1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE(getLocalBounds_broken, 256, 256, true, 0) { 5void draw(SkCanvas* canvas) { 6 // SkCanvas local(256, 256); 7 // canvas = &local; 8 SkRect bounds = canvas->getLocalClipBounds(); 9 SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight, 10 bounds.fBottom); 11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}}; 12 SkPath clipPath; 13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); 14 canvas->clipPath(clipPath); 15 bounds = canvas->getLocalClipBounds(); 16 SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight, 17 bounds.fBottom); 18} 19} // END FIDDLE 20