1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=6fb11419e99297fe2fe666c296117fb9 5REG_FIDDLE(Conic_Weight_c, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" }; 8 const int pointCount[] = { 1 , 2 , 3 , 3 , 4 , 1 , 0 }; 9 SkPath path; 10 path.conicTo(20, 0, 20, 20, SK_ScalarInfinity); 11 SkPath::Iter iter(path, false); 12 SkPath::Verb verb; 13 do { 14 SkPoint points[4]; 15 verb = iter.next(points); 16 SkDebugf("%s ", verbNames[(int) verb]); 17 for (int i = 0; i < pointCount[(int) verb]; ++i) { 18 SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY); 19 } 20 if (SkPath::kConic_Verb == verb) { 21 SkDebugf("weight = %g", iter.conicWeight()); 22 } 23 SkDebugf("\n"); 24 } while (SkPath::kDone_Verb != verb); 25} 26} // END FIDDLE 27