1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4// HASH=a1d6a6721b39350f81021f71a1b93208
5REG_FIDDLE(Matrix_MakeRectToRect, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7    const SkRect srcs[] = { {0, 0, 0, 0}, {1, 2, 3, 4} };
8    const SkRect dsts[] = { {0, 0, 0, 0}, {5, 6, 8, 9} };
9    for (auto src : srcs) {
10        for (auto dst : dsts) {
11             SkMatrix matrix = SkMatrix::RectToRect(src, dst);
12             SkDebugf("src: %g, %g, %g, %g  dst: %g, %g, %g, %g\n",
13                      src.fLeft, src.fTop, src.fRight, src.fBottom,
14                      dst.fLeft, dst.fTop, dst.fRight, dst.fBottom);
15             matrix.dump();
16        }
17    }
18}
19}  // END FIDDLE
20