1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE(upscale_checkerboard, 512, 512, false, 0) { 5void draw(SkCanvas* canvas) { 6 SkPMColor p[] = {0xFFFFFFFF, 0xFF000000, 0xFF000000, 0xFFFFFFFF}; 7 const auto info = SkImageInfo::MakeN32Premul(2, 2); 8 auto img = SkImage::MakeRasterCopy({info, p, 8}); 9 10 SkPaint paint; 11 paint.setShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, 12 SkSamplingOptions(SkFilterMode::kLinear))); 13 14 canvas->translate(20, 20); 15 canvas->scale(20, 20); 16 canvas->drawRect({0, 0, 20, 20}, paint); 17} 18} // END FIDDLE 19