1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(upscale_checkerboard, 512, 512, false, 0) {
5void draw(SkCanvas* canvas) {
6    SkPMColor p[] = {0xFFFFFFFF, 0xFF000000, 0xFF000000, 0xFFFFFFFF};
7    const auto info = SkImageInfo::MakeN32Premul(2, 2);
8    auto img = SkImage::MakeRasterCopy({info, p, 8});
9
10    SkPaint paint;
11    paint.setShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
12                                    SkSamplingOptions(SkFilterMode::kLinear)));
13
14    canvas->translate(20, 20);
15    canvas->scale(20, 20);
16    canvas->drawRect({0, 0, 20, 20}, paint);
17}
18}  // END FIDDLE
19