fY;
66cb93a386Sopenharmony_ci
67cb93a386Sopenharmony_ci    return std::make_tuple(t, box_reflect(pos.fY + dY, box.fTop, box.fBottom));
68cb93a386Sopenharmony_ci}
69cb93a386Sopenharmony_ci
70cb93a386Sopenharmony_civoid update_pos(const sk_sp<sksg::RRect>& rr, const SkPoint& pos) {
71cb93a386Sopenharmony_ci    // TODO: position setters on RRect?
72cb93a386Sopenharmony_ci
73cb93a386Sopenharmony_ci    const auto r = rr->getRRect().rect();
74cb93a386Sopenharmony_ci    const auto offsetX = pos.x() - r.x(),
75cb93a386Sopenharmony_ci               offsetY = pos.y() - r.y();
76cb93a386Sopenharmony_ci    rr->setRRect(rr->getRRect().makeOffset(offsetX, offsetY));
77cb93a386Sopenharmony_ci}
78cb93a386Sopenharmony_ci
79cb93a386Sopenharmony_ci}  // namespace
80cb93a386Sopenharmony_ci
81cb93a386Sopenharmony_ciclass PongView final : public Sample {
82cb93a386Sopenharmony_cipublic:
83cb93a386Sopenharmony_ci    PongView() = default;
84cb93a386Sopenharmony_ci
85cb93a386Sopenharmony_ciprotected:
86cb93a386Sopenharmony_ci    void onOnceBeforeDraw() override {
87cb93a386Sopenharmony_ci        const SkRect fieldBounds = kBounds.makeOutset(kBallSize / 2, kBallSize / 2);
88cb93a386Sopenharmony_ci        const SkRRect ball = SkRRect::MakeOval(SkRect::MakeWH(kBallSize, kBallSize));
89cb93a386Sopenharmony_ci        const SkRRect paddle = SkRRect::MakeRectXY(SkRect::MakeWH(kPaddleSize.width(),
90cb93a386Sopenharmony_ci                                                                  kPaddleSize.height()),
91cb93a386Sopenharmony_ci                                                   kPaddleSize.width() / 2,
92cb93a386Sopenharmony_ci                                                   kPaddleSize.width() / 2);
93cb93a386Sopenharmony_ci        fBall.initialize(ball,
94cb93a386Sopenharmony_ci                         SkPoint::Make(kBounds.centerX(), kBounds.centerY()),
95cb93a386Sopenharmony_ci                         SkVector::Make(fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax),
96cb93a386Sopenharmony_ci                                        fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax)));
97cb93a386Sopenharmony_ci        fPaddle0.initialize(paddle,
98cb93a386Sopenharmony_ci                            SkPoint::Make(fieldBounds.left() - kPaddleSize.width() / 2,
99cb93a386Sopenharmony_ci                                          fieldBounds.centerY()),
100cb93a386Sopenharmony_ci                            SkVector::Make(0, 0));
101cb93a386Sopenharmony_ci        fPaddle1.initialize(paddle,
102cb93a386Sopenharmony_ci                            SkPoint::Make(fieldBounds.right() + kPaddleSize.width() / 2,
103cb93a386Sopenharmony_ci                                          fieldBounds.centerY()),
104cb93a386Sopenharmony_ci                            SkVector::Make(0, 0));
105cb93a386Sopenharmony_ci
106cb93a386Sopenharmony_ci        // Background decoration.
107cb93a386Sopenharmony_ci        SkPathBuilder bgPath;
108cb93a386Sopenharmony_ci        bgPath.moveTo(kBounds.left() , fieldBounds.top())
109cb93a386Sopenharmony_ci              .lineTo(kBounds.right(), fieldBounds.top())
110cb93a386Sopenharmony_ci              .moveTo(kBounds.left() , fieldBounds.bottom())
111cb93a386Sopenharmony_ci              .lineTo(kBounds.right(), fieldBounds.bottom());
112cb93a386Sopenharmony_ci        // TODO: stroke-dash support would come in handy right about now.
113cb93a386Sopenharmony_ci        for (uint32_t i = 0; i < kBackgroundDashCount; ++i) {
114cb93a386Sopenharmony_ci            bgPath.moveTo(kBounds.centerX(),
115cb93a386Sopenharmony_ci                          kBounds.top() + (i + 0.25f) * kBounds.height() / kBackgroundDashCount)
116cb93a386Sopenharmony_ci                  .lineTo(kBounds.centerX(),
117cb93a386Sopenharmony_ci                          kBounds.top() + (i + 0.75f) * kBounds.height() / kBackgroundDashCount);
118cb93a386Sopenharmony_ci        }
119cb93a386Sopenharmony_ci
120cb93a386Sopenharmony_ci        auto bg_path  = sksg::Path::Make(bgPath.detach());
121cb93a386Sopenharmony_ci        auto bg_paint = sksg::Color::Make(SK_ColorBLACK);
122cb93a386Sopenharmony_ci        bg_paint->setStyle(SkPaint::kStroke_Style);
123cb93a386Sopenharmony_ci        bg_paint->setStrokeWidth(kBackgroundStroke);
124cb93a386Sopenharmony_ci
125cb93a386Sopenharmony_ci        auto ball_paint    = sksg::Color::Make(SK_ColorGREEN),
126cb93a386Sopenharmony_ci             paddle0_paint = sksg::Color::Make(SK_ColorBLUE),
127cb93a386Sopenharmony_ci             paddle1_paint = sksg::Color::Make(SK_ColorRED),
128cb93a386Sopenharmony_ci             shadow_paint  = sksg::Color::Make(SK_ColorBLACK);
129cb93a386Sopenharmony_ci        ball_paint->setAntiAlias(true);
130cb93a386Sopenharmony_ci        paddle0_paint->setAntiAlias(true);
131cb93a386Sopenharmony_ci        paddle1_paint->setAntiAlias(true);
132cb93a386Sopenharmony_ci        shadow_paint->setAntiAlias(true);
133cb93a386Sopenharmony_ci        shadow_paint->setOpacity(kShadowOpacity);
134cb93a386Sopenharmony_ci
135cb93a386Sopenharmony_ci        // Build the scene graph.
136cb93a386Sopenharmony_ci        auto group = sksg::Group::Make();
137cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(std::move(bg_path), std::move(bg_paint)));
138cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fPaddle0.shadowNode, shadow_paint));
139cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fPaddle1.shadowNode, shadow_paint));
140cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fBall.shadowNode, shadow_paint));
141cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fPaddle0.objectNode, paddle0_paint));
142cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fPaddle1.objectNode, paddle1_paint));
143cb93a386Sopenharmony_ci        group->addChild(sksg::Draw::Make(fBall.objectNode, ball_paint));
144cb93a386Sopenharmony_ci
145cb93a386Sopenharmony_ci        // Handle everything in a normalized 1x1 space.
146cb93a386Sopenharmony_ci        fContentMatrix = sksg::Matrix<SkMatrix>::Make(
147cb93a386Sopenharmony_ci            SkMatrix::RectToRect(SkRect::MakeWH(1, 1),
148cb93a386Sopenharmony_ci                                 SkRect::MakeIWH(this->width(), this->height())));
149cb93a386Sopenharmony_ci        auto root = sksg::TransformEffect::Make(std::move(group), fContentMatrix);
150cb93a386Sopenharmony_ci        fScene = sksg::Scene::Make(std::move(root));
151cb93a386Sopenharmony_ci
152cb93a386Sopenharmony_ci        // Off we go.
153cb93a386Sopenharmony_ci        this->updatePaddleStrategy();
154cb93a386Sopenharmony_ci    }
155cb93a386Sopenharmony_ci
156cb93a386Sopenharmony_ci    SkString name() override { return SkString("SGPong"); }
157cb93a386Sopenharmony_ci
158cb93a386Sopenharmony_ci    bool onChar(SkUnichar uni) override {
159cb93a386Sopenharmony_ci            switch (uni) {
160cb93a386Sopenharmony_ci                case '[':
161cb93a386Sopenharmony_ci                    fTimeScale = SkTPin(fTimeScale - 0.1f, kTimeScaleMin, kTimeScaleMax);
162cb93a386Sopenharmony_ci                    return true;
163cb93a386Sopenharmony_ci                case ']':
164cb93a386Sopenharmony_ci                    fTimeScale = SkTPin(fTimeScale + 0.1f, kTimeScaleMin, kTimeScaleMax);
165cb93a386Sopenharmony_ci                    return true;
166cb93a386Sopenharmony_ci                case 'I':
167cb93a386Sopenharmony_ci                    fShowInval = !fShowInval;
168cb93a386Sopenharmony_ci                    return true;
169cb93a386Sopenharmony_ci                default:
170cb93a386Sopenharmony_ci                    break;
171cb93a386Sopenharmony_ci            }
172cb93a386Sopenharmony_ci            return false;
173cb93a386Sopenharmony_ci    }
174cb93a386Sopenharmony_ci
175cb93a386Sopenharmony_ci    void onSizeChange() override {
176cb93a386Sopenharmony_ci        if (fContentMatrix) {
177cb93a386Sopenharmony_ci            fContentMatrix->setMatrix(SkMatrix::RectToRect(SkRect::MakeWH(1, 1),
178cb93a386Sopenharmony_ci                                                           SkRect::MakeIWH(this->width(),
179cb93a386Sopenharmony_ci                                                                           this->height())));
180cb93a386Sopenharmony_ci        }
181cb93a386Sopenharmony_ci
182cb93a386Sopenharmony_ci        this->INHERITED::onSizeChange();
183cb93a386Sopenharmony_ci    }
184cb93a386Sopenharmony_ci
185cb93a386Sopenharmony_ci    void onDrawContent(SkCanvas* canvas) override {
186cb93a386Sopenharmony_ci        sksg::InvalidationController ic;
187cb93a386Sopenharmony_ci        fScene->render(canvas);
188cb93a386Sopenharmony_ci
189cb93a386Sopenharmony_ci        if (fShowInval) {
190cb93a386Sopenharmony_ci            SkPaint fill, stroke;
191cb93a386Sopenharmony_ci            fill.setAntiAlias(true);
192cb93a386Sopenharmony_ci            fill.setColor(0x40ff0000);
193cb93a386Sopenharmony_ci            stroke.setAntiAlias(true);
194cb93a386Sopenharmony_ci            stroke.setColor(0xffff0000);
195cb93a386Sopenharmony_ci            stroke.setStyle(SkPaint::kStroke_Style);
196cb93a386Sopenharmony_ci
197cb93a386Sopenharmony_ci            for (const auto& r : ic) {
198cb93a386Sopenharmony_ci                canvas->drawRect(r, fill);
199cb93a386Sopenharmony_ci                canvas->drawRect(r, stroke);
200cb93a386Sopenharmony_ci            }
201cb93a386Sopenharmony_ci        }
202cb93a386Sopenharmony_ci    }
203cb93a386Sopenharmony_ci
204cb93a386Sopenharmony_ci    bool onAnimate(double nanos) override {
205cb93a386Sopenharmony_ci        // onAnimate may fire before the first draw.
206cb93a386Sopenharmony_ci        if (fScene) {
207cb93a386Sopenharmony_ci            SkScalar dt = (TimeUtils::NanosToMSec(nanos) - fLastTick) * fTimeScale;
208cb93a386Sopenharmony_ci            fLastTick = TimeUtils::NanosToMSec(nanos);
209cb93a386Sopenharmony_ci
210cb93a386Sopenharmony_ci            fPaddle0.posTick(dt);
211cb93a386Sopenharmony_ci            fPaddle1.posTick(dt);
212cb93a386Sopenharmony_ci            fBall.posTick(dt);
213cb93a386Sopenharmony_ci
214cb93a386Sopenharmony_ci            this->enforceConstraints();
215cb93a386Sopenharmony_ci
216cb93a386Sopenharmony_ci            fPaddle0.updateDom();
217cb93a386Sopenharmony_ci            fPaddle1.updateDom();
218cb93a386Sopenharmony_ci            fBall.updateDom();
219cb93a386Sopenharmony_ci        }
220cb93a386Sopenharmony_ci        return true;
221cb93a386Sopenharmony_ci    }
222cb93a386Sopenharmony_ci
223cb93a386Sopenharmony_ciprivate:
224cb93a386Sopenharmony_ci    struct Object {
225cb93a386Sopenharmony_ci        void initialize(const SkRRect& rrect, const SkPoint& p, const SkVector& s) {
226cb93a386Sopenharmony_ci            objectNode = sksg::RRect::Make(rrect);
227cb93a386Sopenharmony_ci            shadowNode = sksg::RRect::Make(rrect);
228cb93a386Sopenharmony_ci
229cb93a386Sopenharmony_ci            pos = p;
230cb93a386Sopenharmony_ci            spd = s;
231cb93a386Sopenharmony_ci            size = SkSize::Make(rrect.width(), rrect.height());
232cb93a386Sopenharmony_ci        }
233cb93a386Sopenharmony_ci
234cb93a386Sopenharmony_ci        void posTick(SkScalar dt) {
235cb93a386Sopenharmony_ci            pos += spd * dt;
236cb93a386Sopenharmony_ci        }
237cb93a386Sopenharmony_ci
238cb93a386Sopenharmony_ci        void updateDom() {
239cb93a386Sopenharmony_ci            const SkPoint corner = pos - SkPoint::Make(size.width() / 2, size.height() / 2);
240cb93a386Sopenharmony_ci            update_pos(objectNode, corner);
241cb93a386Sopenharmony_ci
242cb93a386Sopenharmony_ci            // Simulate parallax shadow for a centered light source.
243cb93a386Sopenharmony_ci            SkPoint shadowOffset = pos - SkPoint::Make(kBounds.centerX(), kBounds.centerY());
244cb93a386Sopenharmony_ci            shadowOffset.scale(kShadowParallax);
245cb93a386Sopenharmony_ci            const SkPoint shadowCorner = corner + shadowOffset;
246cb93a386Sopenharmony_ci
247cb93a386Sopenharmony_ci            update_pos(shadowNode, shadowCorner);
248cb93a386Sopenharmony_ci        }
249cb93a386Sopenharmony_ci
250cb93a386Sopenharmony_ci        sk_sp<sksg::RRect> objectNode,
251cb93a386Sopenharmony_ci                           shadowNode;
252cb93a386Sopenharmony_ci        SkPoint            pos;
253cb93a386Sopenharmony_ci        SkVector           spd;
254cb93a386Sopenharmony_ci        SkSize             size;
255cb93a386Sopenharmony_ci    };
256cb93a386Sopenharmony_ci
257cb93a386Sopenharmony_ci    void enforceConstraints() {
258cb93a386Sopenharmony_ci        // Perfect vertical reflection.
259cb93a386Sopenharmony_ci        if (fBall.pos.fY < kBounds.fTop || fBall.pos.fY >= kBounds.fBottom) {
260cb93a386Sopenharmony_ci            fBall.spd.fY = -fBall.spd.fY;
261cb93a386Sopenharmony_ci            fBall.pos.fY = box_reflect(fBall.pos.fY, kBounds.fTop, kBounds.fBottom);
262cb93a386Sopenharmony_ci        }
263cb93a386Sopenharmony_ci
264cb93a386Sopenharmony_ci        // Horizontal bounce - introduces a speed fuzz.
265cb93a386Sopenharmony_ci        if (fBall.pos.fX < kBounds.fLeft || fBall.pos.fX >= kBounds.fRight) {
266cb93a386Sopenharmony_ci            fBall.spd.fX = this->fuzzBallSpeed(-fBall.spd.fX);
267cb93a386Sopenharmony_ci            fBall.spd.fY = this->fuzzBallSpeed(fBall.spd.fY);
268cb93a386Sopenharmony_ci            fBall.pos.fX = box_reflect(fBall.pos.fX, kBounds.fLeft, kBounds.fRight);
269cb93a386Sopenharmony_ci            this->updatePaddleStrategy();
270cb93a386Sopenharmony_ci        }
271cb93a386Sopenharmony_ci    }
272cb93a386Sopenharmony_ci
273cb93a386Sopenharmony_ci    SkScalar fuzzBallSpeed(SkScalar spd) {
274cb93a386Sopenharmony_ci        // The speed limits are absolute values.
275cb93a386Sopenharmony_ci        const SkScalar   sign = spd >= 0 ? 1.0f : -1.0f;
276cb93a386Sopenharmony_ci        const SkScalar fuzzed = fabs(spd) + fRand.nextRangeScalar(-kBallSpeedFuzz, kBallSpeedFuzz);
277cb93a386Sopenharmony_ci
278cb93a386Sopenharmony_ci        return sign * SkTPin(fuzzed, kBallSpeedMin, kBallSpeedMax);
279cb93a386Sopenharmony_ci    }
280cb93a386Sopenharmony_ci
281cb93a386Sopenharmony_ci    void updatePaddleStrategy() {
282cb93a386Sopenharmony_ci        Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1;
283cb93a386Sopenharmony_ci        Object* catcher = fBall.spd.fX > 0 ? &fPaddle1 : &fPaddle0;
284cb93a386Sopenharmony_ci
285cb93a386Sopenharmony_ci        SkScalar t, yIntercept;
286cb93a386Sopenharmony_ci        std::tie(t, yIntercept) = find_yintercept(fBall.pos, fBall.spd, kBounds);
287cb93a386Sopenharmony_ci
288cb93a386Sopenharmony_ci        // The pitcher aims for a neutral/centered position.
289cb93a386Sopenharmony_ci        pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t;
290cb93a386Sopenharmony_ci
291cb93a386Sopenharmony_ci        // The catcher goes for the ball.  Duh.
292cb93a386Sopenharmony_ci        catcher->spd.fY = (yIntercept - catcher->pos.fY) / t;
293cb93a386Sopenharmony_ci    }
294cb93a386Sopenharmony_ci
295cb93a386Sopenharmony_ci    std::unique_ptr<sksg::Scene>  fScene;
296cb93a386Sopenharmony_ci    sk_sp<sksg::Matrix<SkMatrix>> fContentMatrix;
297cb93a386Sopenharmony_ci    Object                        fPaddle0, fPaddle1, fBall;
298cb93a386Sopenharmony_ci    SkRandom                      fRand;
299cb93a386Sopenharmony_ci
300cb93a386Sopenharmony_ci    SkMSec                        fLastTick  = 0;
301cb93a386Sopenharmony_ci    SkScalar                      fTimeScale = 1.0f;
302cb93a386Sopenharmony_ci    bool                          fShowInval = false;
303cb93a386Sopenharmony_ci
304cb93a386Sopenharmony_ci    using INHERITED = Sample;
305cb93a386Sopenharmony_ci};
306cb93a386Sopenharmony_ci
307cb93a386Sopenharmony_ciDEF_SAMPLE( return new PongView(); )
308