1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3#include "tools/fiddle/examples.h"
4// HASH=4a521be1f850058541e136a808c65e78
5REG_FIDDLE(Canvas_drawBitmap, 256, 64, false, 0) {
6void draw(SkCanvas* canvas) {
7    uint8_t pixels[][8] = { { 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00},
8                            { 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00},
9                            { 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00},
10                            { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF},
11                            { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF},
12                            { 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00},
13                            { 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00},
14                            { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF} };
15    SkBitmap bitmap;
16    bitmap.installPixels(SkImageInfo::MakeA8(8, 8),
17            (void*) pixels, sizeof(pixels[0]));
18    SkPaint paint;
19    canvas->scale(4, 4);
20    for (auto color : { SK_ColorRED, SK_ColorBLUE, 0xFF007F00} ) {
21        paint.setColor(color);
22        canvas->drawImage(bitmap.asImage(), 0, 0, SkSamplingOptions(), &paint);
23        canvas->translate(12, 0);
24    }
25}
26}  // END FIDDLE
27