1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=c015dc2010c15e1c00b4f7330232b0f7 5REG_FIDDLE(Shader_Methods_a, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 SkPaint paint; 8 SkPoint center = { 50, 50 }; 9 SkScalar radius = 50; 10 const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 }; 11 paint.setShader(SkGradientShader::MakeRadial(center, radius, colors, 12 nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); 13 for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) { 14 paint.setAlpha((int) (a * 255)); 15 canvas->drawCircle(center.fX, center.fY, radius, paint); 16 canvas->translate(70, 70); 17 } 18} 19} // END FIDDLE 20