xref: /third_party/mesa3d/src/vulkan/runtime/vk_nir.c (revision bf215546)
1/*
2 * Copyright © 2015 Intel Corporation
3 * Copyright © 2022 Collabora, LTD
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25#include "vk_nir.h"
26
27#include "compiler/nir/nir_xfb_info.h"
28#include "compiler/spirv/nir_spirv.h"
29#include "vk_log.h"
30#include "vk_util.h"
31
32#define SPIR_V_MAGIC_NUMBER 0x07230203
33
34uint32_t
35vk_spirv_version(const uint32_t *spirv_data, size_t spirv_size_B)
36{
37   assert(spirv_size_B >= 8);
38   assert(spirv_data[0] == SPIR_V_MAGIC_NUMBER);
39   return spirv_data[1];
40}
41
42static void
43spirv_nir_debug(void *private_data,
44                enum nir_spirv_debug_level level,
45                size_t spirv_offset,
46                const char *message)
47{
48   const struct vk_object_base *log_obj = private_data;
49
50   switch (level) {
51   case NIR_SPIRV_DEBUG_LEVEL_INFO:
52      //vk_logi(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
53      //        (unsigned long) spirv_offset, message);
54      break;
55   case NIR_SPIRV_DEBUG_LEVEL_WARNING:
56      vk_logw(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
57              (unsigned long) spirv_offset, message);
58      break;
59   case NIR_SPIRV_DEBUG_LEVEL_ERROR:
60      vk_loge(VK_LOG_OBJS(log_obj), "SPIR-V offset %lu: %s",
61              (unsigned long) spirv_offset, message);
62      break;
63   default:
64      break;
65   }
66}
67
68static bool
69is_not_xfb_output(nir_variable *var, void *data)
70{
71   if (var->data.mode != nir_var_shader_out)
72      return true;
73
74   return !var->data.explicit_xfb_buffer &&
75          !var->data.explicit_xfb_stride;
76}
77
78nir_shader *
79vk_spirv_to_nir(struct vk_device *device,
80                const uint32_t *spirv_data, size_t spirv_size_B,
81                gl_shader_stage stage, const char *entrypoint_name,
82                enum gl_subgroup_size subgroup_size,
83                const VkSpecializationInfo *spec_info,
84                const struct spirv_to_nir_options *spirv_options,
85                const struct nir_shader_compiler_options *nir_options,
86                void *mem_ctx)
87{
88   assert(spirv_size_B >= 4 && spirv_size_B % 4 == 0);
89   assert(spirv_data[0] == SPIR_V_MAGIC_NUMBER);
90
91   struct spirv_to_nir_options spirv_options_local = *spirv_options;
92   spirv_options_local.debug.func = spirv_nir_debug;
93   spirv_options_local.debug.private_data = (void *)device;
94   spirv_options_local.subgroup_size = subgroup_size;
95
96   uint32_t num_spec_entries = 0;
97   struct nir_spirv_specialization *spec_entries =
98      vk_spec_info_to_nir_spirv(spec_info, &num_spec_entries);
99
100   nir_shader *nir = spirv_to_nir(spirv_data, spirv_size_B / 4,
101                                  spec_entries, num_spec_entries,
102                                  stage, entrypoint_name,
103                                  &spirv_options_local, nir_options);
104   free(spec_entries);
105
106   if (nir == NULL)
107      return NULL;
108
109   assert(nir->info.stage == stage);
110   nir_validate_shader(nir, "after spirv_to_nir");
111   nir_validate_ssa_dominance(nir, "after spirv_to_nir");
112   if (mem_ctx != NULL)
113      ralloc_steal(mem_ctx, nir);
114
115   /* We have to lower away local constant initializers right before we
116    * inline functions.  That way they get properly initialized at the top
117    * of the function and not at the top of its caller.
118    */
119   NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
120   NIR_PASS_V(nir, nir_lower_returns);
121   NIR_PASS_V(nir, nir_inline_functions);
122   NIR_PASS_V(nir, nir_copy_prop);
123   NIR_PASS_V(nir, nir_opt_deref);
124
125   /* Pick off the single entrypoint that we want */
126   nir_remove_non_entrypoints(nir);
127
128   /* Now that we've deleted all but the main function, we can go ahead and
129    * lower the rest of the constant initializers.  We do this here so that
130    * nir_remove_dead_variables and split_per_member_structs below see the
131    * corresponding stores.
132    */
133   NIR_PASS_V(nir, nir_lower_variable_initializers, ~0);
134
135   /* Split member structs.  We do this before lower_io_to_temporaries so that
136    * it doesn't lower system values to temporaries by accident.
137    */
138   NIR_PASS_V(nir, nir_split_var_copies);
139   NIR_PASS_V(nir, nir_split_per_member_structs);
140
141   nir_remove_dead_variables_options dead_vars_opts = {
142      .can_remove_var = is_not_xfb_output,
143   };
144   NIR_PASS_V(nir, nir_remove_dead_variables,
145              nir_var_shader_in | nir_var_shader_out | nir_var_system_value |
146              nir_var_shader_call_data | nir_var_ray_hit_attrib,
147              &dead_vars_opts);
148
149   /* This needs to happen after remove_dead_vars because GLSLang likes to
150    * insert dead clip/cull vars and we don't want to clip/cull based on
151    * uninitialized garbage.
152    */
153   NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
154
155   if (nir->info.stage == MESA_SHADER_VERTEX ||
156       nir->info.stage == MESA_SHADER_TESS_EVAL ||
157       nir->info.stage == MESA_SHADER_GEOMETRY)
158      NIR_PASS_V(nir, nir_shader_gather_xfb_info);
159
160   NIR_PASS_V(nir, nir_propagate_invariant, false);
161
162   return nir;
163}
164