1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4REG_FIDDLE(convex_overstroke_linear_approx_curve, 256, 256, false, 0) {
5#include "math.h"
6
7void draw(SkCanvas* canvas) {
8    const float SCALE = 1;
9    const int WIDTH = 150;
10
11    const float PI = 3.1415926;
12
13    canvas->scale(SCALE, SCALE);
14    canvas->translate(50, 50);
15
16    SkPoint p1 = SkPoint::Make(50, 50);
17    SkPoint p2 = SkPoint::Make(80, 50);
18
19    SkPoint points[10];
20
21    for (int i = 0; i < 10; i++) {
22        points[i] = SkPoint::Make(65 + 15 * cos(i * PI / 10), 50 - 15 * sin(i * PI / 10));
23    }
24
25    SkPath path;
26    path.moveTo(p1);
27    path.lineTo(p2);
28
29    for (int i = 0; i < 10; i++) {
30        path.lineTo(points[i]);
31    }
32    path.lineTo(p1);
33    // path.close();
34
35    SkPaint p;
36    p.setColor(SK_ColorRED);
37    p.setAntiAlias(true);
38    p.setStyle(SkPaint::kStroke_Style);
39    p.setStrokeWidth(WIDTH);
40
41    canvas->drawPath(path, p);
42
43    SkPath fillpath;
44    p.getFillPath(path, &fillpath);
45
46    SkPaint fillp;
47    fillp.setColor(SK_ColorBLACK);
48    fillp.setAntiAlias(true);
49    fillp.setStyle(SkPaint::kStroke_Style);
50    fillp.setStrokeWidth(1);
51
52    canvas->drawPath(fillpath, fillp);
53}
54}  // END FIDDLE
55