1cb93a386Sopenharmony_ci// Copyright 2019 Google LLC.
2cb93a386Sopenharmony_ci// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3cb93a386Sopenharmony_ci#include "tools/fiddle/examples.h"
4cb93a386Sopenharmony_ci// HASH=87f55e62ec4c3535e1a5d0f1415b20c6
5cb93a386Sopenharmony_ciREG_FIDDLE(Canvas_MakeRasterDirectN32, 256, 256, true, 0) {
6cb93a386Sopenharmony_civoid draw(SkCanvas* ) {
7cb93a386Sopenharmony_ci    const int width = 3;
8cb93a386Sopenharmony_ci    const int height = 3;
9cb93a386Sopenharmony_ci    SkPMColor pixels[height][width];  // allocate a 3 by 3 Premultiplied bitmap on the stack
10cb93a386Sopenharmony_ci    // create a SkCanvas backed by a raster device, and delete it when the
11cb93a386Sopenharmony_ci    // function goes out of scope.
12cb93a386Sopenharmony_ci    std::unique_ptr<SkCanvas> canvas = SkCanvas::MakeRasterDirectN32(
13cb93a386Sopenharmony_ci            width,
14cb93a386Sopenharmony_ci            height,
15cb93a386Sopenharmony_ci            pixels[0],  // top-left of the bitmap
16cb93a386Sopenharmony_ci            sizeof(pixels[0]));  // byte width of the each row
17cb93a386Sopenharmony_ci    // write a Premultiplied value for white into all pixels in the bitmap
18cb93a386Sopenharmony_ci    canvas->clear(SK_ColorWHITE);
19cb93a386Sopenharmony_ci    SkPMColor pmWhite = pixels[0][0];  // the Premultiplied format may vary
20cb93a386Sopenharmony_ci    SkPaint paint;  // by default, draws black
21cb93a386Sopenharmony_ci    canvas->drawPoint(1, 1, paint);  // draw in the center
22cb93a386Sopenharmony_ci    canvas->flush();  // ensure that pixels is ready to be read
23cb93a386Sopenharmony_ci    for (int y = 0; y < height; ++y) {
24cb93a386Sopenharmony_ci        for (int x = 0; x < width; ++x) {
25cb93a386Sopenharmony_ci            SkDebugf("%c", pixels[y][x] == pmWhite ? '-' : 'x');
26cb93a386Sopenharmony_ci        }
27cb93a386Sopenharmony_ci        SkDebugf("\n");
28cb93a386Sopenharmony_ci    }
29cb93a386Sopenharmony_ci}
30cb93a386Sopenharmony_ci}  // END FIDDLE
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