1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=4a521be1f850058541e136a808c65e78 5REG_FIDDLE(Canvas_drawBitmap, 256, 64, false, 0) { 6void draw(SkCanvas* canvas) { 7 uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00}, 8 { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00}, 9 { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00}, 10 { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF}, 11 { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, 12 { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00}, 13 { 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00}, 14 { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} }; 15 SkBitmap bitmap; 16 bitmap.installPixels(SkImageInfo::MakeA8(8, 8), 17 (void*) pixels, sizeof(pixels[0])); 18 SkPaint paint; 19 canvas->scale(4, 4); 20 for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) { 21 paint.setColor(color); 22 canvas->drawImage(bitmap.asImage(), 0, 0, SkSamplingOptions(), &paint); 23 canvas->translate(12, 0); 24 } 25} 26} // END FIDDLE 27