1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(skpaint_compose, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
6    SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW};
7    SkPaint paint;
8    paint.setShader(SkShaders::Blend(
9            SkBlendMode::kDifference,
10            SkGradientShader::MakeRadial(SkPoint::Make(128.0f, 128.0f), 180.0f, colors, NULL, 2,
11                                         SkTileMode::kClamp, 0, NULL),
12            SkPerlinNoiseShader::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, NULL)));
13    canvas->drawPaint(paint);
14}
15}  // END FIDDLE
16