1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=8b6b86f8a022811cd29a9c6ab771df12 5REG_FIDDLE(Canvas_drawOval, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 canvas->clear(0xFF3f5f9f); 8 SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0x7f, 0); 9 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; 10 SkPoint g1Points[] = { { 0, 0 }, { 0, 100 } }; 11 SkScalar pos[] = { 0.2f, 1.0f }; 12 SkRect bounds = SkRect::MakeWH(80, 70); 13 SkPaint paint; 14 paint.setAntiAlias(true); 15 paint.setShader(SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors), 16 SkTileMode::kClamp)); 17 canvas->drawOval(bounds , paint); 18} 19} // END FIDDLE 20