1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=f99dcb00296d0c56b6c0e178e94b3534 5REG_FIDDLE(Matrix_mapPoints, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 SkMatrix matrix; 8 matrix.reset(); 9 const int count = 4; 10 SkPoint src[count]; 11 matrix.mapRectToQuad(src, {40, 70, 180, 220} ); 12 SkPaint paint; 13 paint.setARGB(77, 23, 99, 154); 14 for (int i = 0; i < 5; ++i) { 15 SkPoint dst[count]; 16 matrix.mapPoints(dst, src, count); 17 canvas->drawPoints(SkCanvas::kPolygon_PointMode, count, dst, paint); 18 matrix.preRotate(35, 128, 128); 19 } 20} 21} // END FIDDLE 22