1#if 0 // Disabled until updated to use current API. 2// Copyright 2019 Google LLC. 3// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 4#include "tools/fiddle/examples.h" 5// HASH=b5cea1eed80a0eb04ddbab3f36dff73f 6REG_FIDDLE(Canvas_SaveLayerRec_SaveLayerRec, 256, 256, true, 0) { 7void draw(SkCanvas* canvas) { 8 SkCanvas::SaveLayerRec rec1; 9 rec1.fSaveLayerFlags = SkCanvas::kPreserveLCDText_SaveLayerFlag; 10 SkCanvas::SaveLayerRec rec2(nullptr, nullptr, SkCanvas::kPreserveLCDText_SaveLayerFlag); 11 SkDebugf("rec1 %c= rec2\n", rec1.fBounds == rec2.fBounds 12 && rec1.fPaint == rec2.fPaint 13 && rec1.fBackdrop == rec2.fBackdrop 14 && rec1.fSaveLayerFlags == rec2.fSaveLayerFlags ? '=' : '!'); 15} 16} // END FIDDLE 17#endif // Disabled until updated to use current API. 18