1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/* 25 * u_vector is a vector based queue for storing arbitrary 26 * sized arrays of objects without using a linked list. 27 */ 28 29#ifndef U_VECTOR_H 30#define U_VECTOR_H 31 32#include <stdint.h> 33#include <stdlib.h> 34#include "util/macros.h" 35#include "util/u_math.h" 36 37#ifdef __cplusplus 38extern "C" { 39#endif 40 41/* TODO - move to u_math.h - name it better etc */ 42static inline uint32_t 43u_align_u32(uint32_t v, uint32_t a) 44{ 45 assert(a != 0 && a == (a & -((int32_t) a))); 46 return (v + a - 1) & ~(a - 1); 47} 48 49struct u_vector { 50 uint32_t head; 51 uint32_t tail; 52 uint32_t element_size; 53 uint32_t size; 54 void *data; 55}; 56 57int u_vector_init_pow2(struct u_vector *queue, 58 uint32_t initial_element_count, 59 uint32_t element_size); 60 61void *u_vector_add(struct u_vector *queue); 62void *u_vector_remove(struct u_vector *queue); 63 64static inline int 65u_vector_init(struct u_vector *queue, 66 uint32_t initial_element_count, 67 uint32_t element_size) 68{ 69 initial_element_count = util_next_power_of_two(initial_element_count); 70 element_size = util_next_power_of_two(element_size); 71 return u_vector_init_pow2(queue, initial_element_count, element_size); 72} 73 74static inline int 75u_vector_length(struct u_vector *queue) 76{ 77 return (queue->head - queue->tail) / queue->element_size; 78} 79 80static inline void * 81u_vector_head(struct u_vector *vector) 82{ 83 assert(vector->tail < vector->head); 84 return (void *)((char *)vector->data + 85 ((vector->head - vector->element_size) & 86 (vector->size - 1))); 87} 88 89static inline void * 90u_vector_tail(struct u_vector *vector) 91{ 92 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1))); 93} 94 95static inline void 96u_vector_finish(struct u_vector *queue) 97{ 98 free(queue->data); 99} 100 101#ifdef __cplusplus 102#define u_vector_element_cast(elem) (decltype(elem)) 103#else 104#define u_vector_element_cast(elem) (void *) 105#endif 106 107#define u_vector_foreach(elem, queue) \ 108 STATIC_ASSERT(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *)); \ 109 for (uint32_t __u_vector_offset = (queue)->tail; \ 110 elem = u_vector_element_cast(elem)((char *)(queue)->data + \ 111 (__u_vector_offset & ((queue)->size - 1))), \ 112 __u_vector_offset != (queue)->head; \ 113 __u_vector_offset += (queue)->element_size) 114 115#ifdef __cplusplus 116} 117#endif 118 119#endif 120 121