1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=918a9778c3d7d5cb306692784399f6dc 5REG_FIDDLE(Matrix_mapVectors, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 SkPaint paint; 8 paint.setAntiAlias(true); 9 paint.setStyle(SkPaint::kStroke_Style); 10 SkMatrix matrix; 11 matrix.reset(); 12 const SkVector radii[] = {{8, 4}, {9, 1}, {6, 2}, {7, 3}}; 13 for (int i = 0; i < 4; ++i) { 14 SkVector rScaled[4]; 15 matrix.preScale(1.5f, 2.f); 16 matrix.mapVectors(rScaled, radii, SK_ARRAY_COUNT(radii)); 17 SkRRect rrect; 18 rrect.setRectRadii({20, 20, 180, 70}, rScaled); 19 canvas->drawRRect(rrect, paint); 20 canvas->translate(0, 60); 21 } 22} 23} // END FIDDLE 24