1/* 2 * Copyright © 2017 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "vk_shader_module.h" 25 26#include "util/mesa-sha1.h" 27#include "vk_common_entrypoints.h" 28#include "vk_device.h" 29#include "vk_log.h" 30#include "vk_nir.h" 31#include "vk_pipeline.h" 32#include "vk_util.h" 33 34VKAPI_ATTR VkResult VKAPI_CALL 35vk_common_CreateShaderModule(VkDevice _device, 36 const VkShaderModuleCreateInfo *pCreateInfo, 37 const VkAllocationCallbacks *pAllocator, 38 VkShaderModule *pShaderModule) 39{ 40 VK_FROM_HANDLE(vk_device, device, _device); 41 struct vk_shader_module *module; 42 43 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO); 44 assert(pCreateInfo->flags == 0); 45 46 module = vk_object_alloc(device, pAllocator, 47 sizeof(*module) + pCreateInfo->codeSize, 48 VK_OBJECT_TYPE_SHADER_MODULE); 49 if (module == NULL) 50 return VK_ERROR_OUT_OF_HOST_MEMORY; 51 52 module->size = pCreateInfo->codeSize; 53 module->nir = NULL; 54 memcpy(module->data, pCreateInfo->pCode, module->size); 55 56 _mesa_sha1_compute(module->data, module->size, module->sha1); 57 58 *pShaderModule = vk_shader_module_to_handle(module); 59 60 return VK_SUCCESS; 61} 62 63const uint8_t vk_shaderModuleIdentifierAlgorithmUUID[VK_UUID_SIZE] = "MESA-SHA1"; 64 65VKAPI_ATTR void VKAPI_CALL 66vk_common_GetShaderModuleIdentifierEXT(VkDevice _device, 67 VkShaderModule _module, 68 VkShaderModuleIdentifierEXT *pIdentifier) 69{ 70 VK_FROM_HANDLE(vk_shader_module, module, _module); 71 memcpy(pIdentifier->identifier, module->sha1, sizeof(module->sha1)); 72 pIdentifier->identifierSize = sizeof(module->sha1); 73} 74 75VKAPI_ATTR void VKAPI_CALL 76vk_common_GetShaderModuleCreateInfoIdentifierEXT(VkDevice _device, 77 const VkShaderModuleCreateInfo *pCreateInfo, 78 VkShaderModuleIdentifierEXT *pIdentifier) 79{ 80 _mesa_sha1_compute(pCreateInfo->pCode, pCreateInfo->codeSize, 81 pIdentifier->identifier); 82 pIdentifier->identifierSize = SHA1_DIGEST_LENGTH; 83} 84 85VKAPI_ATTR void VKAPI_CALL 86vk_common_DestroyShaderModule(VkDevice _device, 87 VkShaderModule _module, 88 const VkAllocationCallbacks *pAllocator) 89{ 90 VK_FROM_HANDLE(vk_device, device, _device); 91 VK_FROM_HANDLE(vk_shader_module, module, _module); 92 93 if (!module) 94 return; 95 96 /* NIR modules (which are only created internally by the driver) are not 97 * dynamically allocated so we should never call this for them. 98 * Instead the driver is responsible for freeing the NIR code when it is 99 * no longer needed. 100 */ 101 assert(module->nir == NULL); 102 103 vk_object_free(device, pAllocator, module); 104} 105 106#define SPIR_V_MAGIC_NUMBER 0x07230203 107 108uint32_t 109vk_shader_module_spirv_version(const struct vk_shader_module *mod) 110{ 111 if (mod->nir != NULL) 112 return 0; 113 114 return vk_spirv_version((uint32_t *)mod->data, mod->size); 115} 116 117VkResult 118vk_shader_module_to_nir(struct vk_device *device, 119 const struct vk_shader_module *mod, 120 gl_shader_stage stage, 121 const char *entrypoint_name, 122 const VkSpecializationInfo *spec_info, 123 const struct spirv_to_nir_options *spirv_options, 124 const nir_shader_compiler_options *nir_options, 125 void *mem_ctx, nir_shader **nir_out) 126{ 127 const VkPipelineShaderStageCreateInfo info = { 128 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, 129 .stage = mesa_to_vk_shader_stage(stage), 130 .module = vk_shader_module_to_handle((struct vk_shader_module *)mod), 131 .pName = entrypoint_name, 132 .pSpecializationInfo = spec_info, 133 }; 134 return vk_pipeline_shader_stage_to_nir(device, &info, 135 spirv_options, nir_options, 136 mem_ctx, nir_out); 137} 138 139struct vk_shader_module * 140vk_shader_module_clone(void *mem_ctx, const struct vk_shader_module *src) 141{ 142 struct vk_shader_module *dst = 143 ralloc_size(mem_ctx, sizeof(struct vk_shader_module) + src->size); 144 145 vk_object_base_init(src->base.device, &dst->base, VK_OBJECT_TYPE_SHADER_MODULE); 146 147 dst->nir = NULL; 148 149 memcpy(dst->sha1, src->sha1, sizeof(src->sha1)); 150 151 dst->size = src->size; 152 memcpy(dst->data, src->data, src->size); 153 154 return dst; 155} 156