1// Copyright Joyent, Inc. and other Node contributors. 2// 3// Permission is hereby granted, free of charge, to any person obtaining a 4// copy of this software and associated documentation files (the 5// "Software"), to deal in the Software without restriction, including 6// without limitation the rights to use, copy, modify, merge, publish, 7// distribute, sublicense, and/or sell copies of the Software, and to permit 8// persons to whom the Software is furnished to do so, subject to the 9// following conditions: 10// 11// The above copyright notice and this permission notice shall be included 12// in all copies or substantial portions of the Software. 13// 14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 16// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN 17// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 18// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20// USE OR OTHER DEALINGS IN THE SOFTWARE. 21 22'use strict'; 23const { 24 mustCall, 25 mustCallAtLeast, 26} = require('../common'); 27const assert = require('assert'); 28const fork = require('child_process').fork; 29const net = require('net'); 30const debug = require('util').debuglog('test'); 31 32if (process.argv[2] === 'child') { 33 34 const onSocket = mustCall((msg, socket) => { 35 if (msg.what !== 'socket') return; 36 process.removeListener('message', onSocket); 37 socket.end('echo'); 38 debug('CHILD: got socket'); 39 }); 40 41 process.on('message', onSocket); 42 43 process.send({ what: 'ready' }); 44} else { 45 46 const child = fork(process.argv[1], ['child']); 47 48 child.on('exit', mustCall((code, signal) => { 49 const message = `CHILD: died with ${code}, ${signal}`; 50 assert.strictEqual(code, 0, message); 51 })); 52 53 // Send net.Socket to child. 54 function testSocket() { 55 56 // Create a new server and connect to it, 57 // but the socket will be handled by the child. 58 const server = net.createServer(); 59 server.on('connection', mustCall((socket) => { 60 // TODO(@jasnell): Close does not seem to actually be called. 61 // It is not clear if it is needed. 62 socket.on('close', () => { 63 debug('CLIENT: socket closed'); 64 }); 65 child.send({ what: 'socket' }, socket); 66 })); 67 server.on('close', mustCall(() => { 68 debug('PARENT: server closed'); 69 })); 70 71 server.listen(0, mustCall(() => { 72 debug('testSocket, listening'); 73 const connect = net.connect(server.address().port); 74 let store = ''; 75 connect.on('data', mustCallAtLeast((chunk) => { 76 store += chunk; 77 debug('CLIENT: got data'); 78 })); 79 connect.on('close', mustCall(() => { 80 debug('CLIENT: closed'); 81 assert.strictEqual(store, 'echo'); 82 server.close(); 83 })); 84 })); 85 } 86 87 const onReady = mustCall((msg) => { 88 if (msg.what !== 'ready') return; 89 child.removeListener('message', onReady); 90 91 testSocket(); 92 }); 93 94 // Create socket and send it to child. 95 child.on('message', onReady); 96} 97