1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(skpaint_perlin, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
6    canvas->clear(SK_ColorWHITE);
7    SkPaint paint;
8    paint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0.05f, 0.05f, 4, 0.0f, nullptr));
9    canvas->drawPaint(paint);
10}
11}  // END FIDDLE
12