1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2021 Google LLC
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "experimental/graphite/include/Context.h"
9cb93a386Sopenharmony_ci
10cb93a386Sopenharmony_ci#include "experimental/graphite/src/Caps.h"
11cb93a386Sopenharmony_ci#include "experimental/graphite/src/CommandBuffer.h"
12cb93a386Sopenharmony_ci#include "experimental/graphite/src/ContextUtils.h"
13cb93a386Sopenharmony_ci#include "experimental/graphite/src/Gpu.h"
14cb93a386Sopenharmony_ci#include "experimental/graphite/src/ProgramCache.h"
15cb93a386Sopenharmony_ci#include "experimental/graphite/src/Recorder.h"
16cb93a386Sopenharmony_ci#include "experimental/graphite/src/Recording.h"
17cb93a386Sopenharmony_ci
18cb93a386Sopenharmony_ci#ifdef SK_METAL
19cb93a386Sopenharmony_ci#include "experimental/graphite/src/mtl/MtlTrampoline.h"
20cb93a386Sopenharmony_ci#endif
21cb93a386Sopenharmony_ci
22cb93a386Sopenharmony_cinamespace skgpu {
23cb93a386Sopenharmony_ci
24cb93a386Sopenharmony_ciContext::Context(sk_sp<Gpu> gpu) : fGpu(std::move(gpu)) {}
25cb93a386Sopenharmony_ciContext::~Context() {}
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_ci#ifdef SK_METAL
28cb93a386Sopenharmony_cisk_sp<Context> Context::MakeMetal(const mtl::BackendContext& backendContext) {
29cb93a386Sopenharmony_ci    sk_sp<Gpu> gpu = mtl::Trampoline::MakeGpu(backendContext);
30cb93a386Sopenharmony_ci    if (!gpu) {
31cb93a386Sopenharmony_ci        return nullptr;
32cb93a386Sopenharmony_ci    }
33cb93a386Sopenharmony_ci
34cb93a386Sopenharmony_ci    return sk_sp<Context>(new Context(std::move(gpu)));
35cb93a386Sopenharmony_ci}
36cb93a386Sopenharmony_ci#endif
37cb93a386Sopenharmony_ci
38cb93a386Sopenharmony_cisk_sp<Recorder> Context::createRecorder() {
39cb93a386Sopenharmony_ci    return sk_make_sp<Recorder>(sk_ref_sp(this));
40cb93a386Sopenharmony_ci}
41cb93a386Sopenharmony_ci
42cb93a386Sopenharmony_civoid Context::insertRecording(std::unique_ptr<Recording> recording) {
43cb93a386Sopenharmony_ci    fRecordings.emplace_back(std::move(recording));
44cb93a386Sopenharmony_ci}
45cb93a386Sopenharmony_ci
46cb93a386Sopenharmony_civoid Context::submit(SyncToCpu syncToCpu) {
47cb93a386Sopenharmony_ci    // TODO: we want Gpu::submit to take an array of command buffers but, for now, it just takes
48cb93a386Sopenharmony_ci    // one. Once we have more than one recording queued up we will need to extract the
49cb93a386Sopenharmony_ci    // command buffers and submit them as a block.
50cb93a386Sopenharmony_ci    SkASSERT(fRecordings.size() == 1);
51cb93a386Sopenharmony_ci    fGpu->submit(fRecordings[0]->fCommandBuffer);
52cb93a386Sopenharmony_ci
53cb93a386Sopenharmony_ci    fGpu->checkForFinishedWork(syncToCpu);
54cb93a386Sopenharmony_ci    fRecordings.clear();
55cb93a386Sopenharmony_ci}
56cb93a386Sopenharmony_ci
57cb93a386Sopenharmony_civoid Context::preCompile(const PaintCombo& paintCombo) {
58cb93a386Sopenharmony_ci    ProgramCache cache;
59cb93a386Sopenharmony_ci
60cb93a386Sopenharmony_ci    for (auto bm: paintCombo.fBlendModes) {
61cb93a386Sopenharmony_ci        for (auto& shaderCombo: paintCombo.fShaders) {
62cb93a386Sopenharmony_ci            for (auto shaderType: shaderCombo.fTypes) {
63cb93a386Sopenharmony_ci                for (auto tm: shaderCombo.fTileModes) {
64cb93a386Sopenharmony_ci                    Combination c {shaderType, tm, bm};
65cb93a386Sopenharmony_ci
66cb93a386Sopenharmony_ci                    sk_sp<ProgramCache::ProgramInfo> pi = cache.findOrCreateProgram(c);
67cb93a386Sopenharmony_ci                    // TODO: this should be getSkSL
68cb93a386Sopenharmony_ci                    // TODO: it should also return the uniform information
69cb93a386Sopenharmony_ci                    std::string msl = pi->getMSL();
70cb93a386Sopenharmony_ci                    // TODO: compile the MSL and store the result back into the ProgramInfo
71cb93a386Sopenharmony_ci                    // To do this we will need the path rendering options from Chris and
72cb93a386Sopenharmony_ci                    // a stock set of RenderPasses.
73cb93a386Sopenharmony_ci                }
74cb93a386Sopenharmony_ci            }
75cb93a386Sopenharmony_ci        }
76cb93a386Sopenharmony_ci    }
77cb93a386Sopenharmony_ci}
78cb93a386Sopenharmony_ci
79cb93a386Sopenharmony_ci} // namespace skgpu
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