1/************************************************************************** 2 * 3 * Copyright 2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29 30#include "pipe/p_config.h" 31#include "util/u_math.h" 32#include "util/u_cpu_detect.h" 33 34#if defined(PIPE_ARCH_SSE) 35#include <xmmintrin.h> 36/* This is defined in pmmintrin.h, but it can only be included when -msse3 is 37 * used, so just define it here to avoid further. */ 38#ifndef _MM_DENORMALS_ZERO_MASK 39#define _MM_DENORMALS_ZERO_MASK 0x0040 40#endif 41#endif 42 43 44/** log2(x), for x in [1.0, 2.0) */ 45float log2_table[LOG2_TABLE_SIZE]; 46 47 48static void 49init_log2_table(void) 50{ 51 unsigned i; 52 for (i = 0; i < LOG2_TABLE_SIZE; i++) 53 log2_table[i] = (float) log2(1.0 + i * (1.0 / LOG2_TABLE_SCALE)); 54} 55 56 57/** 58 * One time init for math utilities. 59 */ 60void 61util_init_math(void) 62{ 63 static bool initialized = false; 64 if (!initialized) { 65 init_log2_table(); 66 initialized = true; 67 } 68} 69 70/** 71 * Fetches the contents of the fpstate (mxcsr on x86) register. 72 * 73 * On platforms without support for it just returns 0. 74 */ 75unsigned 76util_fpstate_get(void) 77{ 78 unsigned mxcsr = 0; 79 80#if defined(PIPE_ARCH_SSE) 81 if (util_get_cpu_caps()->has_sse) { 82 mxcsr = _mm_getcsr(); 83 } 84#endif 85 86 return mxcsr; 87} 88 89/** 90 * Make sure that the fp treats the denormalized floating 91 * point numbers as zero. 92 * 93 * This is the behavior required by D3D10. OpenGL doesn't care. 94 */ 95unsigned 96util_fpstate_set_denorms_to_zero(unsigned current_mxcsr) 97{ 98#if defined(PIPE_ARCH_SSE) 99 if (util_get_cpu_caps()->has_sse) { 100 /* Enable flush to zero mode */ 101 current_mxcsr |= _MM_FLUSH_ZERO_MASK; 102 if (util_get_cpu_caps()->has_daz) { 103 /* Enable denormals are zero mode */ 104 current_mxcsr |= _MM_DENORMALS_ZERO_MASK; 105 } 106 util_fpstate_set(current_mxcsr); 107 } 108#endif 109 return current_mxcsr; 110} 111 112/** 113 * Set the state of the fpstate (mxcsr on x86) register. 114 * 115 * On platforms without support for it's a noop. 116 */ 117void 118util_fpstate_set(unsigned mxcsr) 119{ 120#if defined(PIPE_ARCH_SSE) 121 if (util_get_cpu_caps()->has_sse) { 122 _mm_setcsr(mxcsr); 123 } 124#endif 125} 126 127/** 128 * Compute inverse of 4x4 matrix. 129 * 130 * \return false if the source matrix is singular. 131 * 132 * \author 133 * Code contributed by Jacques Leroy jle@star.be 134 * 135 * Calculates the inverse matrix by performing the gaussian matrix reduction 136 * with partial pivoting followed by back/substitution with the loops manually 137 * unrolled. 138 */ 139bool 140util_invert_mat4x4(float *out, const float *m) 141{ 142 float wtmp[4][8]; 143 float m0, m1, m2, m3, s; 144 float *r0, *r1, *r2, *r3; 145 146#define MAT(m, r, c) (m)[(c)*4 + (r)] 147#define SWAP_ROWS(a, b) \ 148 { \ 149 float *_tmp = a; \ 150 (a) = (b); \ 151 (b) = _tmp; \ 152 } 153 154 r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3]; 155 156 r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1), r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3), 157 r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0, 158 159 r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1), r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3), 160 r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0, 161 162 r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1), r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3), 163 r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0, 164 165 r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1), r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3), 166 r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0; 167 168 /* choose pivot - or die */ 169 if (fabsf(r3[0]) > fabsf(r2[0])) 170 SWAP_ROWS(r3, r2); 171 if (fabsf(r2[0]) > fabsf(r1[0])) 172 SWAP_ROWS(r2, r1); 173 if (fabsf(r1[0]) > fabsf(r0[0])) 174 SWAP_ROWS(r1, r0); 175 if (0.0F == r0[0]) 176 return false; 177 178 /* eliminate first variable */ 179 m1 = r1[0] / r0[0]; 180 m2 = r2[0] / r0[0]; 181 m3 = r3[0] / r0[0]; 182 s = r0[1]; 183 r1[1] -= m1 * s; 184 r2[1] -= m2 * s; 185 r3[1] -= m3 * s; 186 s = r0[2]; 187 r1[2] -= m1 * s; 188 r2[2] -= m2 * s; 189 r3[2] -= m3 * s; 190 s = r0[3]; 191 r1[3] -= m1 * s; 192 r2[3] -= m2 * s; 193 r3[3] -= m3 * s; 194 s = r0[4]; 195 if (s != 0.0F) { 196 r1[4] -= m1 * s; 197 r2[4] -= m2 * s; 198 r3[4] -= m3 * s; 199 } 200 s = r0[5]; 201 if (s != 0.0F) { 202 r1[5] -= m1 * s; 203 r2[5] -= m2 * s; 204 r3[5] -= m3 * s; 205 } 206 s = r0[6]; 207 if (s != 0.0F) { 208 r1[6] -= m1 * s; 209 r2[6] -= m2 * s; 210 r3[6] -= m3 * s; 211 } 212 s = r0[7]; 213 if (s != 0.0F) { 214 r1[7] -= m1 * s; 215 r2[7] -= m2 * s; 216 r3[7] -= m3 * s; 217 } 218 219 /* choose pivot - or die */ 220 if (fabsf(r3[1]) > fabsf(r2[1])) 221 SWAP_ROWS(r3, r2); 222 if (fabsf(r2[1]) > fabsf(r1[1])) 223 SWAP_ROWS(r2, r1); 224 if (0.0F == r1[1]) 225 return false; 226 227 /* eliminate second variable */ 228 m2 = r2[1] / r1[1]; 229 m3 = r3[1] / r1[1]; 230 r2[2] -= m2 * r1[2]; 231 r3[2] -= m3 * r1[2]; 232 r2[3] -= m2 * r1[3]; 233 r3[3] -= m3 * r1[3]; 234 s = r1[4]; 235 if (0.0F != s) { 236 r2[4] -= m2 * s; 237 r3[4] -= m3 * s; 238 } 239 s = r1[5]; 240 if (0.0F != s) { 241 r2[5] -= m2 * s; 242 r3[5] -= m3 * s; 243 } 244 s = r1[6]; 245 if (0.0F != s) { 246 r2[6] -= m2 * s; 247 r3[6] -= m3 * s; 248 } 249 s = r1[7]; 250 if (0.0F != s) { 251 r2[7] -= m2 * s; 252 r3[7] -= m3 * s; 253 } 254 255 /* choose pivot - or die */ 256 if (fabsf(r3[2]) > fabsf(r2[2])) 257 SWAP_ROWS(r3, r2); 258 if (0.0F == r2[2]) 259 return false; 260 261 /* eliminate third variable */ 262 m3 = r3[2] / r2[2]; 263 r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6], 264 r3[7] -= m3 * r2[7]; 265 266 /* last check */ 267 if (0.0F == r3[3]) 268 return false; 269 270 s = 1.0F / r3[3]; /* now back substitute row 3 */ 271 r3[4] *= s; 272 r3[5] *= s; 273 r3[6] *= s; 274 r3[7] *= s; 275 276 m2 = r2[3]; /* now back substitute row 2 */ 277 s = 1.0F / r2[2]; 278 r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2), 279 r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2); 280 m1 = r1[3]; 281 r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1, r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1; 282 m0 = r0[3]; 283 r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0; 284 285 m1 = r1[2]; /* now back substitute row 1 */ 286 s = 1.0F / r1[1]; 287 r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1), 288 r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1); 289 m0 = r0[2]; 290 r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0; 291 292 m0 = r0[1]; /* now back substitute row 0 */ 293 s = 1.0F / r0[0]; 294 r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0), 295 r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0); 296 297 MAT(out, 0, 0) = r0[4]; 298 MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6]; 299 MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4]; 300 MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6]; 301 MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4]; 302 MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6]; 303 MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4]; 304 MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6]; 305 MAT(out, 3, 3) = r3[7]; 306 307#undef MAT 308#undef SWAP_ROWS 309 310 return true; 311} 312