1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=c73f5e2644d949b859f05bd367883454 5REG_FIDDLE(RRect_dumpHex, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 SkRRect rrect = SkRRect::MakeRect({6.f / 7, 2.f / 3, 6.f / 7, 2.f / 3}); 8 rrect.dumpHex(); 9 SkRect bounds = SkRect::MakeLTRB(SkBits2Float(0x3f5b6db7), /* 0.857143 */ 10 SkBits2Float(0x3f2aaaab), /* 0.666667 */ 11 SkBits2Float(0x3f5b6db7), /* 0.857143 */ 12 SkBits2Float(0x3f2aaaab) /* 0.666667 */); 13 const SkPoint corners[] = { 14 { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ 15 { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ 16 { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ 17 { SkBits2Float(0x00000000), SkBits2Float(0x00000000) }, /* 0.000000 0.000000 */ 18 }; 19 SkRRect copy; 20 copy.setRectRadii(bounds, corners); 21 SkDebugf("rrect is " "%s" "equal to copy\n", rrect == copy ? "" : "not "); 22} 23} // END FIDDLE 24