1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4// HASH=6fb11419e99297fe2fe666c296117fb9
5REG_FIDDLE(Conic_Weight_c, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7    const char* verbNames[] = { "move", "line", "quad", "conic", "cubic", "close", "done" };
8    const int pointCount[]  = {     1 ,     2 ,     3 ,      3 ,      4 ,      1 ,     0  };
9    SkPath path;
10    path.conicTo(20, 0, 20, 20, SK_ScalarInfinity);
11    SkPath::Iter iter(path, false);
12    SkPath::Verb verb;
13    do {
14       SkPoint points[4];
15       verb = iter.next(points);
16       SkDebugf("%s ", verbNames[(int) verb]);
17       for (int i = 0; i < pointCount[(int) verb]; ++i) {
18            SkDebugf("{%g, %g}, ", points[i].fX, points[i].fY);
19       }
20       if (SkPath::kConic_Verb == verb) {
21           SkDebugf("weight = %g", iter.conicWeight());
22       }
23       SkDebugf("\n");
24    } while (SkPath::kDone_Verb != verb);
25}
26}  // END FIDDLE
27