1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE(skpaint_compose, 256, 256, false, 0) { 5void draw(SkCanvas* canvas) { 6 SkColor colors[2] = {SK_ColorBLUE, SK_ColorYELLOW}; 7 SkPaint paint; 8 paint.setShader(SkShaders::Blend( 9 SkBlendMode::kDifference, 10 SkGradientShader::MakeRadial(SkPoint::Make(128.0f, 128.0f), 180.0f, colors, NULL, 2, 11 SkTileMode::kClamp, 0, NULL), 12 SkPerlinNoiseShader::MakeTurbulence(0.025f, 0.025f, 2, 0.0f, NULL))); 13 canvas->drawPaint(paint); 14} 15} // END FIDDLE 16