1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2013 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "gm/gm.h"
9cb93a386Sopenharmony_ci#include "include/core/SkBitmap.h"
10cb93a386Sopenharmony_ci#include "include/core/SkCanvas.h"
11cb93a386Sopenharmony_ci#include "include/core/SkColor.h"
12cb93a386Sopenharmony_ci#include "include/core/SkImageInfo.h"
13cb93a386Sopenharmony_ci#include "include/core/SkMatrix.h"
14cb93a386Sopenharmony_ci#include "include/core/SkPaint.h"
15cb93a386Sopenharmony_ci#include "include/core/SkRect.h"
16cb93a386Sopenharmony_ci#include "include/core/SkShader.h"
17cb93a386Sopenharmony_ci#include "include/core/SkSize.h"
18cb93a386Sopenharmony_ci#include "include/core/SkString.h"
19cb93a386Sopenharmony_ci#include "include/core/SkTileMode.h"
20cb93a386Sopenharmony_ci#include "include/core/SkTypes.h"
21cb93a386Sopenharmony_ci#include "include/gpu/GrRecordingContext.h"
22cb93a386Sopenharmony_ci#include "src/gpu/GrCaps.h"
23cb93a386Sopenharmony_ci#include "src/gpu/GrRecordingContextPriv.h"
24cb93a386Sopenharmony_ci
25cb93a386Sopenharmony_cinamespace skiagm {
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_cistatic sk_sp<SkImage> draw_bm() {
28cb93a386Sopenharmony_ci    SkPaint bluePaint;
29cb93a386Sopenharmony_ci    bluePaint.setColor(SK_ColorBLUE);
30cb93a386Sopenharmony_ci
31cb93a386Sopenharmony_ci    SkBitmap bm;
32cb93a386Sopenharmony_ci    bm.allocN32Pixels(20, 20);
33cb93a386Sopenharmony_ci    bm.eraseColor(SK_ColorRED);
34cb93a386Sopenharmony_ci    SkCanvas(bm).drawCircle(10, 10, 5, bluePaint);
35cb93a386Sopenharmony_ci    return bm.asImage();
36cb93a386Sopenharmony_ci}
37cb93a386Sopenharmony_ci
38cb93a386Sopenharmony_cistatic sk_sp<SkImage> draw_mask() {
39cb93a386Sopenharmony_ci    SkPaint circlePaint;
40cb93a386Sopenharmony_ci    circlePaint.setColor(SK_ColorBLACK);
41cb93a386Sopenharmony_ci
42cb93a386Sopenharmony_ci    SkBitmap bm;
43cb93a386Sopenharmony_ci    bm.allocPixels(SkImageInfo::MakeA8(20, 20));
44cb93a386Sopenharmony_ci    bm.eraseColor(SK_ColorTRANSPARENT);
45cb93a386Sopenharmony_ci    SkCanvas(bm).drawCircle(10, 10, 10, circlePaint);
46cb93a386Sopenharmony_ci    return bm.asImage();
47cb93a386Sopenharmony_ci}
48cb93a386Sopenharmony_ci
49cb93a386Sopenharmony_ciclass BitmapShaderGM : public GM {
50cb93a386Sopenharmony_ci
51cb93a386Sopenharmony_ciprotected:
52cb93a386Sopenharmony_ci    void onOnceBeforeDraw() override {
53cb93a386Sopenharmony_ci        this->setBGColor(SK_ColorGRAY);
54cb93a386Sopenharmony_ci        fImage = draw_bm();
55cb93a386Sopenharmony_ci        fMask = draw_mask();
56cb93a386Sopenharmony_ci    }
57cb93a386Sopenharmony_ci
58cb93a386Sopenharmony_ci    SkString onShortName() override {
59cb93a386Sopenharmony_ci        return SkString("bitmapshaders");
60cb93a386Sopenharmony_ci    }
61cb93a386Sopenharmony_ci
62cb93a386Sopenharmony_ci    SkISize onISize() override {
63cb93a386Sopenharmony_ci        return SkISize::Make(150, 100);
64cb93a386Sopenharmony_ci    }
65cb93a386Sopenharmony_ci
66cb93a386Sopenharmony_ci    void onDraw(SkCanvas* canvas) override {
67cb93a386Sopenharmony_ci        SkPaint paint;
68cb93a386Sopenharmony_ci
69cb93a386Sopenharmony_ci        for (int i = 0; i < 2; i++) {
70cb93a386Sopenharmony_ci            SkMatrix s;
71cb93a386Sopenharmony_ci            s.reset();
72cb93a386Sopenharmony_ci            if (1 == i) {
73cb93a386Sopenharmony_ci                s.setScale(1.5f, 1.5f);
74cb93a386Sopenharmony_ci                s.postTranslate(2, 2);
75cb93a386Sopenharmony_ci            }
76cb93a386Sopenharmony_ci
77cb93a386Sopenharmony_ci            canvas->save();
78cb93a386Sopenharmony_ci            paint.setShader(fImage->makeShader(SkSamplingOptions(), s));
79cb93a386Sopenharmony_ci
80cb93a386Sopenharmony_ci            // draw the shader with a bitmap mask
81cb93a386Sopenharmony_ci            canvas->drawImage(fMask, 0, 0,  SkSamplingOptions(), &paint);
82cb93a386Sopenharmony_ci            // no blue circle expected (the bitmap shader's coordinates are aligned to CTM still)
83cb93a386Sopenharmony_ci            canvas->drawImage(fMask, 30, 0, SkSamplingOptions(), &paint);
84cb93a386Sopenharmony_ci
85cb93a386Sopenharmony_ci            canvas->translate(0, 25);
86cb93a386Sopenharmony_ci
87cb93a386Sopenharmony_ci            canvas->drawCircle(10, 10, 10, paint);
88cb93a386Sopenharmony_ci            canvas->drawCircle(40, 10, 10, paint); // no blue circle expected
89cb93a386Sopenharmony_ci
90cb93a386Sopenharmony_ci            canvas->translate(0, 25);
91cb93a386Sopenharmony_ci
92cb93a386Sopenharmony_ci            // clear the shader, colorized by a solid color with a bitmap mask
93cb93a386Sopenharmony_ci            paint.setShader(nullptr);
94cb93a386Sopenharmony_ci            paint.setColor(SK_ColorGREEN);
95cb93a386Sopenharmony_ci            canvas->drawImage(fMask, 0, 0,  SkSamplingOptions(), &paint);
96cb93a386Sopenharmony_ci            canvas->drawImage(fMask, 30, 0, SkSamplingOptions(), &paint);
97cb93a386Sopenharmony_ci
98cb93a386Sopenharmony_ci            canvas->translate(0, 25);
99cb93a386Sopenharmony_ci
100cb93a386Sopenharmony_ci            paint.setShader(fMask->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
101cb93a386Sopenharmony_ci                                              SkSamplingOptions(), s));
102cb93a386Sopenharmony_ci            paint.setColor(SK_ColorRED);
103cb93a386Sopenharmony_ci
104cb93a386Sopenharmony_ci            // draw the mask using the shader and a color
105cb93a386Sopenharmony_ci            canvas->drawRect(SkRect::MakeXYWH(0, 0, 20, 20), paint);
106cb93a386Sopenharmony_ci            canvas->drawRect(SkRect::MakeXYWH(30, 0, 20, 20), paint);
107cb93a386Sopenharmony_ci            canvas->restore();
108cb93a386Sopenharmony_ci            canvas->translate(60, 0);
109cb93a386Sopenharmony_ci        }
110cb93a386Sopenharmony_ci    }
111cb93a386Sopenharmony_ci
112cb93a386Sopenharmony_ciprivate:
113cb93a386Sopenharmony_ci    sk_sp<SkImage> fImage, fMask;
114cb93a386Sopenharmony_ci
115cb93a386Sopenharmony_ci    using INHERITED = GM;
116cb93a386Sopenharmony_ci};
117cb93a386Sopenharmony_ci
118cb93a386Sopenharmony_ciDEF_SIMPLE_GM(hugebitmapshader, canvas, 100, 100) {
119cb93a386Sopenharmony_ci    SkPaint paint;
120cb93a386Sopenharmony_ci    SkBitmap bitmap;
121cb93a386Sopenharmony_ci
122cb93a386Sopenharmony_ci    // The huge height will exceed GL_MAX_TEXTURE_SIZE. We test that the GL backend will at least
123cb93a386Sopenharmony_ci    // draw something with a default paint instead of drawing nothing.
124cb93a386Sopenharmony_ci    //
125cb93a386Sopenharmony_ci    // (See https://skia-review.googlesource.com/c/skia/+/73200)
126cb93a386Sopenharmony_ci    int bitmapW = 1;
127cb93a386Sopenharmony_ci    int bitmapH = 60000;
128cb93a386Sopenharmony_ci    if (auto ctx = canvas->recordingContext()) {
129cb93a386Sopenharmony_ci        bitmapH = ctx->priv().caps()->maxTextureSize() + 1;
130cb93a386Sopenharmony_ci    }
131cb93a386Sopenharmony_ci    bitmap.setInfo(SkImageInfo::MakeA8(bitmapW, bitmapH), bitmapW);
132cb93a386Sopenharmony_ci    uint8_t* pixels = new uint8_t[bitmapH];
133cb93a386Sopenharmony_ci    for(int i = 0; i < bitmapH; ++i) {
134cb93a386Sopenharmony_ci        pixels[i] = i & 0xff;
135cb93a386Sopenharmony_ci    }
136cb93a386Sopenharmony_ci    bitmap.setPixels(pixels);
137cb93a386Sopenharmony_ci
138cb93a386Sopenharmony_ci    paint.setShader(bitmap.makeShader(SkTileMode::kMirror, SkTileMode::kMirror,
139cb93a386Sopenharmony_ci                                      SkSamplingOptions()));
140cb93a386Sopenharmony_ci    paint.setColor(SK_ColorRED);
141cb93a386Sopenharmony_ci    paint.setAntiAlias(true);
142cb93a386Sopenharmony_ci    canvas->drawCircle(50, 50, 50, paint);
143cb93a386Sopenharmony_ci    delete [] pixels;
144cb93a386Sopenharmony_ci}
145cb93a386Sopenharmony_ci
146cb93a386Sopenharmony_ci//////////////////////////////////////////////////////////////////////////////
147cb93a386Sopenharmony_ci
148cb93a386Sopenharmony_ciDEF_GM( return new BitmapShaderGM; )
149cb93a386Sopenharmony_ci
150cb93a386Sopenharmony_ci}  // namespace skiagm
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