1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=f5b6d371c4d65e5b5ac6eebdd4b237d8 5REG_FIDDLE(Matrix_setAffine, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 SkMatrix matrix; 8 matrix.setAll(2, 3, 4, 5, 6, 7, 0, 0, 1); 9 SkScalar affine[6]; 10 if (matrix.asAffine(affine)) { 11 const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" }; 12 for (int i = 0; i < 6; ++i) { 13 SkDebugf("%s: %g ", names[i], affine[i]); 14 } 15 SkDebugf("\n"); 16 matrix.reset(); 17 matrix.setAffine(affine); 18 matrix.dump(); 19 } 20} 21} // END FIDDLE 22