1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=00ae8984856486bdb626d0ed6587855a 5REG_FIDDLE(Path_Iter_next, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 SkPath path; 8 path.moveTo(10, 10); 9 path.moveTo(20, 20); 10 path.quadTo(10, 20, 30, 40); 11 path.moveTo(1, 1); 12 path.close(); 13 path.moveTo(30, 30); 14 path.lineTo(30.00001f, 30); 15 16 SkPath::Iter iter(path, false); 17 const char* verbStr[] = { "Move", "Line", "Quad", "Conic", "Cubic", "Close", "Done" }; 18 const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 }; 19 SkPath::Verb verb; 20 do { 21 SkPoint points[4]; 22 verb = iter.next(points); 23 SkDebugf("k%s_Verb ", verbStr[(int) verb]); 24 for (int i = 0; i < pointCount[(int) verb]; ++i) { 25 SkDebugf("{%1.8g, %1.8g}, ", points[i].fX, points[i].fY); 26 } 27 SkDebugf("\n"); 28 } while (SkPath::kDone_Verb != verb); 29 SkDebugf("\n"); 30} 31} // END FIDDLE 32