1/* 2 * Copyright (C) 2011 Marek Olšák <maraeo@gmail.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 24/* Based on code from The OpenGL Programming Guide / 7th Edition, Appendix J. 25 * Available here: http://www.opengl-redbook.com/appendices/ 26 * The algorithm in the book contains a bug though, which is fixed in the code 27 * below. 28 */ 29 30#ifndef FORMAT_R11G11B10F_H 31#define FORMAT_R11G11B10F_H 32 33#include <stdint.h> 34 35#define UF11(e, m) ((e << 6) | (m)) 36#define UF11_EXPONENT_BIAS 15 37#define UF11_EXPONENT_BITS 0x1F 38#define UF11_EXPONENT_SHIFT 6 39#define UF11_MANTISSA_BITS 0x3F 40#define UF11_MANTISSA_SHIFT (23 - UF11_EXPONENT_SHIFT) 41#define UF11_MAX_EXPONENT (UF11_EXPONENT_BITS << UF11_EXPONENT_SHIFT) 42 43#define UF10(e, m) ((e << 5) | (m)) 44#define UF10_EXPONENT_BIAS 15 45#define UF10_EXPONENT_BITS 0x1F 46#define UF10_EXPONENT_SHIFT 5 47#define UF10_MANTISSA_BITS 0x1F 48#define UF10_MANTISSA_SHIFT (23 - UF10_EXPONENT_SHIFT) 49#define UF10_MAX_EXPONENT (UF10_EXPONENT_BITS << UF10_EXPONENT_SHIFT) 50 51#define F32_INFINITY 0x7f800000 52 53static inline uint32_t f32_to_uf11(float val) 54{ 55 union { 56 float f; 57 uint32_t ui; 58 } f32 = {val}; 59 60 uint16_t uf11 = 0; 61 62 /* Decode little-endian 32-bit floating-point value */ 63 int sign = (f32.ui >> 16) & 0x8000; 64 /* Map exponent to the range [-127,128] */ 65 int exponent = ((f32.ui >> 23) & 0xff) - 127; 66 int mantissa = f32.ui & 0x007fffff; 67 68 if (exponent == 128) { /* Infinity or NaN */ 69 /* From the GL_EXT_packed_float spec: 70 * 71 * "Additionally: negative infinity is converted to zero; positive 72 * infinity is converted to positive infinity; and both positive and 73 * negative NaN are converted to positive NaN." 74 */ 75 uf11 = UF11_MAX_EXPONENT; 76 if (mantissa) { 77 uf11 |= 1; /* NaN */ 78 } else { 79 if (sign) 80 uf11 = 0; /* 0.0 */ 81 } 82 } else if (sign) { 83 return 0; 84 } else if (val > 65024.0f) { 85 /* From the GL_EXT_packed_float spec: 86 * 87 * "Likewise, finite positive values greater than 65024 (the maximum 88 * finite representable unsigned 11-bit floating-point value) are 89 * converted to 65024." 90 */ 91 uf11 = UF11(30, 63); 92 } else if (exponent > -15) { /* Representable value */ 93 exponent += UF11_EXPONENT_BIAS; 94 mantissa >>= UF11_MANTISSA_SHIFT; 95 uf11 = exponent << UF11_EXPONENT_SHIFT | mantissa; 96 } 97 98 return uf11; 99} 100 101static inline float uf11_to_f32(uint16_t val) 102{ 103 union { 104 float f; 105 uint32_t ui; 106 } f32; 107 108 int exponent = (val & 0x07c0) >> UF11_EXPONENT_SHIFT; 109 int mantissa = (val & 0x003f); 110 111 f32.f = 0.0; 112 113 if (exponent == 0) { 114 if (mantissa != 0) { 115 const float scale = 1.0 / (1 << 20); 116 f32.f = scale * mantissa; 117 } 118 } else if (exponent == 31) { 119 f32.ui = F32_INFINITY | mantissa; 120 } else { 121 float scale, decimal; 122 exponent -= 15; 123 if (exponent < 0) { 124 scale = 1.0f / (1 << -exponent); 125 } else { 126 scale = (float) (1 << exponent); 127 } 128 decimal = 1.0f + (float) mantissa / 64; 129 f32.f = scale * decimal; 130 } 131 132 return f32.f; 133} 134 135static inline uint32_t f32_to_uf10(float val) 136{ 137 union { 138 float f; 139 uint32_t ui; 140 } f32 = {val}; 141 142 uint16_t uf10 = 0; 143 144 /* Decode little-endian 32-bit floating-point value */ 145 int sign = (f32.ui >> 16) & 0x8000; 146 /* Map exponent to the range [-127,128] */ 147 int exponent = ((f32.ui >> 23) & 0xff) - 127; 148 int mantissa = f32.ui & 0x007fffff; 149 150 if (exponent == 128) { 151 /* From the GL_EXT_packed_float spec: 152 * 153 * "Additionally: negative infinity is converted to zero; positive 154 * infinity is converted to positive infinity; and both positive and 155 * negative NaN are converted to positive NaN." 156 */ 157 uf10 = UF10_MAX_EXPONENT; 158 if (mantissa) { 159 uf10 |= 1; /* NaN */ 160 } else { 161 if (sign) 162 uf10 = 0; /* 0.0 */ 163 } 164 } else if (sign) { 165 return 0; 166 } else if (val > 64512.0f) { 167 /* From the GL_EXT_packed_float spec: 168 * 169 * "Likewise, finite positive values greater than 64512 (the maximum 170 * finite representable unsigned 10-bit floating-point value) are 171 * converted to 64512." 172 */ 173 uf10 = UF10(30, 31); 174 } else if (exponent > -15) { /* Representable value */ 175 exponent += UF10_EXPONENT_BIAS; 176 mantissa >>= UF10_MANTISSA_SHIFT; 177 uf10 = exponent << UF10_EXPONENT_SHIFT | mantissa; 178 } 179 180 return uf10; 181} 182 183static inline float uf10_to_f32(uint16_t val) 184{ 185 union { 186 float f; 187 uint32_t ui; 188 } f32; 189 190 int exponent = (val & 0x03e0) >> UF10_EXPONENT_SHIFT; 191 int mantissa = (val & 0x001f); 192 193 f32.f = 0.0; 194 195 if (exponent == 0) { 196 if (mantissa != 0) { 197 const float scale = 1.0 / (1 << 19); 198 f32.f = scale * mantissa; 199 } 200 } else if (exponent == 31) { 201 f32.ui = F32_INFINITY | mantissa; 202 } else { 203 float scale, decimal; 204 exponent -= 15; 205 if (exponent < 0) { 206 scale = 1.0f / (1 << -exponent); 207 } 208 else { 209 scale = (float) (1 << exponent); 210 } 211 decimal = 1.0f + (float) mantissa / 32; 212 f32.f = scale * decimal; 213 } 214 215 return f32.f; 216} 217 218static inline uint32_t float3_to_r11g11b10f(const float rgb[3]) 219{ 220 return ( f32_to_uf11(rgb[0]) & 0x7ff) | 221 ((f32_to_uf11(rgb[1]) & 0x7ff) << 11) | 222 ((f32_to_uf10(rgb[2]) & 0x3ff) << 22); 223} 224 225static inline void r11g11b10f_to_float3(uint32_t rgb, float retval[3]) 226{ 227 retval[0] = uf11_to_f32( rgb & 0x7ff); 228 retval[1] = uf11_to_f32((rgb >> 11) & 0x7ff); 229 retval[2] = uf10_to_f32((rgb >> 22) & 0x3ff); 230} 231 232#endif /* FORMAT_R11G11B10F_H */ 233