xref: /third_party/node/deps/v8/src/ic/ic.h (revision 1cb0ef41)
1// Copyright 2012 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_IC_IC_H_
6#define V8_IC_IC_H_
7
8#include <vector>
9
10#include "src/common/message-template.h"
11#include "src/execution/isolate.h"
12#include "src/heap/factory.h"
13#include "src/ic/stub-cache.h"
14#include "src/objects/feedback-vector.h"
15#include "src/objects/map.h"
16#include "src/objects/maybe-object.h"
17#include "src/objects/smi.h"
18
19namespace v8 {
20namespace internal {
21
22enum class NamedPropertyType : bool { kNotOwn, kOwn };
23
24//
25// IC is the base class for LoadIC, StoreIC, KeyedLoadIC, and KeyedStoreIC.
26//
27class IC {
28 public:
29  // Alias the inline cache state type to make the IC code more readable.
30  using State = InlineCacheState;
31
32  // Construct the IC structure with the given number of extra
33  // JavaScript frames on the stack.
34  IC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
35     FeedbackSlotKind kind);
36  virtual ~IC() = default;
37
38  State state() const { return state_; }
39
40  // Compute the current IC state based on the target stub, lookup_start_object
41  // and name.
42  void UpdateState(Handle<Object> lookup_start_object, Handle<Object> name);
43
44  bool RecomputeHandlerForName(Handle<Object> name);
45  void MarkRecomputeHandler(Handle<Object> name) {
46    DCHECK(RecomputeHandlerForName(name));
47    old_state_ = state_;
48    state_ = InlineCacheState::RECOMPUTE_HANDLER;
49  }
50
51  bool IsAnyHas() const { return IsKeyedHasIC(); }
52  bool IsAnyLoad() const {
53    return IsLoadIC() || IsLoadGlobalIC() || IsKeyedLoadIC();
54  }
55  bool IsAnyStore() const {
56    return IsSetNamedIC() || IsDefineNamedOwnIC() || IsStoreGlobalIC() ||
57           IsKeyedStoreIC() || IsStoreInArrayLiteralICKind(kind()) ||
58           IsDefineKeyedOwnIC();
59  }
60  bool IsAnyDefineOwn() const {
61    return IsDefineNamedOwnIC() || IsDefineKeyedOwnIC();
62  }
63
64  static inline bool IsHandler(MaybeObject object);
65
66  // Nofity the IC system that a feedback has changed.
67  static void OnFeedbackChanged(Isolate* isolate, FeedbackVector vector,
68                                FeedbackSlot slot, const char* reason);
69
70  void OnFeedbackChanged(const char* reason);
71
72 protected:
73  void set_slow_stub_reason(const char* reason) { slow_stub_reason_ = reason; }
74  void set_accessor(Handle<Object> accessor) { accessor_ = accessor; }
75  MaybeHandle<Object> accessor() const { return accessor_; }
76
77  Isolate* isolate() const { return isolate_; }
78
79  bool is_vector_set() { return vector_set_; }
80  inline bool vector_needs_update();
81
82  inline Handle<Object> CodeHandler(Builtin builtin);
83
84  // Configure for most states.
85  bool ConfigureVectorState(IC::State new_state, Handle<Object> key);
86  // Configure the vector for MONOMORPHIC.
87  void ConfigureVectorState(Handle<Name> name, Handle<Map> map,
88                            Handle<Object> handler);
89  void ConfigureVectorState(Handle<Name> name, Handle<Map> map,
90                            const MaybeObjectHandle& handler);
91  // Configure the vector for POLYMORPHIC.
92  void ConfigureVectorState(Handle<Name> name, MapHandles const& maps,
93                            MaybeObjectHandles* handlers);
94  void ConfigureVectorState(
95      Handle<Name> name, std::vector<MapAndHandler> const& maps_and_handlers);
96
97  char TransitionMarkFromState(IC::State state);
98  void TraceIC(const char* type, Handle<Object> name);
99  void TraceIC(const char* type, Handle<Object> name, State old_state,
100               State new_state);
101
102  MaybeHandle<Object> TypeError(MessageTemplate, Handle<Object> object,
103                                Handle<Object> key);
104  MaybeHandle<Object> ReferenceError(Handle<Name> name);
105
106  void UpdateMonomorphicIC(const MaybeObjectHandle& handler, Handle<Name> name);
107  bool UpdateMegaDOMIC(const MaybeObjectHandle& handler, Handle<Name> name);
108  bool UpdatePolymorphicIC(Handle<Name> name, const MaybeObjectHandle& handler);
109  void UpdateMegamorphicCache(Handle<Map> map, Handle<Name> name,
110                              const MaybeObjectHandle& handler);
111
112  StubCache* stub_cache();
113
114  void CopyICToMegamorphicCache(Handle<Name> name);
115  bool IsTransitionOfMonomorphicTarget(Map source_map, Map target_map);
116  void SetCache(Handle<Name> name, Handle<Object> handler);
117  void SetCache(Handle<Name> name, const MaybeObjectHandle& handler);
118  FeedbackSlotKind kind() const { return kind_; }
119  bool IsGlobalIC() const { return IsLoadGlobalIC() || IsStoreGlobalIC(); }
120  bool IsLoadIC() const { return IsLoadICKind(kind_); }
121  bool IsLoadGlobalIC() const { return IsLoadGlobalICKind(kind_); }
122  bool IsKeyedLoadIC() const { return IsKeyedLoadICKind(kind_); }
123  bool IsStoreGlobalIC() const { return IsStoreGlobalICKind(kind_); }
124  bool IsSetNamedIC() const { return IsSetNamedICKind(kind_); }
125  bool IsDefineNamedOwnIC() const { return IsDefineNamedOwnICKind(kind_); }
126  bool IsStoreInArrayLiteralIC() const {
127    return IsStoreInArrayLiteralICKind(kind_);
128  }
129  bool IsKeyedStoreIC() const { return IsKeyedStoreICKind(kind_); }
130  bool IsKeyedHasIC() const { return IsKeyedHasICKind(kind_); }
131  bool IsDefineKeyedOwnIC() const { return IsDefineKeyedOwnICKind(kind_); }
132  bool is_keyed() const {
133    return IsKeyedLoadIC() || IsKeyedStoreIC() || IsStoreInArrayLiteralIC() ||
134           IsKeyedHasIC() || IsDefineKeyedOwnIC();
135  }
136  bool ShouldRecomputeHandler(Handle<String> name);
137
138  Handle<Map> lookup_start_object_map() { return lookup_start_object_map_; }
139  inline void update_lookup_start_object_map(Handle<Object> object);
140
141  void TargetMaps(MapHandles* list) {
142    FindTargetMaps();
143    for (Handle<Map> map : target_maps_) {
144      list->push_back(map);
145    }
146  }
147
148  Map FirstTargetMap() {
149    FindTargetMaps();
150    return !target_maps_.empty() ? *target_maps_[0] : Map();
151  }
152
153  const FeedbackNexus* nexus() const { return &nexus_; }
154  FeedbackNexus* nexus() { return &nexus_; }
155
156 private:
157  void FindTargetMaps() {
158    if (target_maps_set_) return;
159    target_maps_set_ = true;
160    nexus()->ExtractMaps(&target_maps_);
161  }
162
163  Isolate* isolate_;
164
165  bool vector_set_;
166  State old_state_;  // For saving if we marked as prototype failure.
167  State state_;
168  FeedbackSlotKind kind_;
169  Handle<Map> lookup_start_object_map_;
170  MaybeHandle<Object> accessor_;
171  MapHandles target_maps_;
172  bool target_maps_set_;
173
174  const char* slow_stub_reason_;
175
176  FeedbackNexus nexus_;
177
178  DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
179};
180
181class LoadIC : public IC {
182 public:
183  LoadIC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
184         FeedbackSlotKind kind)
185      : IC(isolate, vector, slot, kind) {
186    DCHECK(IsAnyLoad() || IsAnyHas());
187  }
188
189  static bool ShouldThrowReferenceError(FeedbackSlotKind kind) {
190    return kind == FeedbackSlotKind::kLoadGlobalNotInsideTypeof;
191  }
192
193  bool ShouldThrowReferenceError() const {
194    return ShouldThrowReferenceError(kind());
195  }
196
197  // If receiver is empty, use object as the receiver.
198  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(
199      Handle<Object> object, Handle<Name> name, bool update_feedback = true,
200      Handle<Object> receiver = Handle<Object>());
201
202 protected:
203  // Update the inline cache and the global stub cache based on the
204  // lookup result.
205  void UpdateCaches(LookupIterator* lookup);
206
207 private:
208  Handle<Object> ComputeHandler(LookupIterator* lookup);
209
210  friend class IC;
211  friend class NamedLoadHandlerCompiler;
212};
213
214class LoadGlobalIC : public LoadIC {
215 public:
216  LoadGlobalIC(Isolate* isolate, Handle<FeedbackVector> vector,
217               FeedbackSlot slot, FeedbackSlotKind kind)
218      : LoadIC(isolate, vector, slot, kind) {}
219
220  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(Handle<Name> name,
221                                                 bool update_feedback = true);
222};
223
224class KeyedLoadIC : public LoadIC {
225 public:
226  KeyedLoadIC(Isolate* isolate, Handle<FeedbackVector> vector,
227              FeedbackSlot slot, FeedbackSlotKind kind)
228      : LoadIC(isolate, vector, slot, kind) {}
229
230  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Load(Handle<Object> object,
231                                                 Handle<Object> key);
232
233 protected:
234  V8_WARN_UNUSED_RESULT MaybeHandle<Object> RuntimeLoad(Handle<Object> object,
235                                                        Handle<Object> key);
236
237  // receiver is HeapObject because it could be a String or a JSObject
238  void UpdateLoadElement(Handle<HeapObject> receiver,
239                         KeyedAccessLoadMode load_mode);
240
241 private:
242  friend class IC;
243
244  Handle<Object> LoadElementHandler(Handle<Map> receiver_map,
245                                    KeyedAccessLoadMode load_mode);
246
247  void LoadElementPolymorphicHandlers(MapHandles* receiver_maps,
248                                      MaybeObjectHandles* handlers,
249                                      KeyedAccessLoadMode load_mode);
250
251  // Returns true if the receiver_map has a kElement or kIndexedString
252  // handler in the nexus currently but didn't yet allow out of bounds
253  // accesses.
254  bool CanChangeToAllowOutOfBounds(Handle<Map> receiver_map);
255};
256
257class StoreIC : public IC {
258 public:
259  StoreIC(Isolate* isolate, Handle<FeedbackVector> vector, FeedbackSlot slot,
260          FeedbackSlotKind kind)
261      : IC(isolate, vector, slot, kind) {
262    DCHECK(IsAnyStore());
263  }
264
265  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(
266      Handle<Object> object, Handle<Name> name, Handle<Object> value,
267      StoreOrigin store_origin = StoreOrigin::kNamed);
268
269  bool LookupForWrite(LookupIterator* it, Handle<Object> value,
270                      StoreOrigin store_origin);
271
272 protected:
273  // Stub accessors.
274  // Update the inline cache and the global stub cache based on the
275  // lookup result.
276  void UpdateCaches(LookupIterator* lookup, Handle<Object> value,
277                    StoreOrigin store_origin);
278
279 private:
280  MaybeObjectHandle ComputeHandler(LookupIterator* lookup);
281
282  friend class IC;
283};
284
285class StoreGlobalIC : public StoreIC {
286 public:
287  StoreGlobalIC(Isolate* isolate, Handle<FeedbackVector> vector,
288                FeedbackSlot slot, FeedbackSlotKind kind)
289      : StoreIC(isolate, vector, slot, kind) {}
290
291  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(Handle<Name> name,
292                                                  Handle<Object> value);
293};
294
295enum KeyedStoreCheckMap { kDontCheckMap, kCheckMap };
296
297enum KeyedStoreIncrementLength { kDontIncrementLength, kIncrementLength };
298
299enum class TransitionMode {
300  kNoTransition,
301  kTransitionToDouble,
302  kTransitionToObject
303};
304
305class KeyedStoreIC : public StoreIC {
306 public:
307  KeyedAccessStoreMode GetKeyedAccessStoreMode() {
308    return nexus()->GetKeyedAccessStoreMode();
309  }
310
311  KeyedStoreIC(Isolate* isolate, Handle<FeedbackVector> vector,
312               FeedbackSlot slot, FeedbackSlotKind kind)
313      : StoreIC(isolate, vector, slot, kind) {}
314
315  V8_WARN_UNUSED_RESULT MaybeHandle<Object> Store(Handle<Object> object,
316                                                  Handle<Object> name,
317                                                  Handle<Object> value);
318
319 protected:
320  void UpdateStoreElement(Handle<Map> receiver_map,
321                          KeyedAccessStoreMode store_mode,
322                          Handle<Map> new_receiver_map);
323
324 private:
325  Handle<Map> ComputeTransitionedMap(Handle<Map> map,
326                                     TransitionMode transition_mode);
327
328  Handle<Object> StoreElementHandler(
329      Handle<Map> receiver_map, KeyedAccessStoreMode store_mode,
330      MaybeHandle<Object> prev_validity_cell = MaybeHandle<Object>());
331
332  void StoreElementPolymorphicHandlers(
333      std::vector<MapAndHandler>* receiver_maps_and_handlers,
334      KeyedAccessStoreMode store_mode);
335
336  friend class IC;
337};
338
339class StoreInArrayLiteralIC : public KeyedStoreIC {
340 public:
341  StoreInArrayLiteralIC(Isolate* isolate, Handle<FeedbackVector> vector,
342                        FeedbackSlot slot)
343      : KeyedStoreIC(isolate, vector, slot,
344                     FeedbackSlotKind::kStoreInArrayLiteral) {
345    DCHECK(IsStoreInArrayLiteralICKind(kind()));
346  }
347
348  MaybeHandle<Object> Store(Handle<JSArray> array, Handle<Object> index,
349                            Handle<Object> value);
350};
351
352}  // namespace internal
353}  // namespace v8
354
355#endif  // V8_IC_IC_H_
356