1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE(sweep_gradient_talk_2, 256, 256, false, 0) { 5void draw(SkCanvas* canvas) { 6 const float s = 1.0f / 6; 7 SkColor colors[] = {0xFF0000FF, 0xFF0000FF, 0xFF00FF00, 0xFF00FF00, 8 0xFFFF0000, 0xFFFF0000, 0xFF0000FF, 0xFF0000FF}; 9 float pos[] = {0, s, s, 3 * s, 3 * s, 5 * s, 5 * s, 1}; 10 float cx = 128, cy = 128; 11 SkPaint paint; 12 paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, 8)); 13 paint.setAntiAlias(true); 14 15 canvas->drawPaint(paint); 16} 17} // END FIDDLE 18