1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4// HASH=f5b6d371c4d65e5b5ac6eebdd4b237d8
5REG_FIDDLE(Matrix_setAffine, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7    SkMatrix matrix;
8    matrix.setAll(2, 3, 4, 5, 6, 7, 0, 0, 1);
9    SkScalar affine[6];
10    if (matrix.asAffine(affine)) {
11        const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" };
12        for (int i = 0; i < 6; ++i) {
13            SkDebugf("%s: %g ", names[i], affine[i]);
14        }
15        SkDebugf("\n");
16        matrix.reset();
17        matrix.setAffine(affine);
18        matrix.dump();
19    }
20}
21}  // END FIDDLE
22