1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=d56f93e4bc763c7ba4914321ed07a8b5 5REG_FIDDLE(Matrix_mapHomogeneousPoints, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 SkPoint3 src[] = {{3, 3, 1}, {8, 2, 2}, {5, 0, 4}, {0, 1, 3}, 8 {3, 7, 1}, {8, 6, 2}, {5, 4, 4}, {0, 5, 3}}; 9 int lines[] = { 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7 }; 10 constexpr int count = SK_ARRAY_COUNT(src); 11 auto debugster = [=](SkPoint3 src[]) -> void { 12 for (size_t i = 0; i < SK_ARRAY_COUNT(lines); i += 2) { 13 const SkPoint3& s = src[lines[i]]; 14 const SkPoint3& e = src[lines[i + 1]]; 15 SkPaint paint; 16 paint.setARGB(77, 23, 99, 154); 17 canvas->drawLine(s.fX / s.fZ, s.fY / s.fZ, e.fX / e.fZ, e.fY / e.fZ, paint); 18 } 19 }; 20 canvas->save(); 21 canvas->translate(5, 5); 22 canvas->scale(15, 15); 23 debugster(src); 24 canvas->restore(); 25 canvas->translate(128, 128); 26 SkMatrix matrix; 27 matrix.setAll(15, 0, 0, 0, 15, 0, -0.08f, 0.04f, 1); 28 matrix.mapHomogeneousPoints(src, src, count); 29 debugster(src); 30} 31} // END FIDDLE 32