1// Copyright 2020 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4REG_FIDDLE(flag_us_1792, 486, 256, false, 0) { 5void draw(SkCanvas* canvas) { 6 SkPaint paint; 7 canvas->clear(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF)); 8 canvas->scale(256.0f / 3900, 256.0f / 3900); 9 paint.setColor(SkColorSetARGB(0xFF, 0xB2, 0x22, 0x34)); 10 for (int s = 0; s < 13; s += 2) { 11 canvas->drawIRect({0, s * 300, 7410, (s + 1) * 300}, paint); 12 } 13 paint.setColor(SkColorSetARGB(0xFF, 0x3C, 0x3B, 0x6E)); 14 canvas->drawIRect({0, 0, 2964, 2100}, paint); 15 paint.setColor(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF)); 16 paint.setAntiAlias(true); 17 SkPath star; 18 SkParsePath::FromSVGString("M 0 -150 L 88 121 L -143 -46 L 143 -46 L -88 121 Z", &star); 19 for (int i = 0; i < 13; ++i) { 20 SkMatrix matrix = SkMatrix::Translate(1482, 1050); 21 matrix.preRotate((360.0 / 13) * i); 22 matrix.preTranslate(0, -785); 23 SkAutoCanvasRestore autoCanvasRestore(canvas, true); 24 canvas->concat(matrix); 25 canvas->drawPath(star, paint); 26 } 27} 28} // END FIDDLE 29