xref: /third_party/mesa3d/src/util/u_math.c (revision bf215546)
1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29
30#include "pipe/p_config.h"
31#include "util/u_math.h"
32#include "util/u_cpu_detect.h"
33
34#if defined(PIPE_ARCH_SSE)
35#include <xmmintrin.h>
36/* This is defined in pmmintrin.h, but it can only be included when -msse3 is
37 * used, so just define it here to avoid further. */
38#ifndef _MM_DENORMALS_ZERO_MASK
39#define _MM_DENORMALS_ZERO_MASK	0x0040
40#endif
41#endif
42
43
44/** log2(x), for x in [1.0, 2.0) */
45float log2_table[LOG2_TABLE_SIZE];
46
47
48static void
49init_log2_table(void)
50{
51   unsigned i;
52   for (i = 0; i < LOG2_TABLE_SIZE; i++)
53      log2_table[i] = (float) log2(1.0 + i * (1.0 / LOG2_TABLE_SCALE));
54}
55
56
57/**
58 * One time init for math utilities.
59 */
60void
61util_init_math(void)
62{
63   static bool initialized = false;
64   if (!initialized) {
65      init_log2_table();
66      initialized = true;
67   }
68}
69
70/**
71 * Fetches the contents of the fpstate (mxcsr on x86) register.
72 *
73 * On platforms without support for it just returns 0.
74 */
75unsigned
76util_fpstate_get(void)
77{
78   unsigned mxcsr = 0;
79
80#if defined(PIPE_ARCH_SSE)
81   if (util_get_cpu_caps()->has_sse) {
82      mxcsr = _mm_getcsr();
83   }
84#endif
85
86   return mxcsr;
87}
88
89/**
90 * Make sure that the fp treats the denormalized floating
91 * point numbers as zero.
92 *
93 * This is the behavior required by D3D10. OpenGL doesn't care.
94 */
95unsigned
96util_fpstate_set_denorms_to_zero(unsigned current_mxcsr)
97{
98#if defined(PIPE_ARCH_SSE)
99   if (util_get_cpu_caps()->has_sse) {
100      /* Enable flush to zero mode */
101      current_mxcsr |= _MM_FLUSH_ZERO_MASK;
102      if (util_get_cpu_caps()->has_daz) {
103         /* Enable denormals are zero mode */
104         current_mxcsr |= _MM_DENORMALS_ZERO_MASK;
105      }
106      util_fpstate_set(current_mxcsr);
107   }
108#endif
109   return current_mxcsr;
110}
111
112/**
113 * Set the state of the fpstate (mxcsr on x86) register.
114 *
115 * On platforms without support for it's a noop.
116 */
117void
118util_fpstate_set(unsigned mxcsr)
119{
120#if defined(PIPE_ARCH_SSE)
121   if (util_get_cpu_caps()->has_sse) {
122      _mm_setcsr(mxcsr);
123   }
124#endif
125}
126
127/**
128 * Compute inverse of 4x4 matrix.
129 *
130 * \return false if the source matrix is singular.
131 *
132 * \author
133 * Code contributed by Jacques Leroy jle@star.be
134 *
135 * Calculates the inverse matrix by performing the gaussian matrix reduction
136 * with partial pivoting followed by back/substitution with the loops manually
137 * unrolled.
138 */
139bool
140util_invert_mat4x4(float *out, const float *m)
141{
142   float wtmp[4][8];
143   float m0, m1, m2, m3, s;
144   float *r0, *r1, *r2, *r3;
145
146#define MAT(m, r, c) (m)[(c)*4 + (r)]
147#define SWAP_ROWS(a, b)                                                                            \
148   {                                                                                               \
149      float *_tmp = a;                                                                             \
150      (a) = (b);                                                                                   \
151      (b) = _tmp;                                                                                  \
152   }
153
154   r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
155
156   r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1), r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3),
157   r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0,
158
159   r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1), r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3),
160   r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0,
161
162   r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1), r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3),
163   r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0,
164
165   r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1), r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3),
166   r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
167
168   /* choose pivot - or die */
169   if (fabsf(r3[0]) > fabsf(r2[0]))
170      SWAP_ROWS(r3, r2);
171   if (fabsf(r2[0]) > fabsf(r1[0]))
172      SWAP_ROWS(r2, r1);
173   if (fabsf(r1[0]) > fabsf(r0[0]))
174      SWAP_ROWS(r1, r0);
175   if (0.0F == r0[0])
176      return false;
177
178   /* eliminate first variable     */
179   m1 = r1[0] / r0[0];
180   m2 = r2[0] / r0[0];
181   m3 = r3[0] / r0[0];
182   s = r0[1];
183   r1[1] -= m1 * s;
184   r2[1] -= m2 * s;
185   r3[1] -= m3 * s;
186   s = r0[2];
187   r1[2] -= m1 * s;
188   r2[2] -= m2 * s;
189   r3[2] -= m3 * s;
190   s = r0[3];
191   r1[3] -= m1 * s;
192   r2[3] -= m2 * s;
193   r3[3] -= m3 * s;
194   s = r0[4];
195   if (s != 0.0F) {
196      r1[4] -= m1 * s;
197      r2[4] -= m2 * s;
198      r3[4] -= m3 * s;
199   }
200   s = r0[5];
201   if (s != 0.0F) {
202      r1[5] -= m1 * s;
203      r2[5] -= m2 * s;
204      r3[5] -= m3 * s;
205   }
206   s = r0[6];
207   if (s != 0.0F) {
208      r1[6] -= m1 * s;
209      r2[6] -= m2 * s;
210      r3[6] -= m3 * s;
211   }
212   s = r0[7];
213   if (s != 0.0F) {
214      r1[7] -= m1 * s;
215      r2[7] -= m2 * s;
216      r3[7] -= m3 * s;
217   }
218
219   /* choose pivot - or die */
220   if (fabsf(r3[1]) > fabsf(r2[1]))
221      SWAP_ROWS(r3, r2);
222   if (fabsf(r2[1]) > fabsf(r1[1]))
223      SWAP_ROWS(r2, r1);
224   if (0.0F == r1[1])
225      return false;
226
227   /* eliminate second variable */
228   m2 = r2[1] / r1[1];
229   m3 = r3[1] / r1[1];
230   r2[2] -= m2 * r1[2];
231   r3[2] -= m3 * r1[2];
232   r2[3] -= m2 * r1[3];
233   r3[3] -= m3 * r1[3];
234   s = r1[4];
235   if (0.0F != s) {
236      r2[4] -= m2 * s;
237      r3[4] -= m3 * s;
238   }
239   s = r1[5];
240   if (0.0F != s) {
241      r2[5] -= m2 * s;
242      r3[5] -= m3 * s;
243   }
244   s = r1[6];
245   if (0.0F != s) {
246      r2[6] -= m2 * s;
247      r3[6] -= m3 * s;
248   }
249   s = r1[7];
250   if (0.0F != s) {
251      r2[7] -= m2 * s;
252      r3[7] -= m3 * s;
253   }
254
255   /* choose pivot - or die */
256   if (fabsf(r3[2]) > fabsf(r2[2]))
257      SWAP_ROWS(r3, r2);
258   if (0.0F == r2[2])
259      return false;
260
261   /* eliminate third variable */
262   m3 = r3[2] / r2[2];
263   r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6],
264      r3[7] -= m3 * r2[7];
265
266   /* last check */
267   if (0.0F == r3[3])
268      return false;
269
270   s = 1.0F / r3[3]; /* now back substitute row 3 */
271   r3[4] *= s;
272   r3[5] *= s;
273   r3[6] *= s;
274   r3[7] *= s;
275
276   m2 = r2[3]; /* now back substitute row 2 */
277   s = 1.0F / r2[2];
278   r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2),
279   r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2);
280   m1 = r1[3];
281   r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1, r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1;
282   m0 = r0[3];
283   r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0;
284
285   m1 = r1[2]; /* now back substitute row 1 */
286   s = 1.0F / r1[1];
287   r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1),
288   r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1);
289   m0 = r0[2];
290   r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0;
291
292   m0 = r0[1]; /* now back substitute row 0 */
293   s = 1.0F / r0[0];
294   r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0),
295   r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0);
296
297   MAT(out, 0, 0) = r0[4];
298   MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6];
299   MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4];
300   MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6];
301   MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4];
302   MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6];
303   MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4];
304   MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6];
305   MAT(out, 3, 3) = r3[7];
306
307#undef MAT
308#undef SWAP_ROWS
309
310   return true;
311}
312