1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(getLocalBounds_broken, 256, 256, true, 0) {
5void draw(SkCanvas* canvas) {
6    //    SkCanvas local(256, 256);
7    //    canvas = &local;
8    SkRect bounds = canvas->getLocalClipBounds();
9    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
10             bounds.fBottom);
11    SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}};
12    SkPath clipPath;
13    clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
14    canvas->clipPath(clipPath);
15    bounds = canvas->getLocalClipBounds();
16    SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
17             bounds.fBottom);
18}
19}  // END FIDDLE
20