1/*
2 * Copyright © 2021 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "vk_command_buffer.h"
25
26#include "vk_command_pool.h"
27#include "vk_common_entrypoints.h"
28#include "vk_device.h"
29
30VkResult
31vk_command_buffer_init(struct vk_command_buffer *command_buffer,
32                       struct vk_command_pool *pool,
33                       VkCommandBufferLevel level)
34{
35   memset(command_buffer, 0, sizeof(*command_buffer));
36   vk_object_base_init(pool->base.device, &command_buffer->base,
37                       VK_OBJECT_TYPE_COMMAND_BUFFER);
38
39   command_buffer->pool = pool;
40   command_buffer->level = level;
41   vk_dynamic_graphics_state_init(&command_buffer->dynamic_graphics_state);
42   vk_cmd_queue_init(&command_buffer->cmd_queue, &pool->alloc);
43   util_dynarray_init(&command_buffer->labels, NULL);
44   command_buffer->region_begin = true;
45
46   list_add(&command_buffer->pool_link, &pool->command_buffers);
47
48   return VK_SUCCESS;
49}
50
51void
52vk_command_buffer_reset(struct vk_command_buffer *command_buffer)
53{
54   vk_dynamic_graphics_state_clear(&command_buffer->dynamic_graphics_state);
55   vk_command_buffer_reset_render_pass(command_buffer);
56   vk_cmd_queue_reset(&command_buffer->cmd_queue);
57   util_dynarray_clear(&command_buffer->labels);
58   command_buffer->region_begin = true;
59}
60
61void
62vk_command_buffer_finish(struct vk_command_buffer *command_buffer)
63{
64   list_del(&command_buffer->pool_link);
65   vk_command_buffer_reset_render_pass(command_buffer);
66   vk_cmd_queue_finish(&command_buffer->cmd_queue);
67   util_dynarray_fini(&command_buffer->labels);
68   vk_object_base_finish(&command_buffer->base);
69}
70
71VKAPI_ATTR void VKAPI_CALL
72vk_common_CmdExecuteCommands(VkCommandBuffer commandBuffer,
73                             uint32_t commandBufferCount,
74                             const VkCommandBuffer *pCommandBuffers)
75{
76   VK_FROM_HANDLE(vk_command_buffer, primary, commandBuffer);
77   const struct vk_device_dispatch_table *disp =
78      primary->base.device->command_dispatch_table;
79
80   for (uint32_t i = 0; i < commandBufferCount; i++) {
81      VK_FROM_HANDLE(vk_command_buffer, secondary, pCommandBuffers[i]);
82
83      vk_cmd_queue_execute(&secondary->cmd_queue, commandBuffer, disp);
84   }
85}
86
87VKAPI_ATTR void VKAPI_CALL
88vk_common_CmdBindVertexBuffers(VkCommandBuffer commandBuffer,
89                               uint32_t firstBinding,
90                               uint32_t bindingCount,
91                               const VkBuffer *pBuffers,
92                               const VkDeviceSize *pOffsets)
93{
94   VK_FROM_HANDLE(vk_command_buffer, cmd_buffer, commandBuffer);
95   const struct vk_device_dispatch_table *disp =
96      &cmd_buffer->base.device->dispatch_table;
97
98   disp->CmdBindVertexBuffers2(commandBuffer, firstBinding, bindingCount,
99                               pBuffers, pOffsets, NULL, NULL);
100}
101