1/* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef GrResourceKey_DEFINED 9#define GrResourceKey_DEFINED 10 11#include "include/core/SkData.h" 12#include "include/core/SkString.h" 13#include "include/gpu/GrTypes.h" 14#include "include/private/SkOnce.h" 15#include "include/private/SkTemplates.h" 16#include "include/private/SkTo.h" 17 18#include <new> 19 20uint32_t GrResourceKeyHash(const uint32_t* data, size_t size); 21 22/** 23 * Base class for all GrGpuResource cache keys. There are two types of cache keys. Refer to the 24 * comments for each key type below. 25 */ 26class GrResourceKey { 27public: 28 uint32_t hash() const { 29 this->validate(); 30 return fKey[kHash_MetaDataIdx]; 31 } 32 33 size_t size() const { 34 this->validate(); 35 SkASSERT(this->isValid()); 36 return this->internalSize(); 37 } 38 39 /** Used to initialize a key. */ 40 class Builder { 41 public: 42 ~Builder() { this->finish(); } 43 44 void finish() { 45 if (nullptr == fKey) { 46 return; 47 } 48 uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx]; 49 *hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t)); 50 fKey->validate(); 51 fKey = nullptr; 52 } 53 54 uint32_t& operator[](int dataIdx) { 55 SkASSERT(fKey); 56 SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;) 57 SkASSERT(SkToU32(dataIdx) < dataCount); 58 return fKey->fKey[(int)kMetaDataCnt + dataIdx]; 59 } 60 61 protected: 62 Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) { 63 size_t count = SkToSizeT(data32Count); 64 SkASSERT(domain != kInvalidDomain); 65 key->fKey.reset(kMetaDataCnt + count); 66 size_t size = (count + kMetaDataCnt) * sizeof(uint32_t); 67 SkASSERT(SkToU16(size) == size); 68 SkASSERT(SkToU16(domain) == domain); 69 key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16); 70 } 71 72 private: 73 GrResourceKey* fKey; 74 }; 75 76protected: 77 static const uint32_t kInvalidDomain = 0; 78 79 GrResourceKey() { this->reset(); } 80 81 /** Reset to an invalid key. */ 82 void reset() { 83 fKey.reset(kMetaDataCnt); 84 fKey[kHash_MetaDataIdx] = 0; 85 fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain; 86 } 87 88 bool operator==(const GrResourceKey& that) const { 89 // Both keys should be sized to at least contain the meta data. The metadata contains each 90 // key's length. So the second memcmp should only run if the keys have the same length. 91 return 0 == memcmp(fKey.get(), that.fKey.get(), kMetaDataCnt*sizeof(uint32_t)) && 92 0 == memcmp(&fKey[kMetaDataCnt], &that.fKey[kMetaDataCnt], this->dataSize()); 93 } 94 95 GrResourceKey& operator=(const GrResourceKey& that) { 96 if (this != &that) { 97 if (!that.isValid()) { 98 this->reset(); 99 } else { 100 size_t bytes = that.size(); 101 SkASSERT(SkIsAlign4(bytes)); 102 fKey.reset(bytes / sizeof(uint32_t)); 103 memcpy(fKey.get(), that.fKey.get(), bytes); 104 this->validate(); 105 } 106 } 107 return *this; 108 } 109 110 bool isValid() const { return kInvalidDomain != this->domain(); } 111 112 uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; } 113 114 /** size of the key data, excluding meta-data (hash, domain, etc). */ 115 size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; } 116 117 /** ptr to the key data, excluding meta-data (hash, domain, etc). */ 118 const uint32_t* data() const { 119 this->validate(); 120 return &fKey[kMetaDataCnt]; 121 } 122 123#ifdef SK_DEBUG 124 void dump() const { 125 if (!this->isValid()) { 126 SkDebugf("Invalid Key\n"); 127 } else { 128 SkDebugf("hash: %d ", this->hash()); 129 SkDebugf("domain: %d ", this->domain()); 130 SkDebugf("size: %zuB ", this->internalSize()); 131 size_t dataCount = this->internalSize() / sizeof(uint32_t) - kMetaDataCnt; 132 for (size_t i = 0; i < dataCount; ++i) { 133 SkDebugf("%d ", fKey[SkTo<int>(kMetaDataCnt+i)]); 134 } 135 SkDebugf("\n"); 136 } 137 } 138#endif 139 140private: 141 enum MetaDataIdx { 142 kHash_MetaDataIdx, 143 // The key domain and size are packed into a single uint32_t. 144 kDomainAndSize_MetaDataIdx, 145 146 kLastMetaDataIdx = kDomainAndSize_MetaDataIdx 147 }; 148 static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1; 149 150 size_t internalSize() const { return fKey[kDomainAndSize_MetaDataIdx] >> 16; } 151 152 void validate() const { 153 SkASSERT(this->isValid()); 154 SkASSERT(fKey[kHash_MetaDataIdx] == 155 GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1, 156 this->internalSize() - sizeof(uint32_t))); 157 SkASSERT(SkIsAlign4(this->internalSize())); 158 } 159 160 friend class TestResource; // For unit test to access kMetaDataCnt. 161 162 // bmp textures require 5 uint32_t values. 163 SkAutoSTMalloc<kMetaDataCnt + 5, uint32_t> fKey; 164}; 165 166/** 167 * A key used for scratch resources. There are three important rules about scratch keys: 168 * * Multiple resources can share the same scratch key. Therefore resources assigned the same 169 * scratch key should be interchangeable with respect to the code that uses them. 170 * * A resource can have at most one scratch key and it is set at resource creation by the 171 * resource itself. 172 * * When a scratch resource is ref'ed it will not be returned from the 173 * cache for a subsequent cache request until all refs are released. This facilitates using 174 * a scratch key for multiple render-to-texture scenarios. An example is a separable blur: 175 * 176 * GrTexture* texture[2]; 177 * texture[0] = get_scratch_texture(scratchKey); 178 * texture[1] = get_scratch_texture(scratchKey); // texture[0] is already owned so we will get a 179 * // different one for texture[1] 180 * draw_mask(texture[0], path); // draws path mask to texture[0] 181 * blur_x(texture[0], texture[1]); // blurs texture[0] in y and stores result in texture[1] 182 * blur_y(texture[1], texture[0]); // blurs texture[1] in y and stores result in texture[0] 183 * texture[1]->unref(); // texture 1 can now be recycled for the next request with scratchKey 184 * consume_blur(texture[0]); 185 * texture[0]->unref(); // texture 0 can now be recycled for the next request with scratchKey 186 */ 187class GrScratchKey : public GrResourceKey { 188private: 189 using INHERITED = GrResourceKey; 190 191public: 192 /** Uniquely identifies the type of resource that is cached as scratch. */ 193 typedef uint32_t ResourceType; 194 195 /** Generate a unique ResourceType. */ 196 static ResourceType GenerateResourceType(); 197 198 /** Creates an invalid scratch key. It must be initialized using a Builder object before use. */ 199 GrScratchKey() {} 200 201 GrScratchKey(const GrScratchKey& that) { *this = that; } 202 203 /** reset() returns the key to the invalid state. */ 204 using INHERITED::reset; 205 206 using INHERITED::isValid; 207 208 ResourceType resourceType() const { return this->domain(); } 209 210 GrScratchKey& operator=(const GrScratchKey& that) { 211 this->INHERITED::operator=(that); 212 return *this; 213 } 214 215 bool operator==(const GrScratchKey& that) const { return this->INHERITED::operator==(that); } 216 bool operator!=(const GrScratchKey& that) const { return !(*this == that); } 217 218 class Builder : public INHERITED::Builder { 219 public: 220 Builder(GrScratchKey* key, ResourceType type, int data32Count) 221 : INHERITED::Builder(key, type, data32Count) {} 222 }; 223}; 224 225/** 226 * A key that allows for exclusive use of a resource for a use case (AKA "domain"). There are three 227 * rules governing the use of unique keys: 228 * * Only one resource can have a given unique key at a time. Hence, "unique". 229 * * A resource can have at most one unique key at a time. 230 * * Unlike scratch keys, multiple requests for a unique key will return the same 231 * resource even if the resource already has refs. 232 * This key type allows a code path to create cached resources for which it is the exclusive user. 233 * The code path creates a domain which it sets on its keys. This guarantees that there are no 234 * cross-domain collisions. 235 * 236 * Unique keys preempt scratch keys. While a resource has a unique key it is inaccessible via its 237 * scratch key. It can become scratch again if the unique key is removed. 238 */ 239class GrUniqueKey : public GrResourceKey { 240private: 241 using INHERITED = GrResourceKey; 242 243public: 244 typedef uint32_t Domain; 245 /** Generate a Domain for unique keys. */ 246 static Domain GenerateDomain(); 247 248 /** Creates an invalid unique key. It must be initialized using a Builder object before use. */ 249 GrUniqueKey() : fTag(nullptr) {} 250 251 GrUniqueKey(const GrUniqueKey& that) { *this = that; } 252 253 /** reset() returns the key to the invalid state. */ 254 using INHERITED::reset; 255 256 using INHERITED::isValid; 257 258 GrUniqueKey& operator=(const GrUniqueKey& that) { 259 this->INHERITED::operator=(that); 260 this->setCustomData(sk_ref_sp(that.getCustomData())); 261 fTag = that.fTag; 262 return *this; 263 } 264 265 bool operator==(const GrUniqueKey& that) const { return this->INHERITED::operator==(that); } 266 bool operator!=(const GrUniqueKey& that) const { return !(*this == that); } 267 268 void setCustomData(sk_sp<SkData> data) { fData = std::move(data); } 269 SkData* getCustomData() const { return fData.get(); } 270 sk_sp<SkData> refCustomData() const { return fData; } 271 272 const char* tag() const { return fTag; } 273 274#ifdef SK_DEBUG 275 void dump(const char* label) const { 276 SkDebugf("%s tag: %s\n", label, fTag ? fTag : "None"); 277 this->INHERITED::dump(); 278 } 279#endif 280 281 class Builder : public INHERITED::Builder { 282 public: 283 Builder(GrUniqueKey* key, Domain type, int data32Count, const char* tag = nullptr) 284 : INHERITED::Builder(key, type, data32Count) { 285 key->fTag = tag; 286 } 287 288 /** Used to build a key that wraps another key and adds additional data. */ 289 Builder(GrUniqueKey* key, const GrUniqueKey& innerKey, Domain domain, int extraData32Cnt, 290 const char* tag = nullptr) 291 : INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) { 292 SkASSERT(&innerKey != key); 293 // add the inner key to the end of the key so that op[] can be indexed normally. 294 uint32_t* innerKeyData = &this->operator[](extraData32Cnt); 295 const uint32_t* srcData = innerKey.data(); 296 (*innerKeyData++) = innerKey.domain(); 297 memcpy(innerKeyData, srcData, innerKey.dataSize()); 298 key->fTag = tag; 299 } 300 301 private: 302 static int Data32CntForInnerKey(const GrUniqueKey& innerKey) { 303 // key data + domain 304 return SkToInt((innerKey.dataSize() >> 2) + 1); 305 } 306 }; 307 308private: 309 sk_sp<SkData> fData; 310 const char* fTag; 311}; 312 313/** 314 * It is common to need a frequently reused GrUniqueKey where the only requirement is that the key 315 * is unique. These macros create such a key in a thread safe manner so the key can be truly global 316 * and only constructed once. 317 */ 318 319/** Place outside of function/class definitions. */ 320#define GR_DECLARE_STATIC_UNIQUE_KEY(name) static SkOnce name##_once 321 322/** Place inside function where the key is used. */ 323#define GR_DEFINE_STATIC_UNIQUE_KEY(name) \ 324 static SkAlignedSTStorage<1, GrUniqueKey> name##_storage; \ 325 name##_once(gr_init_static_unique_key_once, &name##_storage); \ 326 static const GrUniqueKey& name = *reinterpret_cast<GrUniqueKey*>(name##_storage.get()) 327 328static inline void gr_init_static_unique_key_once(SkAlignedSTStorage<1, GrUniqueKey>* keyStorage) { 329 GrUniqueKey* key = new (keyStorage->get()) GrUniqueKey; 330 GrUniqueKey::Builder builder(key, GrUniqueKey::GenerateDomain(), 0); 331} 332 333// The cache listens for these messages to purge junk resources proactively. 334class GrUniqueKeyInvalidatedMessage { 335public: 336 GrUniqueKeyInvalidatedMessage() = default; 337 GrUniqueKeyInvalidatedMessage(const GrUniqueKey& key, uint32_t contextUniqueID, 338 bool inThreadSafeCache = false) 339 : fKey(key), fContextID(contextUniqueID), fInThreadSafeCache(inThreadSafeCache) { 340 SkASSERT(SK_InvalidUniqueID != contextUniqueID); 341 } 342 343 GrUniqueKeyInvalidatedMessage(const GrUniqueKeyInvalidatedMessage&) = default; 344 345 GrUniqueKeyInvalidatedMessage& operator=(const GrUniqueKeyInvalidatedMessage&) = default; 346 347 const GrUniqueKey& key() const { return fKey; } 348 uint32_t contextID() const { return fContextID; } 349 bool inThreadSafeCache() const { return fInThreadSafeCache; } 350 351private: 352 GrUniqueKey fKey; 353 uint32_t fContextID = SK_InvalidUniqueID; 354 bool fInThreadSafeCache = false; 355}; 356 357static inline bool SkShouldPostMessageToBus(const GrUniqueKeyInvalidatedMessage& msg, 358 uint32_t msgBusUniqueID) { 359 return msg.contextID() == msgBusUniqueID; 360} 361 362#endif 363