1cb93a386Sopenharmony_ci// Copyright 2020 Google LLC.
2cb93a386Sopenharmony_ci// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3cb93a386Sopenharmony_ci#include "tools/fiddle/examples.h"
4cb93a386Sopenharmony_ciREG_FIDDLE_ANIMATED(Octopus_Generator_Animated, 256, 256, false, 0, 4) {
5cb93a386Sopenharmony_civoid paintOctopus(int x, int y, int size_base, SkColor color, SkCanvas* canvas) {
6cb93a386Sopenharmony_ci    SkPaint paint;
7cb93a386Sopenharmony_ci    paint.setAntiAlias(true);
8cb93a386Sopenharmony_ci    paint.setColor(color);
9cb93a386Sopenharmony_ci    int radius = 3*size_base;
10cb93a386Sopenharmony_ci    canvas->drawCircle(x, y, radius, paint);
11cb93a386Sopenharmony_ci    for (int leg = 0; leg < 8; ++leg) {
12cb93a386Sopenharmony_ci      canvas->drawCircle(x - radius + (2*radius/7.5*leg),
13cb93a386Sopenharmony_ci                         y + radius - pow(abs(4-leg), 2), size_base/2 + 2, paint);
14cb93a386Sopenharmony_ci    }
15cb93a386Sopenharmony_ci    paint.setColor(SkColorSetRGB(std::min(255u, SkColorGetR(color) + 20),
16cb93a386Sopenharmony_ci                                 std::min(255u, SkColorGetG(color) + 20),
17cb93a386Sopenharmony_ci                                 std::min(255u, SkColorGetB(color) + 20)));
18cb93a386Sopenharmony_ci    canvas->drawCircle(x-size_base, y+size_base, size_base/2, paint);
19cb93a386Sopenharmony_ci    canvas->drawCircle(x+size_base, y+size_base, size_base/2, paint);
20cb93a386Sopenharmony_ci}
21cb93a386Sopenharmony_ci
22cb93a386Sopenharmony_civoid draw(SkCanvas* canvas) {
23cb93a386Sopenharmony_ci    SkRandom rand;
24cb93a386Sopenharmony_ci
25cb93a386Sopenharmony_ci    for (int i = 0; i < 400; ++i) {
26cb93a386Sopenharmony_ci      float x = rand.nextRangeScalar(0, 256);
27cb93a386Sopenharmony_ci      float y = rand.nextRangeScalar(0, 256);
28cb93a386Sopenharmony_ci      float s = rand.nextRangeScalar(6, 12);
29cb93a386Sopenharmony_ci      SkColor c = rand.nextU() | SkColorSetARGB(255, 0, 0, 0);
30cb93a386Sopenharmony_ci      float radius = rand.nextRangeScalar(0, 40);
31cb93a386Sopenharmony_ci      float angle = (rand.nextRangeScalar(0, 1) + frame) * 6.28319;
32cb93a386Sopenharmony_ci      x += radius * cos(angle);
33cb93a386Sopenharmony_ci      y += radius * sin(angle);
34cb93a386Sopenharmony_ci      paintOctopus(x, y, s, c, canvas);
35cb93a386Sopenharmony_ci    }
36cb93a386Sopenharmony_ci}
37cb93a386Sopenharmony_ci}  // END FIDDLE
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