xref: /third_party/skia/gm/subsetshader.cpp (revision cb93a386)
1/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkBitmap.h"
10#include "include/core/SkCanvas.h"
11#include "include/core/SkColor.h"
12#include "include/core/SkMatrix.h"
13#include "include/core/SkPaint.h"
14#include "include/core/SkRect.h"
15#include "include/core/SkShader.h"
16#include "include/core/SkString.h"
17#include "include/core/SkTileMode.h"
18#include "tools/Resources.h"
19
20DEF_SIMPLE_GM_CAN_FAIL(bitmap_subset_shader, canvas, errorMsg, 256, 256) {
21    canvas->clear(SK_ColorWHITE);
22
23    SkBitmap source;
24    if (!GetResourceAsBitmap("images/color_wheel.png", &source)) {
25        *errorMsg = "Could not load images/color_wheel.png. "
26                    "Did you forget to set the resourcePath?";
27        return skiagm::DrawResult::kFail;
28    }
29    SkIRect left = SkIRect::MakeWH(source.width()/2, source.height());
30    SkIRect right = SkIRect::MakeXYWH(source.width()/2, 0,
31                                      source.width()/2, source.height());
32    SkBitmap leftBitmap, rightBitmap;
33    source.extractSubset(&leftBitmap, left);
34    source.extractSubset(&rightBitmap, right);
35
36    SkMatrix matrix;
37    matrix.setScale(0.75f, 0.75f);
38    matrix.preRotate(30.0f);
39    SkTileMode tm = SkTileMode::kRepeat;
40    SkPaint paint;
41    paint.setShader(leftBitmap.makeShader(tm, tm, SkSamplingOptions(), matrix));
42    canvas->drawRect(SkRect::MakeWH(256.0f, 128.0f), paint);
43    paint.setShader(rightBitmap.makeShader(tm, tm, SkSamplingOptions(), matrix));
44    canvas->drawRect(SkRect::MakeXYWH(0, 128.0f, 256.0f, 128.0f), paint);
45    return skiagm::DrawResult::kOk;
46}
47