153a5a1b3Sopenharmony_ci#ifndef foothreadmainloophfoo 253a5a1b3Sopenharmony_ci#define foothreadmainloophfoo 353a5a1b3Sopenharmony_ci 453a5a1b3Sopenharmony_ci/*** 553a5a1b3Sopenharmony_ci This file is part of PulseAudio. 653a5a1b3Sopenharmony_ci 753a5a1b3Sopenharmony_ci Copyright 2006 Lennart Poettering 853a5a1b3Sopenharmony_ci Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB 953a5a1b3Sopenharmony_ci 1053a5a1b3Sopenharmony_ci PulseAudio is free software; you can redistribute it and/or modify 1153a5a1b3Sopenharmony_ci it under the terms of the GNU Lesser General Public License as published 1253a5a1b3Sopenharmony_ci by the Free Software Foundation; either version 2.1 of the License, 1353a5a1b3Sopenharmony_ci or (at your option) any later version. 1453a5a1b3Sopenharmony_ci 1553a5a1b3Sopenharmony_ci PulseAudio is distributed in the hope that it will be useful, but 1653a5a1b3Sopenharmony_ci WITHOUT ANY WARRANTY; without even the implied warranty of 1753a5a1b3Sopenharmony_ci MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 1853a5a1b3Sopenharmony_ci General Public License for more details. 1953a5a1b3Sopenharmony_ci 2053a5a1b3Sopenharmony_ci You should have received a copy of the GNU Lesser General Public License 2153a5a1b3Sopenharmony_ci along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. 2253a5a1b3Sopenharmony_ci***/ 2353a5a1b3Sopenharmony_ci 2453a5a1b3Sopenharmony_ci#include <pulse/mainloop-api.h> 2553a5a1b3Sopenharmony_ci#include <pulse/cdecl.h> 2653a5a1b3Sopenharmony_ci#include <pulse/version.h> 2753a5a1b3Sopenharmony_ci 2853a5a1b3Sopenharmony_ciPA_C_DECL_BEGIN 2953a5a1b3Sopenharmony_ci 3053a5a1b3Sopenharmony_ci/** \page threaded_mainloop Threaded Main Loop 3153a5a1b3Sopenharmony_ci * 3253a5a1b3Sopenharmony_ci * \section overv_sec Overview 3353a5a1b3Sopenharmony_ci * 3453a5a1b3Sopenharmony_ci * The threaded main loop implementation is a special version of the primary 3553a5a1b3Sopenharmony_ci * main loop implementation (see \ref mainloop). For the basic design, see 3653a5a1b3Sopenharmony_ci * its documentation. 3753a5a1b3Sopenharmony_ci * 3853a5a1b3Sopenharmony_ci * The added feature in the threaded main loop is that it spawns a new thread 3953a5a1b3Sopenharmony_ci * that runs the real main loop. This allows a synchronous application to use 4053a5a1b3Sopenharmony_ci * the asynchronous API without risking stalling the PulseAudio library. 4153a5a1b3Sopenharmony_ci * 4253a5a1b3Sopenharmony_ci * \section creat_sec Creation 4353a5a1b3Sopenharmony_ci * 4453a5a1b3Sopenharmony_ci * A pa_threaded_mainloop object is created using pa_threaded_mainloop_new(). 4553a5a1b3Sopenharmony_ci * This will only allocate the required structures though, so to use it the 4653a5a1b3Sopenharmony_ci * thread must also be started. This is done through 4753a5a1b3Sopenharmony_ci * pa_threaded_mainloop_start(), after which you can start using the main loop. 4853a5a1b3Sopenharmony_ci * 4953a5a1b3Sopenharmony_ci * \section destr_sec Destruction 5053a5a1b3Sopenharmony_ci * 5153a5a1b3Sopenharmony_ci * When the PulseAudio connection has been terminated, the thread must be 5253a5a1b3Sopenharmony_ci * stopped and the resources freed. Stopping the thread is done using 5353a5a1b3Sopenharmony_ci * pa_threaded_mainloop_stop(), which must be called without the lock (see 5453a5a1b3Sopenharmony_ci * below) held. When that function returns, the thread is stopped and the 5553a5a1b3Sopenharmony_ci * pa_threaded_mainloop object can be freed using pa_threaded_mainloop_free(). 5653a5a1b3Sopenharmony_ci * 5753a5a1b3Sopenharmony_ci * \section lock_sec Locking 5853a5a1b3Sopenharmony_ci * 5953a5a1b3Sopenharmony_ci * Since the PulseAudio API doesn't allow concurrent accesses to objects, 6053a5a1b3Sopenharmony_ci * a locking scheme must be used to guarantee safe usage. The threaded main 6153a5a1b3Sopenharmony_ci * loop API provides such a scheme through the functions 6253a5a1b3Sopenharmony_ci * pa_threaded_mainloop_lock() and pa_threaded_mainloop_unlock(). 6353a5a1b3Sopenharmony_ci * 6453a5a1b3Sopenharmony_ci * The lock is recursive, so it's safe to use it multiple times from the same 6553a5a1b3Sopenharmony_ci * thread. Just make sure you call pa_threaded_mainloop_unlock() the same 6653a5a1b3Sopenharmony_ci * number of times you called pa_threaded_mainloop_lock(). 6753a5a1b3Sopenharmony_ci * 6853a5a1b3Sopenharmony_ci * The lock needs to be held whenever you call any PulseAudio function that 6953a5a1b3Sopenharmony_ci * uses an object associated with this main loop. Those objects include 7053a5a1b3Sopenharmony_ci * pa_mainloop, pa_context, pa_stream and pa_operation, and the various event 7153a5a1b3Sopenharmony_ci * objects (pa_io_event, pa_time_event, pa_defer_event). Make sure you do not 7253a5a1b3Sopenharmony_ci * hold on to the lock more than necessary though, as the threaded main loop 7353a5a1b3Sopenharmony_ci * stops while the lock is held. 7453a5a1b3Sopenharmony_ci * 7553a5a1b3Sopenharmony_ci * Example: 7653a5a1b3Sopenharmony_ci * 7753a5a1b3Sopenharmony_ci * \code 7853a5a1b3Sopenharmony_ci * void my_check_stream_func(pa_threaded_mainloop *m, pa_stream *s) { 7953a5a1b3Sopenharmony_ci * pa_stream_state_t state; 8053a5a1b3Sopenharmony_ci * 8153a5a1b3Sopenharmony_ci * pa_threaded_mainloop_lock(m); 8253a5a1b3Sopenharmony_ci * 8353a5a1b3Sopenharmony_ci * state = pa_stream_get_state(s); 8453a5a1b3Sopenharmony_ci * 8553a5a1b3Sopenharmony_ci * pa_threaded_mainloop_unlock(m); 8653a5a1b3Sopenharmony_ci * 8753a5a1b3Sopenharmony_ci * if (state == PA_STREAM_READY) 8853a5a1b3Sopenharmony_ci * printf("Stream is ready!"); 8953a5a1b3Sopenharmony_ci * else 9053a5a1b3Sopenharmony_ci * printf("Stream is not ready!"); 9153a5a1b3Sopenharmony_ci * } 9253a5a1b3Sopenharmony_ci * \endcode 9353a5a1b3Sopenharmony_ci * 9453a5a1b3Sopenharmony_ci * \section cb_sec Callbacks 9553a5a1b3Sopenharmony_ci * 9653a5a1b3Sopenharmony_ci * Callbacks in PulseAudio are asynchronous, so they require extra care when 9753a5a1b3Sopenharmony_ci * using them together with a threaded main loop. 9853a5a1b3Sopenharmony_ci * 9953a5a1b3Sopenharmony_ci * The easiest way to turn the callback based operations into synchronous 10053a5a1b3Sopenharmony_ci * ones, is to simply wait for the callback to be called and continue from 10153a5a1b3Sopenharmony_ci * there. This is the approach chosen in PulseAudio's threaded API. 10253a5a1b3Sopenharmony_ci * 10353a5a1b3Sopenharmony_ci * \subsection basic_subsec Basic callbacks 10453a5a1b3Sopenharmony_ci * 10553a5a1b3Sopenharmony_ci * For the basic case, where all that is required is to wait for the callback 10653a5a1b3Sopenharmony_ci * to be invoked, the code should look something like this: 10753a5a1b3Sopenharmony_ci * 10853a5a1b3Sopenharmony_ci * Example: 10953a5a1b3Sopenharmony_ci * 11053a5a1b3Sopenharmony_ci * \code 11153a5a1b3Sopenharmony_ci * static void my_drain_callback(pa_stream *s, int success, void *userdata) { 11253a5a1b3Sopenharmony_ci * pa_threaded_mainloop *m; 11353a5a1b3Sopenharmony_ci * 11453a5a1b3Sopenharmony_ci * m = userdata; 11553a5a1b3Sopenharmony_ci * assert(m); 11653a5a1b3Sopenharmony_ci * 11753a5a1b3Sopenharmony_ci * pa_threaded_mainloop_signal(m, 0); 11853a5a1b3Sopenharmony_ci * } 11953a5a1b3Sopenharmony_ci * 12053a5a1b3Sopenharmony_ci * void my_drain_stream_func(pa_threaded_mainloop *m, pa_stream *s) { 12153a5a1b3Sopenharmony_ci * pa_operation *o; 12253a5a1b3Sopenharmony_ci * 12353a5a1b3Sopenharmony_ci * pa_threaded_mainloop_lock(m); 12453a5a1b3Sopenharmony_ci * 12553a5a1b3Sopenharmony_ci * o = pa_stream_drain(s, my_drain_callback, m); 12653a5a1b3Sopenharmony_ci * assert(o); 12753a5a1b3Sopenharmony_ci * 12853a5a1b3Sopenharmony_ci * while (pa_operation_get_state(o) == PA_OPERATION_RUNNING) 12953a5a1b3Sopenharmony_ci * pa_threaded_mainloop_wait(m); 13053a5a1b3Sopenharmony_ci * 13153a5a1b3Sopenharmony_ci * pa_operation_unref(o); 13253a5a1b3Sopenharmony_ci * 13353a5a1b3Sopenharmony_ci * pa_threaded_mainloop_unlock(m); 13453a5a1b3Sopenharmony_ci * } 13553a5a1b3Sopenharmony_ci * \endcode 13653a5a1b3Sopenharmony_ci * 13753a5a1b3Sopenharmony_ci * The main function, my_drain_stream_func(), will wait for the callback to 13853a5a1b3Sopenharmony_ci * be called using pa_threaded_mainloop_wait(). 13953a5a1b3Sopenharmony_ci * 14053a5a1b3Sopenharmony_ci * If your application is multi-threaded, then this waiting must be 14153a5a1b3Sopenharmony_ci * done inside a while loop. The reason for this is that multiple 14253a5a1b3Sopenharmony_ci * threads might be using pa_threaded_mainloop_wait() at the same 14353a5a1b3Sopenharmony_ci * time. Each thread must therefore verify that it was its callback 14453a5a1b3Sopenharmony_ci * that was invoked. Also the underlying OS synchronization primitives 14553a5a1b3Sopenharmony_ci * are usually not free of spurious wake-ups, so a 14653a5a1b3Sopenharmony_ci * pa_threaded_mainloop_wait() must be called within a loop even if 14753a5a1b3Sopenharmony_ci * you have only one thread waiting. 14853a5a1b3Sopenharmony_ci * 14953a5a1b3Sopenharmony_ci * The callback, my_drain_callback(), indicates to the main function that it 15053a5a1b3Sopenharmony_ci * has been called using pa_threaded_mainloop_signal(). 15153a5a1b3Sopenharmony_ci * 15253a5a1b3Sopenharmony_ci * As you can see, pa_threaded_mainloop_wait() may only be called with 15353a5a1b3Sopenharmony_ci * the lock held. The same thing is true for pa_threaded_mainloop_signal(), 15453a5a1b3Sopenharmony_ci * but as the lock is held before the callback is invoked, you do not have to 15553a5a1b3Sopenharmony_ci * deal with that. 15653a5a1b3Sopenharmony_ci * 15753a5a1b3Sopenharmony_ci * The functions will not dead lock because the wait function will release 15853a5a1b3Sopenharmony_ci * the lock before waiting and then regrab it once it has been signalled. 15953a5a1b3Sopenharmony_ci * For those of you familiar with threads, the behaviour is that of a 16053a5a1b3Sopenharmony_ci * condition variable. 16153a5a1b3Sopenharmony_ci * 16253a5a1b3Sopenharmony_ci * \subsection data_subsec Data callbacks 16353a5a1b3Sopenharmony_ci * 16453a5a1b3Sopenharmony_ci * For many callbacks, simply knowing that they have been called is 16553a5a1b3Sopenharmony_ci * insufficient. The callback also receives some data that is desired. To 16653a5a1b3Sopenharmony_ci * access this data safely, we must extend our example a bit: 16753a5a1b3Sopenharmony_ci * 16853a5a1b3Sopenharmony_ci * \code 16953a5a1b3Sopenharmony_ci * static int * volatile drain_result = NULL; 17053a5a1b3Sopenharmony_ci * 17153a5a1b3Sopenharmony_ci * static void my_drain_callback(pa_stream*s, int success, void *userdata) { 17253a5a1b3Sopenharmony_ci * pa_threaded_mainloop *m; 17353a5a1b3Sopenharmony_ci * 17453a5a1b3Sopenharmony_ci * m = userdata; 17553a5a1b3Sopenharmony_ci * assert(m); 17653a5a1b3Sopenharmony_ci * 17753a5a1b3Sopenharmony_ci * drain_result = &success; 17853a5a1b3Sopenharmony_ci * 17953a5a1b3Sopenharmony_ci * pa_threaded_mainloop_signal(m, 1); 18053a5a1b3Sopenharmony_ci * } 18153a5a1b3Sopenharmony_ci * 18253a5a1b3Sopenharmony_ci * void my_drain_stream_func(pa_threaded_mainloop *m, pa_stream *s) { 18353a5a1b3Sopenharmony_ci * pa_operation *o; 18453a5a1b3Sopenharmony_ci * 18553a5a1b3Sopenharmony_ci * pa_threaded_mainloop_lock(m); 18653a5a1b3Sopenharmony_ci * 18753a5a1b3Sopenharmony_ci * o = pa_stream_drain(s, my_drain_callback, m); 18853a5a1b3Sopenharmony_ci * assert(o); 18953a5a1b3Sopenharmony_ci * 19053a5a1b3Sopenharmony_ci * while (drain_result == NULL) 19153a5a1b3Sopenharmony_ci * pa_threaded_mainloop_wait(m); 19253a5a1b3Sopenharmony_ci * 19353a5a1b3Sopenharmony_ci * pa_operation_unref(o); 19453a5a1b3Sopenharmony_ci * 19553a5a1b3Sopenharmony_ci * if (*drain_result) 19653a5a1b3Sopenharmony_ci * printf("Success!"); 19753a5a1b3Sopenharmony_ci * else 19853a5a1b3Sopenharmony_ci * printf("Bitter defeat..."); 19953a5a1b3Sopenharmony_ci * 20053a5a1b3Sopenharmony_ci * pa_threaded_mainloop_accept(m); 20153a5a1b3Sopenharmony_ci * 20253a5a1b3Sopenharmony_ci * pa_threaded_mainloop_unlock(m); 20353a5a1b3Sopenharmony_ci * } 20453a5a1b3Sopenharmony_ci * \endcode 20553a5a1b3Sopenharmony_ci * 20653a5a1b3Sopenharmony_ci * The example is a bit silly as it would probably have been easier to just 20753a5a1b3Sopenharmony_ci * copy the contents of success, but for larger data structures this can be 20853a5a1b3Sopenharmony_ci * wasteful. 20953a5a1b3Sopenharmony_ci * 21053a5a1b3Sopenharmony_ci * The difference here compared to the basic callback is the value 1 passed 21153a5a1b3Sopenharmony_ci * to pa_threaded_mainloop_signal() and the call to 21253a5a1b3Sopenharmony_ci * pa_threaded_mainloop_accept(). What will happen is that 21353a5a1b3Sopenharmony_ci * pa_threaded_mainloop_signal() will signal the main function and then wait. 21453a5a1b3Sopenharmony_ci * The main function is then free to use the data in the callback until 21553a5a1b3Sopenharmony_ci * pa_threaded_mainloop_accept() is called, which will allow the callback 21653a5a1b3Sopenharmony_ci * to continue. 21753a5a1b3Sopenharmony_ci * 21853a5a1b3Sopenharmony_ci * Note that pa_threaded_mainloop_accept() must be called some time between 21953a5a1b3Sopenharmony_ci * exiting the while loop and unlocking the main loop! Failure to do so will 22053a5a1b3Sopenharmony_ci * result in a race condition. I.e. it is not ok to release the lock and 22153a5a1b3Sopenharmony_ci * regrab it before calling pa_threaded_mainloop_accept(). 22253a5a1b3Sopenharmony_ci * 22353a5a1b3Sopenharmony_ci * \subsection async_subsec Asynchronous callbacks 22453a5a1b3Sopenharmony_ci * 22553a5a1b3Sopenharmony_ci * PulseAudio also has callbacks that are completely asynchronous, meaning 22653a5a1b3Sopenharmony_ci * that they can be called at any time. The threaded main loop API provides 22753a5a1b3Sopenharmony_ci * the locking mechanism to handle concurrent accesses, but nothing else. 22853a5a1b3Sopenharmony_ci * Applications will have to handle communication from the callback to the 22953a5a1b3Sopenharmony_ci * main program through their own mechanisms. 23053a5a1b3Sopenharmony_ci * 23153a5a1b3Sopenharmony_ci * The callbacks that are completely asynchronous are: 23253a5a1b3Sopenharmony_ci * 23353a5a1b3Sopenharmony_ci * \li State callbacks for contexts, streams, etc. 23453a5a1b3Sopenharmony_ci * \li Subscription notifications 23553a5a1b3Sopenharmony_ci */ 23653a5a1b3Sopenharmony_ci 23753a5a1b3Sopenharmony_ci/** \file 23853a5a1b3Sopenharmony_ci * 23953a5a1b3Sopenharmony_ci * A thread based event loop implementation based on pa_mainloop. The 24053a5a1b3Sopenharmony_ci * event loop is run in a helper thread in the background. A few 24153a5a1b3Sopenharmony_ci * synchronization primitives are available to access the objects 24253a5a1b3Sopenharmony_ci * attached to the event loop safely. 24353a5a1b3Sopenharmony_ci * 24453a5a1b3Sopenharmony_ci * See also \subpage threaded_mainloop 24553a5a1b3Sopenharmony_ci */ 24653a5a1b3Sopenharmony_ci 24753a5a1b3Sopenharmony_ci/** An opaque threaded main loop object */ 24853a5a1b3Sopenharmony_citypedef struct pa_threaded_mainloop pa_threaded_mainloop; 24953a5a1b3Sopenharmony_ci 25053a5a1b3Sopenharmony_ci/** Allocate a new threaded main loop object. You have to call 25153a5a1b3Sopenharmony_ci * pa_threaded_mainloop_start() before the event loop thread starts 25253a5a1b3Sopenharmony_ci * running. Free with pa_threaded_mainloop_free. */ 25353a5a1b3Sopenharmony_cipa_threaded_mainloop *pa_threaded_mainloop_new(void); 25453a5a1b3Sopenharmony_ci 25553a5a1b3Sopenharmony_ci/** Free a threaded main loop object. If the event loop thread is 25653a5a1b3Sopenharmony_ci * still running, terminate it with pa_threaded_mainloop_stop() 25753a5a1b3Sopenharmony_ci * first. */ 25853a5a1b3Sopenharmony_civoid pa_threaded_mainloop_free(pa_threaded_mainloop* m); 25953a5a1b3Sopenharmony_ci 26053a5a1b3Sopenharmony_ci/** Start the event loop thread. Returns zero on success, negative on error. */ 26153a5a1b3Sopenharmony_ciint pa_threaded_mainloop_start(pa_threaded_mainloop *m); 26253a5a1b3Sopenharmony_ci 26353a5a1b3Sopenharmony_ci/** Terminate the event loop thread cleanly. Make sure to unlock the 26453a5a1b3Sopenharmony_ci * mainloop object before calling this function. */ 26553a5a1b3Sopenharmony_civoid pa_threaded_mainloop_stop(pa_threaded_mainloop *m); 26653a5a1b3Sopenharmony_ci 26753a5a1b3Sopenharmony_ci/** Lock the event loop object, effectively blocking the event loop 26853a5a1b3Sopenharmony_ci * thread from processing events. You can use this to enforce 26953a5a1b3Sopenharmony_ci * exclusive access to all objects attached to the event loop. This 27053a5a1b3Sopenharmony_ci * lock is recursive. This function may not be called inside the event 27153a5a1b3Sopenharmony_ci * loop thread. Events that are dispatched from the event loop thread 27253a5a1b3Sopenharmony_ci * are executed with this lock held. */ 27353a5a1b3Sopenharmony_civoid pa_threaded_mainloop_lock(pa_threaded_mainloop *m); 27453a5a1b3Sopenharmony_ci 27553a5a1b3Sopenharmony_ci/** Unlock the event loop object, inverse of pa_threaded_mainloop_lock(). */ 27653a5a1b3Sopenharmony_civoid pa_threaded_mainloop_unlock(pa_threaded_mainloop *m); 27753a5a1b3Sopenharmony_ci 27853a5a1b3Sopenharmony_ci/** Wait for an event to be signalled by the event loop thread. You 27953a5a1b3Sopenharmony_ci * can use this to pass data from the event loop thread to the main 28053a5a1b3Sopenharmony_ci * thread in a synchronized fashion. This function may not be called 28153a5a1b3Sopenharmony_ci * inside the event loop thread. Prior to this call the event loop 28253a5a1b3Sopenharmony_ci * object needs to be locked using pa_threaded_mainloop_lock(). While 28353a5a1b3Sopenharmony_ci * waiting the lock will be released. Immediately before returning it 28453a5a1b3Sopenharmony_ci * will be acquired again. This function may spuriously wake up even 28553a5a1b3Sopenharmony_ci * without pa_threaded_mainloop_signal() being called. You need to 28653a5a1b3Sopenharmony_ci * make sure to handle that! */ 28753a5a1b3Sopenharmony_civoid pa_threaded_mainloop_wait(pa_threaded_mainloop *m); 28853a5a1b3Sopenharmony_ci 28953a5a1b3Sopenharmony_ci/** Signal all threads waiting for a signalling event in 29053a5a1b3Sopenharmony_ci * pa_threaded_mainloop_wait(). If wait_for_accept is non-zero, do 29153a5a1b3Sopenharmony_ci * not return before the signal was accepted by a 29253a5a1b3Sopenharmony_ci * pa_threaded_mainloop_accept() call. While waiting for that condition 29353a5a1b3Sopenharmony_ci * the event loop object is unlocked. */ 29453a5a1b3Sopenharmony_civoid pa_threaded_mainloop_signal(pa_threaded_mainloop *m, int wait_for_accept); 29553a5a1b3Sopenharmony_ci 29653a5a1b3Sopenharmony_ci/** Accept a signal from the event thread issued with 29753a5a1b3Sopenharmony_ci * pa_threaded_mainloop_signal(). This call should only be used in 29853a5a1b3Sopenharmony_ci * conjunction with pa_threaded_mainloop_signal() with a non-zero 29953a5a1b3Sopenharmony_ci * wait_for_accept value. */ 30053a5a1b3Sopenharmony_civoid pa_threaded_mainloop_accept(pa_threaded_mainloop *m); 30153a5a1b3Sopenharmony_ci 30253a5a1b3Sopenharmony_ci/** Return the return value as specified with the main loop's 30353a5a1b3Sopenharmony_ci * pa_mainloop_quit() routine. */ 30453a5a1b3Sopenharmony_ciint pa_threaded_mainloop_get_retval(const pa_threaded_mainloop *m); 30553a5a1b3Sopenharmony_ci 30653a5a1b3Sopenharmony_ci/** Return the main loop abstraction layer vtable for this main loop. 30753a5a1b3Sopenharmony_ci * There is no need to free this object as it is owned by the loop 30853a5a1b3Sopenharmony_ci * and is destroyed when the loop is freed. */ 30953a5a1b3Sopenharmony_cipa_mainloop_api* pa_threaded_mainloop_get_api(pa_threaded_mainloop*m); 31053a5a1b3Sopenharmony_ci 31153a5a1b3Sopenharmony_ci/** Returns non-zero when called from within the event loop thread. \since 0.9.7 */ 31253a5a1b3Sopenharmony_ciint pa_threaded_mainloop_in_thread(pa_threaded_mainloop *m); 31353a5a1b3Sopenharmony_ci 31453a5a1b3Sopenharmony_ci/** Sets the name of the thread. \since 5.0 */ 31553a5a1b3Sopenharmony_civoid pa_threaded_mainloop_set_name(pa_threaded_mainloop *m, const char *name); 31653a5a1b3Sopenharmony_ci 31753a5a1b3Sopenharmony_ci/** Runs the given callback in the mainloop thread without the lock held. The 31853a5a1b3Sopenharmony_ci * caller is responsible for ensuring that PulseAudio data structures are only 31953a5a1b3Sopenharmony_ci * accessed in a thread-safe way (that is, APIs that take pa_context and 32053a5a1b3Sopenharmony_ci * pa_stream are not thread-safe, and should not accessed without some 32153a5a1b3Sopenharmony_ci * synchronisation). This is the only situation in which 32253a5a1b3Sopenharmony_ci * pa_threaded_mainloop_lock() and pa_threaded_mainloop_unlock() may be used 32353a5a1b3Sopenharmony_ci * in the mainloop thread context. \since 13.0 */ 32453a5a1b3Sopenharmony_civoid pa_threaded_mainloop_once_unlocked(pa_threaded_mainloop *m, void (*callback)(pa_threaded_mainloop *m, void *userdata), 32553a5a1b3Sopenharmony_ci void *userdata); 32653a5a1b3Sopenharmony_ci 32753a5a1b3Sopenharmony_ciPA_C_DECL_END 32853a5a1b3Sopenharmony_ci 32953a5a1b3Sopenharmony_ci#endif 330