1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) { 5void draw(SkCanvas* canvas) { 6 const float width = image->width(); 7 const float height = image->height(); 8 9 const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}}; 10 const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} }; 11 12 SkMatrix matrix; 13 matrix.setPolyToPoly(src, dst, 4); 14 15 SkAutoCanvasRestore acr(canvas, true); 16 canvas->concat(matrix); 17 canvas->drawImage(image, 0, 0); 18} 19} // END FIDDLE 20