1/* 2 * Copyright (C) 2022 Collabora, Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 */ 23 24#include "pan_earlyzs.h" 25#include "util/pan_ir.h" 26 27#include <gtest/gtest.h> 28 29/* 30 * Test the early-ZS helpers used on Bifrost and Valhall. Early-ZS state depends 31 * on both shader state and draw-time API state. As such, there are two helpers 32 * -- analzye and get -- that separate the link-time analysis of a fragment 33 * shader from the draw-time classification. The internal data structure is not 34 * under test, only the external API. So we test only the composition. 35 */ 36 37#define ZS_WRITEMASK BITFIELD_BIT(0) 38#define ALPHA2COV BITFIELD_BIT(1) 39#define ZS_ALWAYS_PASSES BITFIELD_BIT(2) 40#define DISCARD BITFIELD_BIT(3) 41#define WRITES_Z BITFIELD_BIT(4) 42#define WRITES_S BITFIELD_BIT(5) 43#define WRITES_COV BITFIELD_BIT(6) 44#define SIDEFX BITFIELD_BIT(7) 45#define API_EARLY BITFIELD_BIT(8) 46 47static void 48test(enum pan_earlyzs expected_update, enum pan_earlyzs expected_kill, uint32_t flags) 49{ 50 struct pan_shader_info info = { 51 .fs = { 52 .can_discard = !!(flags & DISCARD), 53 .writes_depth = !!(flags & WRITES_Z), 54 .writes_stencil = !!(flags & WRITES_S), 55 .writes_coverage = !!(flags & WRITES_COV), 56 .early_fragment_tests = !!(flags & API_EARLY), 57 }, 58 .writes_global = !!(flags & SIDEFX), 59 }; 60 61 struct pan_earlyzs_state result = 62 pan_earlyzs_get(pan_earlyzs_analyze(&info), 63 !!(flags & ZS_WRITEMASK), 64 !!(flags & ALPHA2COV), 65 !!(flags & ZS_ALWAYS_PASSES)); 66 67 ASSERT_EQ(result.update, expected_update); 68 ASSERT_EQ(result.kill, expected_kill); 69} 70 71 72#define CASE(expected_update, expected_kill, flags) \ 73 test(PAN_EARLYZS_ ## expected_update, PAN_EARLYZS_ ## expected_kill, flags) 74 75TEST(EarlyZS, APIForceEarly) 76{ 77 CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY); 78 CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | WRITES_Z | WRITES_S); 79 CASE(FORCE_EARLY, FORCE_EARLY, API_EARLY | ALPHA2COV | DISCARD); 80} 81 82TEST(EarlyZS, ShaderCalculatesZS) 83{ 84 CASE(FORCE_LATE, FORCE_LATE, WRITES_Z); 85 CASE(FORCE_LATE, FORCE_LATE, WRITES_S); 86 CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S); 87 CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | SIDEFX); 88 CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | WRITES_S | ZS_ALWAYS_PASSES); 89 CASE(FORCE_LATE, FORCE_LATE, WRITES_Z | ZS_ALWAYS_PASSES | ALPHA2COV); 90} 91 92TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFX) 93{ 94 CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | WRITES_COV); 95 CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | DISCARD); 96 CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | ALPHA2COV); 97 CASE(FORCE_LATE, FORCE_EARLY, ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV); 98} 99 100TEST(EarlyZS, ModifiesCoverageWritesZSNoSideFXAlt) 101{ 102 CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV); 103 CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | DISCARD); 104 CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | ALPHA2COV); 105 CASE(FORCE_LATE, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK | WRITES_COV | DISCARD | ALPHA2COV); 106} 107 108TEST(EarlyZS, ModifiesCoverageWritesZSSideFX) 109{ 110 CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | WRITES_COV); 111 CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | DISCARD); 112 CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | ALPHA2COV); 113 CASE(FORCE_LATE, FORCE_LATE, ZS_WRITEMASK | SIDEFX | WRITES_COV | DISCARD | ALPHA2COV); 114} 115 116TEST(EarlyZS, SideFXNoShaderZS) 117{ 118 CASE(FORCE_EARLY, FORCE_LATE, SIDEFX); 119 CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | DISCARD); 120 CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | WRITES_COV); 121 CASE(FORCE_EARLY, FORCE_LATE, SIDEFX | ALPHA2COV); 122} 123 124TEST(EarlyZS, SideFXNoShaderZSAlt) 125{ 126 CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX); 127 CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | DISCARD); 128 CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | WRITES_COV); 129 CASE(WEAK_EARLY, FORCE_LATE, ZS_ALWAYS_PASSES | SIDEFX | ALPHA2COV); 130} 131 132TEST(EarlyZS, NoSideFXNoShaderZS) 133{ 134 CASE(FORCE_EARLY, FORCE_EARLY, 0); 135 CASE(FORCE_EARLY, FORCE_EARLY, ALPHA2COV | DISCARD | WRITES_COV); 136 CASE(FORCE_EARLY, FORCE_EARLY, ZS_WRITEMASK); 137} 138 139TEST(EarlyZS, NoSideFXNoShaderZSAlt) 140{ 141 CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES); 142 CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES | ALPHA2COV | DISCARD | WRITES_COV); 143 CASE(WEAK_EARLY, WEAK_EARLY, ZS_ALWAYS_PASSES | ZS_WRITEMASK); 144} 145