1// Copyright 2019 Google LLC. 2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3#include "tools/fiddle/examples.h" 4// HASH=c717491f9251604724c9cbde7088ec20 5REG_FIDDLE(Bitmap_allocN32Pixels, 256, 256, false, 0) { 6void draw(SkCanvas* canvas) { 7 SkRandom random; 8 SkBitmap bitmap; 9 bitmap.allocN32Pixels(64, 64); 10 bitmap.eraseColor(SK_ColorTRANSPARENT); 11 for (int y = 0; y < 256; y += 64) { 12 for (int x = 0; x < 256; x += 64) { 13 SkColor color = random.nextU(); 14 uint32_t w = random.nextRangeU(4, 32); 15 uint32_t cx = random.nextRangeU(0, 64 - w); 16 uint32_t h = random.nextRangeU(4, 32); 17 uint32_t cy = random.nextRangeU(0, 64 - h); 18 bitmap.erase(color, SkIRect::MakeXYWH(cx, cy, w, h)); 19 canvas->drawImage(bitmap.asImage(), x, y); 20 } 21 } 22} 23} // END FIDDLE 24