1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(sweep_gradient_talk_2, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
6    const float s = 1.0f / 6;
7    SkColor colors[] = {0xFF0000FF, 0xFF0000FF, 0xFF00FF00, 0xFF00FF00,
8                        0xFFFF0000, 0xFFFF0000, 0xFF0000FF, 0xFF0000FF};
9    float pos[] = {0, s, s, 3 * s, 3 * s, 5 * s, 5 * s, 1};
10    float cx = 128, cy = 128;
11    SkPaint paint;
12    paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, 8));
13    paint.setAntiAlias(true);
14
15    canvas->drawPaint(paint);
16}
17}  // END FIDDLE
18