1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=7f60cb030d3f9b2473adbe3e34b19d91 5REG_FIDDLE(Canvas_getLocalClipBounds, 256, 256, true, 0) { 6void draw(SkCanvas* canvas) { 7 SkCanvas local(256, 256); 8 canvas = &local; 9 SkRect bounds = canvas->getLocalClipBounds(); 10 SkDebugf("left:%g top:%g right:%g bottom:%g\n", 11 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); 12 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230} }; 13 SkPath clipPath; 14 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true); 15 canvas->clipPath(clipPath); 16 bounds = canvas->getLocalClipBounds(); 17 SkDebugf("left:%g top:%g right:%g bottom:%g\n", 18 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); 19 canvas->scale(2, 2); 20 bounds = canvas->getLocalClipBounds(); 21 SkDebugf("left:%g top:%g right:%g bottom:%g\n", 22 bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom); 23} 24} // END FIDDLE 25