1// Copyright 2019 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_LOGGING_COUNTERS_DEFINITIONS_H_
6#define V8_LOGGING_COUNTERS_DEFINITIONS_H_
7
8#include "include/v8-internal.h"
9
10namespace v8 {
11namespace internal {
12
13#define HISTOGRAM_RANGE_LIST(HR)                                               \
14  /* Generic range histograms: HR(name, caption, min, max, num_buckets) */     \
15  HR(background_marking, V8.GCBackgroundMarking, 0, 10000, 101)                \
16  HR(background_sweeping, V8.GCBackgroundSweeping, 0, 10000, 101)              \
17  HR(code_cache_reject_reason, V8.CodeCacheRejectReason, 1, 6, 6)              \
18  HR(errors_thrown_per_context, V8.ErrorsThrownPerContext, 0, 200, 20)         \
19  HR(debug_feature_usage, V8.DebugFeatureUsage, 1, 7, 7)                       \
20  HR(incremental_marking_reason, V8.GCIncrementalMarkingReason, 0,             \
21     kGarbageCollectionReasonMaxValue, kGarbageCollectionReasonMaxValue + 1)   \
22  HR(incremental_marking_sum, V8.GCIncrementalMarkingSum, 0, 10000, 101)       \
23  HR(mark_compact_reason, V8.GCMarkCompactReason, 0,                           \
24     kGarbageCollectionReasonMaxValue, kGarbageCollectionReasonMaxValue + 1)   \
25  HR(gc_finalize_clear, V8.GCFinalizeMC.Clear, 0, 10000, 101)                  \
26  HR(gc_finalize_epilogue, V8.GCFinalizeMC.Epilogue, 0, 10000, 101)            \
27  HR(gc_finalize_evacuate, V8.GCFinalizeMC.Evacuate, 0, 10000, 101)            \
28  HR(gc_finalize_finish, V8.GCFinalizeMC.Finish, 0, 10000, 101)                \
29  HR(gc_finalize_mark, V8.GCFinalizeMC.Mark, 0, 10000, 101)                    \
30  HR(gc_finalize_prologue, V8.GCFinalizeMC.Prologue, 0, 10000, 101)            \
31  HR(gc_finalize_sweep, V8.GCFinalizeMC.Sweep, 0, 10000, 101)                  \
32  HR(gc_scavenger_scavenge_main, V8.GCScavenger.ScavengeMain, 0, 10000, 101)   \
33  HR(gc_scavenger_scavenge_roots, V8.GCScavenger.ScavengeRoots, 0, 10000, 101) \
34  HR(gc_marking_sum, V8.GCMarkingSum, 0, 10000, 101)                           \
35  /* Range and bucket matches BlinkGC.MainThreadMarkingThroughput. */          \
36  HR(gc_main_thread_marking_throughput, V8.GCMainThreadMarkingThroughput, 0,   \
37     100000, 50)                                                               \
38  HR(young_generation_handling, V8.GCYoungGenerationHandling, 0, 2, 3)         \
39  /* Asm/Wasm. */                                                              \
40  HR(wasm_functions_per_asm_module, V8.WasmFunctionsPerModule.asm, 1, 1000000, \
41     51)                                                                       \
42  HR(wasm_functions_per_wasm_module, V8.WasmFunctionsPerModule.wasm, 1,        \
43     1000000, 51)                                                              \
44  HR(array_buffer_big_allocations, V8.ArrayBufferLargeAllocations, 0, 4096,    \
45     13)                                                                       \
46  HR(array_buffer_new_size_failures, V8.ArrayBufferNewSizeFailures, 0, 4096,   \
47     13)                                                                       \
48  HR(shared_array_allocations, V8.SharedArrayAllocationSizes, 0, 4096, 13)     \
49  HR(wasm_asm_huge_function_size_bytes, V8.WasmHugeFunctionSizeBytes.asm,      \
50     100 * KB, GB, 51)                                                         \
51  HR(wasm_wasm_huge_function_size_bytes, V8.WasmHugeFunctionSizeBytes.wasm,    \
52     100 * KB, GB, 51)                                                         \
53  HR(wasm_asm_module_size_bytes, V8.WasmModuleSizeBytes.asm, 1, GB, 51)        \
54  HR(wasm_wasm_module_size_bytes, V8.WasmModuleSizeBytes.wasm, 1, GB, 51)      \
55  HR(wasm_asm_min_mem_pages_count, V8.WasmMinMemPagesCount.asm, 1, 2 << 16,    \
56     51)                                                                       \
57  HR(wasm_wasm_min_mem_pages_count, V8.WasmMinMemPagesCount.wasm, 1, 2 << 16,  \
58     51)                                                                       \
59  HR(wasm_wasm_max_mem_pages_count, V8.WasmMaxMemPagesCount.wasm, 1, 2 << 16,  \
60     51)                                                                       \
61  HR(wasm_compile_function_peak_memory_bytes,                                  \
62     V8.WasmCompileFunctionPeakMemoryBytes, 1, GB, 51)                         \
63  HR(wasm_compile_huge_function_peak_memory_bytes,                             \
64     V8.WasmCompileHugeFunctionPeakMemoryBytes, 1, GB, 51)                     \
65  HR(asm_module_size_bytes, V8.AsmModuleSizeBytes, 1, GB, 51)                  \
66  HR(compile_script_cache_behaviour, V8.CompileScript.CacheBehaviour, 0, 20,   \
67     21)                                                                       \
68  HR(wasm_memory_allocation_result, V8.WasmMemoryAllocationResult, 0, 3, 4)    \
69  /* committed code size per module, collected on GC */                        \
70  HR(wasm_module_code_size_mb, V8.WasmModuleCodeSizeMiB, 0, 1024, 64)          \
71  /* code size per module after baseline compilation */                        \
72  HR(wasm_module_code_size_mb_after_baseline,                                  \
73     V8.WasmModuleCodeSizeBaselineMiB, 0, 1024, 64)                            \
74  /* code size per module after top-tier compilation */                        \
75  HR(wasm_module_code_size_mb_after_top_tier, V8.WasmModuleCodeSizeTopTierMiB, \
76     0, 1024, 64)                                                              \
77  /* percent of freed code size per module, collected on GC */                 \
78  HR(wasm_module_freed_code_size_percent, V8.WasmModuleCodeSizePercentFreed,   \
79     0, 100, 32)                                                               \
80  /* number of code GCs triggered per native module, collected on code GC */   \
81  HR(wasm_module_num_triggered_code_gcs,                                       \
82     V8.WasmModuleNumberOfCodeGCsTriggered, 1, 128, 20)                        \
83  /* number of code spaces reserved per wasm module */                         \
84  HR(wasm_module_num_code_spaces, V8.WasmModuleNumberOfCodeSpaces, 1, 128, 20) \
85  /* number of live modules per isolate */                                     \
86  HR(wasm_modules_per_isolate, V8.WasmModulesPerIsolate, 1, 1024, 30)          \
87  /* number of live modules per engine (i.e. whole process) */                 \
88  HR(wasm_modules_per_engine, V8.WasmModulesPerEngine, 1, 1024, 30)            \
89  /* bailout reason if Liftoff failed, or {kSuccess} (per function) */         \
90  HR(liftoff_bailout_reasons, V8.LiftoffBailoutReasons, 0, 20, 21)             \
91  /* support for PKEYs/PKU by testing result of pkey_alloc() */                \
92  HR(wasm_memory_protection_keys_support, V8.WasmMemoryProtectionKeysSupport,  \
93     0, 1, 2)                                                                  \
94  /* number of thrown exceptions per isolate */                                \
95  HR(wasm_throw_count, V8.WasmThrowCount, 0, 100000, 30)                       \
96  /* number of rethrown exceptions per isolate */                              \
97  HR(wasm_rethrow_count, V8.WasmReThrowCount, 0, 100000, 30)                   \
98  /* number of caught exceptions per isolate */                                \
99  HR(wasm_catch_count, V8.WasmCatchCount, 0, 100000, 30)                       \
100  /* Ticks observed in a single Turbofan compilation, in 1K */                 \
101  HR(turbofan_ticks, V8.TurboFan1KTicks, 0, 100000, 200)                       \
102  /* Backtracks observed in a single regexp interpreter execution */           \
103  /* The maximum of 100M backtracks takes roughly 2 seconds on my machine. */  \
104  HR(regexp_backtracks, V8.RegExpBacktracks, 1, 100000000, 50)                 \
105  /* See the CagedMemoryAllocationOutcome enum in backing-store.cc */          \
106  HR(caged_memory_allocation_outcome, V8.CagedMemoryAllocationOutcome, 0, 2,   \
107     3)                                                                        \
108  /* number of times a cache event is triggered for a wasm module */           \
109  HR(wasm_cache_count, V8.WasmCacheCount, 0, 100, 101)                         \
110  SANDBOXED_HISTOGRAM_LIST(HR)
111
112#ifdef V8_SANDBOX_IS_AVAILABLE
113#define SANDBOXED_HISTOGRAM_LIST(HR)                                          \
114  /* Number of in-use external pointers in the external pointer table */      \
115  /* Counted after sweeping the table at the end of mark-compact GC */        \
116  HR(sandboxed_external_pointers_count, V8.SandboxedExternalPointersCount, 0, \
117     kMaxSandboxedExternalPointers, 101)
118#else
119#define SANDBOXED_HISTOGRAM_LIST(HR)
120#endif  // V8_SANDBOX_IS_AVAILABLE
121
122#define NESTED_TIMED_HISTOGRAM_LIST(HT)                                       \
123  /* Timer histograms, not thread safe: HT(name, caption, max, unit) */       \
124  /* Garbage collection timers. */                                            \
125  HT(gc_idle_notification, V8.GCIdleNotification, 10000, MILLISECOND)         \
126  HT(gc_incremental_marking, V8.GCIncrementalMarking, 10000, MILLISECOND)     \
127  HT(gc_incremental_marking_start, V8.GCIncrementalMarkingStart, 10000,       \
128     MILLISECOND)                                                             \
129  HT(gc_incremental_marking_finalize, V8.GCIncrementalMarkingFinalize, 10000, \
130     MILLISECOND)                                                             \
131  HT(gc_low_memory_notification, V8.GCLowMemoryNotification, 10000,           \
132     MILLISECOND)                                                             \
133  /* Compilation times. */                                                    \
134  HT(collect_source_positions, V8.CollectSourcePositions, 1000000,            \
135     MICROSECOND)                                                             \
136  HT(compile, V8.CompileMicroSeconds, 1000000, MICROSECOND)                   \
137  HT(compile_eval, V8.CompileEvalMicroSeconds, 1000000, MICROSECOND)          \
138  /* Serialization as part of compilation (code caching) */                   \
139  HT(compile_serialize, V8.CompileSerializeMicroSeconds, 100000, MICROSECOND) \
140  HT(compile_deserialize, V8.CompileDeserializeMicroSeconds, 1000000,         \
141     MICROSECOND)                                                             \
142  /* Total compilation time incl. caching/parsing */                          \
143  HT(compile_script, V8.CompileScriptMicroSeconds, 1000000, MICROSECOND)      \
144  /* Time for lazily compiling Wasm functions. */                             \
145  HT(wasm_lazy_compile_time, V8.WasmLazyCompileTimeMicroSeconds, 100000000,   \
146     MICROSECOND)                                                             \
147  HT(wasm_compile_after_deserialize,                                          \
148     V8.WasmCompileAfterDeserializeMilliSeconds, 1000000, MILLISECOND)
149
150#define NESTED_TIMED_HISTOGRAM_LIST_SLOW(HT)                               \
151  /* Total V8 time (including JS and runtime calls, exluding callbacks) */ \
152  HT(execute, V8.ExecuteMicroSeconds, 1000000, MICROSECOND)
153
154#define TIMED_HISTOGRAM_LIST(HT)                                               \
155  /* Timer histograms, thread safe: HT(name, caption, max, unit) */            \
156  /* Garbage collection timers. */                                             \
157  HT(gc_compactor, V8.GCCompactor, 10000, MILLISECOND)                         \
158  HT(gc_compactor_background, V8.GCCompactorBackground, 10000, MILLISECOND)    \
159  HT(gc_compactor_foreground, V8.GCCompactorForeground, 10000, MILLISECOND)    \
160  HT(gc_finalize, V8.GCFinalizeMC, 10000, MILLISECOND)                         \
161  HT(gc_finalize_background, V8.GCFinalizeMCBackground, 10000, MILLISECOND)    \
162  HT(gc_finalize_foreground, V8.GCFinalizeMCForeground, 10000, MILLISECOND)    \
163  HT(gc_finalize_measure_memory, V8.GCFinalizeMCMeasureMemory, 10000,          \
164     MILLISECOND)                                                              \
165  HT(gc_finalize_reduce_memory, V8.GCFinalizeMCReduceMemory, 10000,            \
166     MILLISECOND)                                                              \
167  HT(gc_finalize_reduce_memory_background,                                     \
168     V8.GCFinalizeMCReduceMemoryBackground, 10000, MILLISECOND)                \
169  HT(gc_finalize_reduce_memory_foreground,                                     \
170     V8.GCFinalizeMCReduceMemoryForeground, 10000, MILLISECOND)                \
171  HT(measure_memory_delay_ms, V8.MeasureMemoryDelayMilliseconds, 100000,       \
172     MILLISECOND)                                                              \
173  HT(gc_time_to_global_safepoint, V8.GC.TimeToGlobalSafepoint, 10000000,       \
174     MICROSECOND)                                                              \
175  HT(gc_time_to_safepoint, V8.GC.TimeToSafepoint, 10000000, MICROSECOND)       \
176  HT(gc_time_to_collection_on_background, V8.GC.TimeToCollectionOnBackground,  \
177     10000000, MICROSECOND)                                                    \
178  /* TurboFan timers. */                                                       \
179  HT(turbofan_optimize_prepare, V8.TurboFanOptimizePrepare, 1000000,           \
180     MICROSECOND)                                                              \
181  HT(turbofan_optimize_execute, V8.TurboFanOptimizeExecute, 1000000,           \
182     MICROSECOND)                                                              \
183  HT(turbofan_optimize_finalize, V8.TurboFanOptimizeFinalize, 1000000,         \
184     MICROSECOND)                                                              \
185  HT(turbofan_optimize_total_foreground, V8.TurboFanOptimizeTotalForeground,   \
186     10000000, MICROSECOND)                                                    \
187  HT(turbofan_optimize_total_background, V8.TurboFanOptimizeTotalBackground,   \
188     10000000, MICROSECOND)                                                    \
189  HT(turbofan_optimize_total_time, V8.TurboFanOptimizeTotalTime, 10000000,     \
190     MICROSECOND)                                                              \
191  HT(turbofan_optimize_non_concurrent_total_time,                              \
192     V8.TurboFanOptimizeNonConcurrentTotalTime, 10000000, MICROSECOND)         \
193  HT(turbofan_optimize_concurrent_total_time,                                  \
194     V8.TurboFanOptimizeConcurrentTotalTime, 10000000, MICROSECOND)            \
195  HT(turbofan_osr_prepare, V8.TurboFanOptimizeForOnStackReplacementPrepare,    \
196     1000000, MICROSECOND)                                                     \
197  HT(turbofan_osr_execute, V8.TurboFanOptimizeForOnStackReplacementExecute,    \
198     1000000, MICROSECOND)                                                     \
199  HT(turbofan_osr_finalize, V8.TurboFanOptimizeForOnStackReplacementFinalize,  \
200     1000000, MICROSECOND)                                                     \
201  HT(turbofan_osr_total_time,                                                  \
202     V8.TurboFanOptimizeForOnStackReplacementTotalTime, 10000000, MICROSECOND) \
203  /* Wasm timers. */                                                           \
204  HT(wasm_compile_asm_module_time, V8.WasmCompileModuleMicroSeconds.asm,       \
205     10000000, MICROSECOND)                                                    \
206  HT(wasm_compile_wasm_module_time, V8.WasmCompileModuleMicroSeconds.wasm,     \
207     10000000, MICROSECOND)                                                    \
208  HT(wasm_async_compile_wasm_module_time,                                      \
209     V8.WasmCompileModuleAsyncMicroSeconds, 100000000, MICROSECOND)            \
210  HT(wasm_streaming_compile_wasm_module_time,                                  \
211     V8.WasmCompileModuleStreamingMicroSeconds, 100000000, MICROSECOND)        \
212  HT(wasm_streaming_finish_wasm_module_time,                                   \
213     V8.WasmFinishModuleStreamingMicroSeconds, 100000000, MICROSECOND)         \
214  HT(wasm_deserialization_time, V8.WasmDeserializationTimeMilliSeconds, 10000, \
215     MILLISECOND)                                                              \
216  HT(wasm_tier_up_module_time, V8.WasmTierUpModuleMicroSeconds, 100000000,     \
217     MICROSECOND)                                                              \
218  HT(wasm_compile_asm_function_time, V8.WasmCompileFunctionMicroSeconds.asm,   \
219     1000000, MICROSECOND)                                                     \
220  HT(wasm_compile_wasm_function_time, V8.WasmCompileFunctionMicroSeconds.wasm, \
221     1000000, MICROSECOND)                                                     \
222  HT(wasm_compile_huge_function_time, V8.WasmCompileHugeFunctionMilliSeconds,  \
223     100000, MILLISECOND)                                                      \
224  HT(wasm_instantiate_wasm_module_time,                                        \
225     V8.WasmInstantiateModuleMicroSeconds.wasm, 10000000, MICROSECOND)         \
226  HT(wasm_instantiate_asm_module_time,                                         \
227     V8.WasmInstantiateModuleMicroSeconds.asm, 10000000, MICROSECOND)          \
228  HT(wasm_time_between_throws, V8.WasmTimeBetweenThrowsMilliseconds, 1000,     \
229     MILLISECOND)                                                              \
230  HT(wasm_time_between_rethrows, V8.WasmTimeBetweenRethrowsMilliseconds, 1000, \
231     MILLISECOND)                                                              \
232  HT(wasm_time_between_catch, V8.WasmTimeBetweenCatchMilliseconds, 1000,       \
233     MILLISECOND)                                                              \
234  /* Total compilation time incl. caching/parsing for various cache states. */ \
235  HT(compile_script_with_produce_cache,                                        \
236     V8.CompileScriptMicroSeconds.ProduceCache, 1000000, MICROSECOND)          \
237  HT(compile_script_with_isolate_cache_hit,                                    \
238     V8.CompileScriptMicroSeconds.IsolateCacheHit, 1000000, MICROSECOND)       \
239  HT(compile_script_with_consume_cache,                                        \
240     V8.CompileScriptMicroSeconds.ConsumeCache, 1000000, MICROSECOND)          \
241  HT(compile_script_consume_failed,                                            \
242     V8.CompileScriptMicroSeconds.ConsumeCache.Failed, 1000000, MICROSECOND)   \
243  HT(compile_script_no_cache_other,                                            \
244     V8.CompileScriptMicroSeconds.NoCache.Other, 1000000, MICROSECOND)         \
245  HT(compile_script_no_cache_because_inline_script,                            \
246     V8.CompileScriptMicroSeconds.NoCache.InlineScript, 1000000, MICROSECOND)  \
247  HT(compile_script_no_cache_because_script_too_small,                         \
248     V8.CompileScriptMicroSeconds.NoCache.ScriptTooSmall, 1000000,             \
249     MICROSECOND)                                                              \
250  HT(compile_script_no_cache_because_cache_too_cold,                           \
251     V8.CompileScriptMicroSeconds.NoCache.CacheTooCold, 1000000, MICROSECOND)  \
252  HT(compile_script_streaming_finalization,                                    \
253     V8.CompileScriptMicroSeconds.StreamingFinalization, 1000000, MICROSECOND) \
254  HT(compile_script_on_background,                                             \
255     V8.CompileScriptMicroSeconds.BackgroundThread, 1000000, MICROSECOND)      \
256  HT(compile_function_on_background,                                           \
257     V8.CompileFunctionMicroSeconds.BackgroundThread, 1000000, MICROSECOND)
258
259#define AGGREGATABLE_HISTOGRAM_TIMER_LIST(AHT) \
260  AHT(compile_lazy, V8.CompileLazyMicroSeconds)
261
262#define HISTOGRAM_PERCENTAGE_LIST(HP)                                          \
263  /* Heap fragmentation. */                                                    \
264  HP(external_fragmentation_total, V8.MemoryExternalFragmentationTotal)        \
265  HP(external_fragmentation_old_space, V8.MemoryExternalFragmentationOldSpace) \
266  HP(external_fragmentation_code_space,                                        \
267     V8.MemoryExternalFragmentationCodeSpace)                                  \
268  HP(external_fragmentation_map_space, V8.MemoryExternalFragmentationMapSpace) \
269  HP(external_fragmentation_lo_space, V8.MemoryExternalFragmentationLoSpace)
270
271// Note: These use Histogram with options (min=1000, max=500000, buckets=50).
272#define HISTOGRAM_LEGACY_MEMORY_LIST(HM)                                      \
273  HM(heap_sample_total_committed, V8.MemoryHeapSampleTotalCommitted)          \
274  HM(heap_sample_total_used, V8.MemoryHeapSampleTotalUsed)                    \
275  HM(heap_sample_map_space_committed, V8.MemoryHeapSampleMapSpaceCommitted)   \
276  HM(heap_sample_code_space_committed, V8.MemoryHeapSampleCodeSpaceCommitted) \
277  HM(heap_sample_maximum_committed, V8.MemoryHeapSampleMaximumCommitted)
278
279// WARNING: STATS_COUNTER_LIST_* is a very large macro that is causing MSVC
280// Intellisense to crash.  It was broken into two macros (each of length 40
281// lines) rather than one macro (of length about 80 lines) to work around
282// this problem.  Please avoid using recursive macros of this length when
283// possible.
284#define STATS_COUNTER_LIST_1(SC)                                   \
285  /* Global Handle Count*/                                         \
286  SC(global_handles, V8.GlobalHandles)                             \
287  SC(maps_normalized, V8.MapsNormalized)                           \
288  SC(maps_created, V8.MapsCreated)                                 \
289  SC(elements_transitions, V8.ObjectElementsTransitions)           \
290  SC(props_to_dictionary, V8.ObjectPropertiesToDictionary)         \
291  SC(elements_to_dictionary, V8.ObjectElementsToDictionary)        \
292  SC(alive_after_last_gc, V8.AliveAfterLastGC)                     \
293  SC(objs_since_last_young, V8.ObjsSinceLastYoung)                 \
294  SC(objs_since_last_full, V8.ObjsSinceLastFull)                   \
295  SC(string_table_capacity, V8.StringTableCapacity)                \
296  SC(number_of_symbols, V8.NumberOfSymbols)                        \
297  SC(inlined_copied_elements, V8.InlinedCopiedElements)            \
298  SC(compilation_cache_hits, V8.CompilationCacheHits)              \
299  SC(compilation_cache_misses, V8.CompilationCacheMisses)          \
300  /* Amount of evaled source code. */                              \
301  SC(total_eval_size, V8.TotalEvalSize)                            \
302  /* Amount of loaded source code. */                              \
303  SC(total_load_size, V8.TotalLoadSize)                            \
304  /* Amount of parsed source code. */                              \
305  SC(total_parse_size, V8.TotalParseSize)                          \
306  /* Amount of source code skipped over using preparsing. */       \
307  SC(total_preparse_skipped, V8.TotalPreparseSkipped)              \
308  /* Amount of compiled source code. */                            \
309  SC(total_compile_size, V8.TotalCompileSize)                      \
310  /* Number of contexts created from scratch. */                   \
311  SC(contexts_created_from_scratch, V8.ContextsCreatedFromScratch) \
312  /* Number of contexts created by context snapshot. */            \
313  SC(contexts_created_by_snapshot, V8.ContextsCreatedBySnapshot)   \
314  /* Number of code objects found from pc. */                      \
315  SC(pc_to_code, V8.PcToCode)                                      \
316  SC(pc_to_code_cached, V8.PcToCodeCached)
317
318#define STATS_COUNTER_LIST_2(SC)                                               \
319  /* Amount of (JS) compiled code. */                                          \
320  SC(total_compiled_code_size, V8.TotalCompiledCodeSize)                       \
321  SC(gc_compactor_caused_by_request, V8.GCCompactorCausedByRequest)            \
322  SC(gc_compactor_caused_by_promoted_data, V8.GCCompactorCausedByPromotedData) \
323  SC(gc_compactor_caused_by_oldspace_exhaustion,                               \
324     V8.GCCompactorCausedByOldspaceExhaustion)                                 \
325  SC(gc_last_resort_from_js, V8.GCLastResortFromJS)                            \
326  SC(gc_last_resort_from_handles, V8.GCLastResortFromHandles)                  \
327  SC(cow_arrays_converted, V8.COWArraysConverted)                              \
328  SC(constructed_objects_runtime, V8.ConstructedObjectsRuntime)                \
329  SC(megamorphic_stub_cache_updates, V8.MegamorphicStubCacheUpdates)           \
330  SC(enum_cache_hits, V8.EnumCacheHits)                                        \
331  SC(enum_cache_misses, V8.EnumCacheMisses)                                    \
332  SC(string_add_runtime, V8.StringAddRuntime)                                  \
333  SC(sub_string_runtime, V8.SubStringRuntime)                                  \
334  SC(regexp_entry_runtime, V8.RegExpEntryRuntime)                              \
335  SC(stack_interrupts, V8.StackInterrupts)                                     \
336  SC(new_space_bytes_available, V8.MemoryNewSpaceBytesAvailable)               \
337  SC(new_space_bytes_committed, V8.MemoryNewSpaceBytesCommitted)               \
338  SC(new_space_bytes_used, V8.MemoryNewSpaceBytesUsed)                         \
339  SC(old_space_bytes_available, V8.MemoryOldSpaceBytesAvailable)               \
340  SC(old_space_bytes_committed, V8.MemoryOldSpaceBytesCommitted)               \
341  SC(old_space_bytes_used, V8.MemoryOldSpaceBytesUsed)                         \
342  SC(code_space_bytes_available, V8.MemoryCodeSpaceBytesAvailable)             \
343  SC(code_space_bytes_committed, V8.MemoryCodeSpaceBytesCommitted)             \
344  SC(code_space_bytes_used, V8.MemoryCodeSpaceBytesUsed)                       \
345  SC(map_space_bytes_available, V8.MemoryMapSpaceBytesAvailable)               \
346  SC(map_space_bytes_committed, V8.MemoryMapSpaceBytesCommitted)               \
347  SC(map_space_bytes_used, V8.MemoryMapSpaceBytesUsed)                         \
348  SC(lo_space_bytes_available, V8.MemoryLoSpaceBytesAvailable)                 \
349  SC(lo_space_bytes_committed, V8.MemoryLoSpaceBytesCommitted)                 \
350  SC(lo_space_bytes_used, V8.MemoryLoSpaceBytesUsed)                           \
351  /* Total code size (including metadata) of baseline code or bytecode. */     \
352  SC(total_baseline_code_size, V8.TotalBaselineCodeSize)                       \
353  /* Total count of functions compiled using the baseline compiler. */         \
354  SC(total_baseline_compile_count, V8.TotalBaselineCompileCount)               \
355  SC(wasm_generated_code_size, V8.WasmGeneratedCodeBytes)                      \
356  SC(wasm_reloc_size, V8.WasmRelocBytes)                                       \
357  SC(wasm_lazily_compiled_functions, V8.WasmLazilyCompiledFunctions)
358
359// List of counters that can be incremented from generated code. We need them in
360// a separate list to be able to relocate them.
361#define STATS_COUNTER_NATIVE_CODE_LIST(SC)                         \
362  /* Number of write barriers executed at runtime. */              \
363  SC(write_barriers, V8.WriteBarriers)                             \
364  SC(constructed_objects, V8.ConstructedObjects)                   \
365  SC(fast_new_closure_total, V8.FastNewClosureTotal)               \
366  SC(regexp_entry_native, V8.RegExpEntryNative)                    \
367  SC(string_add_native, V8.StringAddNative)                        \
368  SC(sub_string_native, V8.SubStringNative)                        \
369  SC(ic_keyed_load_generic_smi, V8.ICKeyedLoadGenericSmi)          \
370  SC(ic_keyed_load_generic_symbol, V8.ICKeyedLoadGenericSymbol)    \
371  SC(ic_keyed_load_generic_slow, V8.ICKeyedLoadGenericSlow)        \
372  SC(megamorphic_stub_cache_probes, V8.MegamorphicStubCacheProbes) \
373  SC(megamorphic_stub_cache_misses, V8.MegamorphicStubCacheMisses)
374
375}  // namespace internal
376}  // namespace v8
377
378#endif  // V8_LOGGING_COUNTERS_DEFINITIONS_H_
379