1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=a1d6a6721b39350f81021f71a1b93208 5REG_FIDDLE(Matrix_MakeRectToRect, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} }; 8 const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} }; 9 for (auto src : srcs) { 10 for (auto dst : dsts) { 11 SkMatrix matrix = SkMatrix::RectToRect(src, dst); 12 SkDebugf("src: %g, %g, %g, %g dst: %g, %g, %g, %g\n", 13 src.fLeft, src.fTop, src.fRight, src.fBottom, 14 dst.fLeft, dst.fTop, dst.fRight, dst.fBottom); 15 matrix.dump(); 16 } 17 } 18} 19} // END FIDDLE 20